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Marvel Rivals Guide

The Best Marvel Rivals Team-Ups Ranked

Guides
Updated on Apr 16, 2025
Apr 16, 2025

Overview

Marvel Rivals' Team-Up Abilities in Season 2 vary greatly in strength, from game-changing to barely noticeable.

This Team-Up Ability Tier List ranks every ability from most to least impactful and breaks down the value it adds to your hero.

Understanding which Team-Ups are the best will help guide your decision making when forming team comps. Let's look at how each Team-Up stacks up against one another, starting with those that have the highest impact in raising the hero's power level.

Quick Rankings

High Impact

Guardian Revival, Gamma Charge (Namor), Ragnarok Rebirth, Arcane Order, Ammo Overload, Mental Projection, Symbiote Bond (Spider-Man)

Medium Impact

Fantastic Four, Chilling Charisma, Atlas Bond, Stars Aligned, Allied Agents, Storming Ignition, Dimensional Shortcut, Lunar Force

Low Impact

Gamma Charge (Iron Man), Fastball Special, ESU Alumnus, Symbiote Bond (Peni), Planet X Pals


High Impact: Guardian Revival (Adam Warlock + Star-Lord / Mantis)

"Adam Warlock enhances the rebirth power of Star-Lord and Mantis, granting them the power of cocooned revival."

Having up to three heroes on one team with the ability to resurrect themselves is extremely powerful. Each of these Guardians' playstyles pairs well together when the team is going for aggressive offense. The enemy team can dump multiple ultimates into getting eliminations just to have these heroes completely negate the fight win by rezing themselves.

Adam Warlock
Star-Lord
Mantis

High Impact: Gamma Monstro (Hulk + Namor)

"Hulk charges Namor with gamma radiation. When Namor receives the radiation, he will summon an extra Gamma Monstro which will continuously fire gamma rays at locked-on enemies. The longer the rays hit, the higher the damage."

Namor swapped out his ice turret for the new Gamma Monstro spawn. With higher damage and a shorter cooldown, the Gamma-infused turret easily controls fights and shuts down enemy mobility-based flankers.

Hulk
Namor

High Impact: Ragnarok Rebirth (Hela + Thor / Loki)

"When Hela lands a final hit in defeating an enemy, she can instantly resurrect Loki and Thor in the respawn phase, or grant them Bonus Health if they are still alive."

Hela's long-range hitscan weapon excels at getting final hits from any range. Being given a 10-second window to resurrect one of her allies may seem like a tight window, but the impact of instantly bringing Loki and Thor back into the fight cannot be overstated. The extra Bonus Health also increases both of their survivability.

Hela
Thor
Loki

High Impact: Arcane Order (Doctor Strange + Scarlet Witch)

"Doctor Strange shares his arcane mastery, replacing Scarlet Witch's Chthonian Burst with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction."

Scarlet not only gets increased fire rate and infinite ammo of her right-click, but she can also keep shooting her primary fire simultaneously as well. With only 20 seconds of effective downtime, Arcane Order magically transforms Wanda into one of the scariest backline assassins in all of Marvel Rivals.

Dr. Strange
Scarlet Witch

High Impact: Ammo Overload (Rocket Raccoon + The Punisher)

"Rocket Raccoon throws an Ammo Overload device in the target direction. Upon entering the device's range, The Punisher receives the buffs of Infinite Ammo and Faster Firing."

Across all ranks, Ammo Overload is one of the best tools a team can possess. If the enemy team doesn't play around this cooldown, they get melted. Throwing out Rocket's Z is like giving The Punisher an extra ultimate every 40 seconds.

Rocket Raccoon
The Punisher

High Impact: Mental Projection (Emma Frost + Magneto / Psylocke)

"Emma Frost can form a mental link with Magneto and Psylocke, calling on her to create illusory projections. When together, Emma Frost will create a Mental Projection of Magneto and Psylocke, forming a Duplicate Illusion in the enemy's perspective that confuses foes by moving and casting abilities on its own."

How can doubling yourself not be impactful? Magneto brings extra survivability to his team with double shields and bubbles. Both Psylocke and Magneto also unlock Team-Up specific one-shot combos, which greatly raises their lethality.

Emma Frost
Magneto
Psylocke

High Impact: Symbiote Bond (Venom + Spider-Man)

"Venom shares a part of his symbiote with Spider-Man, activating his symbiote abilities. Spider-Man can convert the symbiotes into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back."

Spider-Man gains a near insta-kill combo when he's paired with Venom. The Team-Up Ability makes securing KOs on Strategists and fliers extremely consistent and easy. Venom and Spidey have also both been rising in individual power level, which makes the Team-Up much more viable in Season 2.

Venom
Spider-Man

Medium Impact: Fantastic Four (Invisible Woman + The Thing / Mister Fantastic / Human Torch)

"The Invisible Woman taps into her powers, channeling Psionic Might to fortify Mr.Fantastic. This formidable force bolsters Mr.Fantastic, granting damage resistance. Once activated, they can continually generate Bonus Health, making up for lost Health."

Every member of the Fantastic Four wants to position forward near the enemy. Sometimes this gets them cut off from their team's healing resources. Giving any of them a self-healing ability significantly raises their survivability in crucial moments. The fact that three heroes on one team can simultaneously benefit makes this a good Team-Up.

Invisible Woman
Mr. Fantastic
The Thing
Human Torch

Medium Impact: Chilling Charisma (Luna Snow + Jeff)

"Luna Snow infuses ice energy into Jeff the Land Shark, who then can tap into the ice energy to power up abilities at will."

Nearly doubled AoE and 3 seconds of slow debuff transforms Jeff the Land into a deadly flanker when he has Frozen Spitball. Whether he's targeting a single enemy in a duel or blasting the entire team, Chilling Charisma makes Jeff a decently strong Strategist.

Luna Snow
Jeff

Medium Impact: Atlas Bond (Iron Fist + Luna)

"Iron Fist channels the Chi of Shou-Lao into Luna Snow, transforming her ice power into a Chi-infused frosty ring that radiates from her. This ring can knock back enemies with chilling damage and applies a slowing effect, while simultaneously healing her allies."

Luna already has good survivability on her own, but give her a knockback ability with AoE healing and damage, and she feels unstoppable.

Iron Fist
Luna Snow

Medium Impact: Allied Agents (Hawkeye + Black Widow)

"Hawkeye can share his Hunter's Sight with Black Widow, enabling her to catch sight of and damage afterimages of enemies."

While their pairing leaves their team with notable weaknesses, the Afterimage Team-Up turns Widow's ult into a potential one-shot against most of the cast. She can also use the Team-Up to finish off retreating enemies that survived her initial snipe.

Hawkeye
Black Widow

Medium Impact: Storming Ignition (Human Torch + Storm)

"When the Human Torch activates Supernova, Storm can summon an Omega Fire by selecting a Flame Tornado with Omega Hurricane. Likewise, when Storm unleashes Omega Hurricane, the Human Torch can transform it into a Burning Hurricane with Supernova. Any Flame Tornado caught in a Burning Hurricane will grow in size and damage."

A standard ult from Storm lasts 5 seconds and is one of the better Duelist ultimates in Marvel Rivals. The Team-Up Burning Hurricane ult more than doubles its duration and the damage of these two ultimates can kill through every defensive ult. Using any two Duelist ults simultaneously essentially achieves the same thing, however, so the added benefit of the Team-Up feels a bit redundant.

Human Torch
Storm

Medium Impact: Dimensional Shortcut (Magik + Black Panther / Psylocke)

"When Magik is on the field, Black Panther can tap into Limbo to rewind a few seconds back to a previous position; after passing through Limbo, Black Panther will gain Bonus Health based on missing health."

The ability to rewind time and gain temporary Bonus Health allows Black Panther to dump all his cooldowns in an attack, and still get out alive. Magik and Panther make for a lethal dive duo, but suffer from sharing the same weaknesses and counters.

Magik
Black Panther

Medium Impact: Lunar Force (Cloak & Dagger + Moon Knight)

"Cloak & Dagger can inject light and dark energy into Moon Knight to create a Light & Dark Realm where Moon Knight can become Invisible and heal himself."

Healing and invisibility help to enable Moon Knight's off angle playstyle. He's normally quite vulnerable to dive, but Luna Force helps to give him a better chance of survival in these matchups.

Cloak & Dagger
Moon Knight

Low Impact: Gamma Charge (Hulk + Iron Man)

"Hulk charges Doctor Strange and Iron Man with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes excess gamma energy. When Iron Man uses Armor Overdrive, he will initiate a gamma upgrade."

The Season 1.5 update brought the Gamma and base forms of Iron Man so close in damage that Hulk is no longer a requirement for Iron Man. Overdrive Unibeam jumping up from from 190dmg/s to 200dmg/s is nice to have, but not game changing.

Hulk
Iron Man

Low Impact: Fastball Special (Wolverine + Hulk / The Thing)

"Wolverine and The Thing or Hulk can interact with each other. Once both parties confirm, The Thing and Hulk can lift Wolverine and press the key to hurl him forward."

The throw trajectory can be inconsistent. Being able to launch Wolverine with free Berserk Claw does have situational usefulness. Hulk and Thing just have to be very careful not to instantly kill their ally Wolverine.

Wolverine
Hulk
The Thing

Low Impact: ESU Alumnus (Spider-Man + Squirrel Girl)

"Spider-Man gives Squirrel Girl a web bomb. She can slingshot it to unleash an explosion upon contact with the environment or an enemy, briefly ensnaring and damaging enemies caught in the blast."

Decent AoE stun to add to Squirel Girl's CD cycle, but it lasts only a single second and essentially performs the same function as her regular Squirel stun.

Spider-Man
Squirrel Girl

Low Impact: Armor Expulsion (Venom + Peni Parker)

"Venom shares a part of his symbiote with Peni Parker, activating her symbiote abilities. Peni Parker can convert the symbiotes into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back."

Peni doesn't often need the extra sustain from Symbiote Bond, and she also doesn't want to be booping enemies away from her and her mines. Occasionally, the invincibility can come in clutch to survive an enemy attack.

Venom
Peni Parker

Low Impact: Planet X Pals (Groot + Jeff / Rocket)

"Jeff the Land Shark and Rocket Raccoon can ride on Groot's shoulders, receiving Damage Reduction."

Jeff and Rocket already have best-in-class survivability and rarely benefit from jumping on Groot's shoulders as neither want to be positioned next to him.

Groot
Jeff
Rocket Raccoon