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MarathonWeapons

Weapons in Marathon are carried by Runners during expeditions and use specific ammo types, with each weapon type supporting its own set of mods and attachments.

All weapons exist within the game’s extraction-based progression, where they are found, equipped, and either secured through successful extraction or lost upon defeat.

Updated on February 13 2026

Assault Rifles

Assault Rifles are automatic, mid-range weapons designed for consistent damage and reliability, making them effective in a wide variety of combat situations.

Submachine Guns

Submachine Guns are compact, high-rate-of-fire weapons optimized for close-range engagements, favoring mobility and aggression over accuracy at distance.

Light Machine Guns

Light Machine Guns are heavy, high-capacity weapons built for sustained fire, excelling at area control while sacrificing mobility and reload speed.

Pistols

Pistols are lightweight secondary weapons intended for close-range defense, offering quick handling when primary weapons are unavailable.

Sniper Rifles

Sniper Rifles are long-range precision weapons capable of dealing significant damage per shot, rewarding careful positioning and accurate aim.

Shotguns

Shotguns are close-quarters weapons that deal high burst damage at short range, becoming rapidly less effective as distance increases.

Precision Rifles

Precision Rifles are semi-automatic firearms focused on accurate, controlled fire at medium to long range, bridging the gap between assault rifles and sniper rifles.

Railguns

Railguns are high-powered weapons that use Volt Cells to fire magnetically accelerated projectiles, delivering extreme damage with limited firing opportunities and strict timing.