Zilean·Support Guide
Win rate | 51.0% |
Pick rate | 2.8% |
Ban rate | 0.8% |
Matches | 37 076- |
His Q W Q combo can allow him to stun a group of enemies which is highly beneficial in close-quarter combat. His scalings are quite high as well so he can deal a lot of damage through that combo.
His Ultimate R, when used properly, is one of the most obnoxious and overpowered abilities in the game. That combined with his E can make one of his carries nearly uncatchable and unkillable.
His E allows him to guarantee a Q W Q hit on a specified target. This can be highly beneficial in setting a death brush before a major objective fight.
Pre-six he is quite squishy, and easily killable if his E is on cooldown. This also makes him vulnerable to crowd control, especially when he is trying to poke with his Q.
His Q is quite telegraphed and he can be easily punished once his Q is down. Again, his Q can also be dodge by blinking/dashing away from the drop point of his Q.
He is pretty much a poke/damage bot when his Ultimate R is down. Zilean is inherently squishy so it should not be an issue to take him down once his Ultimate R is on cooldown.
0 - 15 min
Get level 2 first and look for a favourable trade. Gaining an early health lead is key to getting a kill later on down the line. Level 2 in the bottom lane is the first minion wave followed by the next 3 melee minions.
Your goal during the laning phase is so to look for kills and abuse the enemy as often as you can. Try to play aggressive frequently to gain a lead.
After destroying the bottom lane tower, rotate to the mid lane and try to take that tower. This will open up the map and give your team a gold lead.
15 - 25 min
As a Support, you’re quite vulnerable and can easily be killed when going to ward, when you’re moving around the map, and when you’re alone. To reduce the chances of dying and getting caught out of position, try and stick with your team at all times.
Keep a constant eye on what major objective is spawning next. If it’s spawning soon, make sure you place vision around the objective as quickly and as safely as possible before retreating to safety. Having vision around major objectives is key.
Look for picks in the mid-game. You deal lots of damage and can easily blow champions up. Try to kill someone and then abuse their death timer to earn more gold.
25+ min
Ward major objectives and place vision in high traffic areas in the late stages of the game. Keep them warded so you can see the enemy move around the map and see them starting the objective.
Stay with your team at all times. Avoid moving around the map alone so you do not get caught out. Getting caught out will result in your team having to play 4v5. Do not ward alone unless you know where the enemy is.
Peel for your allies as much as possible. Keeping them alive for as long as possible in team fights is a must in order to win the game.
Zilean's level 6 is a significant power spike and will let him save his ADC and himself quite a few times in the game. It makes the enemy's job extremely difficult, and the added layer of protection is perfect.
Once Zilean gets all his abilities, his all-in and defensive capabilities skyrocket. His Q > W > Q combo is already potent. That combined with his E will make him or his ADC nearly uncatchable.
Getting his first item will increase Zilean's poke damage by a considerable margin. He can try to one-shot enemies independently, and his ADC can just focus on farming and going for finishing kills.
Zilean's Ultimate R will be a lifesaver and will allow him to save key targets during significant fights. He will just have to ensure that he uses it correctly (most fed target).
Zilean will have multiple items by now, which will allow him to deal a lot of damage and use his Ultimate R frequently. The shorter cooldowns will undoubtedly make life obnoxious for the enemy team.
At level 11, he will have two points in his Ultimate R. This means that it will be more powerful and have a lower cooldown at the same time. This will be a massive spike for him.
Zilean should stick to his team like glue as his Ultimate R will cause the enemy team's downfall, provided he uses the ability correctly. The lower cooldown will certainly make extended fights a breeze for Zilean's team.
Zilean will max out his Ultimate R at level 16. This will allow him to have a minuscule cooldown on his Ultimate R. In contrast, the health with which the Ultimate R'd target respawns will increase.
He will have all his items by this point of the game. This means that his damage output will be massive, especially when it comes to his Q > W > Q combo. A single Q on a squishy target can easily chunk them out.