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Lux·Bot Guide

IlluminationP
Light BindingQ
Prismatic BarrierW
Lucent SingularityE
Final SparkR
Win rate53.2%
Pick rate0.8%
Ban rate3.2%
Matches7 908-
Lux Bot has a 53.2% win rate and 0.8% pick rate in Emerald + and is currently ranked S tier. Below, you will find a very detailed guide for Lux Bot, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game. Step up your game with our Lux Bot guide!
Lux Top
Lux Jungle
Lux Mid
Lux Bot
Lux Support
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Lux Strengths & Weaknesses
Strengths

Really good burst potential with her entire Light BindingQ, Lucent SingularityE, Ultimate combo. This can delete a squishy enemy with ease starting from level six itself.

Her Prismatic BarrierW shield is deceptively strong as it can allow her to save all her team members from a lot of poke. This is also applicable when she is Support.

Her Light BindingQ can be used to secure picks inside the enemy Jungle or from blind areas. This can be extremely beneficial if the picked target happens to be the enemy Jungler or the ranged carry.

Weaknesses

Very immobile and can be killed almost immediately if she is caught out without her Light BindingQ. Layered CC will make her absolutely useless.

She is somewhat item reliant, so camping and killing her a lot during the early game will just make her a shield bot during the late game.

She can be picked off easily by the enemy team if she wanders too far from her team, or when she is trying to take the Blue Buff. She will also be very weak against complete all-ins from the enemy team.

Game plan
Early game
0 - 15 min
Lux is Average

You will want to keep poking the enemy with your Lucent SingularityE in this lane. Do not let them farm easily, and you should always go and poke your enemy laners when they are going to farm.

The lane brushes are to be controlled, and always use them to land your Light BindingQ on the enemy. This helps a lot in catching enemies off-guard and executing your 100 to 0 combo post-six.

Once you unlock your Ultimate , you will want to look for more opportunities to land your Light BindingQ on the enemy. Don't get too close to the enemy while doing so, as you're immobile and can get killed easily.

Mid game
15 - 25 min
Lux is Average

Work with your Jungler and set up traps inside the enemy Jungle once you're done shoving the wave in. Your Light BindingQ will allow you to get free kills effortlessly.

Fighting around choke points will be really good for you, so look for opportunities to do so. This is especially applicable during neutral, objective fights in the game.

Getting your core items will make you really powerful. Use the brushes to set up death traps for squishies in your lane. Also, transition to the mid-lane as quickly as you can.

Late game
25+ min
Lux is Average

During this phase of the game, you should just focus on one-shotting targets with your entire combo. Your Ultimate will be on quite a short cooldown so you can make quick work of enemies.

Getting a defensive item will help you a lot in this game against all-in comps. You will want to make sure that you position yourself well and look out for assassins who try to kill you.

Correctly use your Prismatic BarrierW during this phase of the game and shield as many people as you can. That shield alone can save your entire team from death if you time it properly, especially before they get hit by a high burst damage ability.

Power Spikes
Early game0 - 15 min

Level six is a massive power spike as it unlocks Lux's 100 to 0 combo. Any enemy who gets caught out by her Light BindingQ will be in for a world of pain from now on.

Her first item component will allow her to spam her abilities with a higher frequency, deal more damage, and assert lane dominance due to her long-range.

Her early game isn't that luminous because her damage isn't too significant because of no items. As the game progresses, she should have an easy time dealing with her opponents.

Mid game15 - 25 min

Lux will now have her core items and will hurt like a truck due to her AP ratios. Any squishy who gets caught by her Light BindingQ will most definitely end up dying.

She will spike really hard at level 11. This is mainly because of her Ultimate upgrade, which will increase the damage of that ability while drastically reducing its cooldown.

Lux is generally good during team fights, but she will excel when fighting in choke points. The enemy won't be able to do anything to avoid Lux's Light BindingQ and will be zoned out by her Lucent SingularityE poke.

Late game25+ min

Once she gets multiple items, she will be bursting down enemies left, right, and center. All she needs to do is sit in the fog of war and wait for an unsuspecting enemy to walk in on her.

At level 16, Lux will mega-spike. This is due to her Ultimate being upgraded to level three. She will now blow up enemies with the Ultimate alone, and the ability's cooldown will be negligible.

Her Light BindingQ will be on a very low cooldown now, and the Jungle will be her playground. She can easily catch and burst down squishy targets who are squandering around in their Jungle.

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