Humans New class option: Hunter.
Will to Survive: Removes stuns.
Perception: Detects stealthed enemies for 20 seconds.
Sword Specialization (Passive): Swords increase spell and ability critical strike chance by 2%.
The Human Spirit (Passive): Increases Spirit by 5%.
Dwarves New class option: Shaman.
Stoneform: Grants immunity to bleeds, poisons and diseases, and reduces physical damage taken for 8 seconds.
Find Treasure: Tracks nearby treasure chests.
Mace Specialization (Passive): Maces increase spell and ability critical strike chance by 1%.
Big Game Hunter (Passive): Increases damage dealt to beasts by 5%.
Night Elves Elune’s Light: Increases critical strike chance by 10% for 15 seconds.
Shadowmeld: Grants stealth while stationary.
Quickness (Passive): Increases dodge chance by 1% and run speed by 2%.
Wisp Spirit (Passive): Increases run speed by 75% while dead.
Gnomes New class option: Priest.
Escape Artist: Grants brief immunity to roots and snares.
Eureka!: Reduces the cost of your next three spells or abilities and increases their damage or healing by 10%.
Expansive Mind (Passive): Increases maximum mana, rage or energy by 5%.
Engineering Specialization (Passive): Makes Engineering devices more reliable.
Alliance Skyborne Available classes: Warrior, Hunter, Mage, Rogue and Druid.
Walk on Air: Allows you to glide downward through the air for 10 seconds.
Read Ley Line: Activates a ley line, increasing health and mana regeneration by 100%.
Wind Blessed (Passive): Increases melee, ranged and spellcasting haste by 1%.
Elemental Insight (Passive): Increases damage dealt to elementals by 5%.