The Bomber is one of 6 playable character classes within Project R.I.S.E
The Bomber can use explosive bombs to deal area damage to targets, making it a pretty useful class for AOE. The Bomber is unlocked by default, and does NOT need to be unlocked via the Trader, unlike some other classes.
Bomber Base Stats:
Health - 220
Power - 53
Speed - FAST
Skills
The Bomber class features 3 distinct attacks that can be used in the game. You can find what they are, and what they do below:
Light Attack - A left-right combo of fist-size bombs that deal impact and small area damage.
Heavy Attack - A large bomb that detonates on impact dealing wide area damage. Perfect timing bounces once, dealing area damage before the final detonation.
Character Skill - An explosive barrel that gives increased movement speed. Detonates on impact or can be kicked away with a second tap.
All Bomber Perks
All COMMON BLAST Perks:
Death-onation: On kill, generate a small Blastthat knocks enemies off their feet.
Concussive Blast: On critical hit, generate a small dizzying Blast
Short Fuse: Generate a large, damaging Blast when hero takes damage while health <35%
Kill Switch (Brave 3): Generate a massive Blast when knocked out
Cool Blast (Brave 5): Each Blasthit reduces active cooldowns by 1second
All RARE BLAST Perks:
Overkill: On kill, 50% chance to generate a small bomb nearby.
Blockback (Brave 3): On kill, death-onation becomes a focused Blastthat knocks enemies backward
Hair Trigger (Brave 3): Generate a dizzying Blastfor every 5%health lost
Sonic Boom (Brave 5): Attacks deal +25% damage to Dizzied enemies
All EPIC BLAST Perks:
Surprise (Brave 3): On skill use, drops a time-delayed bomb that deals 80damage
Implosion (Brave 5): On critical hit, Blastpulls enemies inward
Fragment Burst (Brave 5): On Heavy Kill, throws 8damaging fragments outward
The secondary set of perks can be unlocked once you successfully hit Heroic 1 in the game, and are listed below:
Blazing Strikes: Build up Burn when attacking
Heavy Heat:Burn damage charges Heavy Attack
Searing Touch: Light Attack deals +25% damage to Burning targets
Bye-Bye Blaze: On critical hit of burning targets, 50% chance to unleash a damaging explosion
Feeding The Flames: On kill, release a fiery pulse that builds Burn on nearby enemies
Immolate: On killing a burning target, enemy explodes, dealing 40 damage to others nearby
Smoldering: Deal 125 one-time damage to Burning targets when hero health <35%
Critical Pyre:+20% Critical hit chance against Burning targets
Ashes To Ashes: When revived, unleash a damaging explosion that instantly inflicts Burn
Healthy Heat: Heal 5% when 8 enemies are Burning at once
Yow-ow-ow: On skill end, leave a fire trail behind that deals instant Burn
Scorched Earth: On skill use, scorch the ground, dealing Burn to enemies
Upgrades
Every class in Project R.I.S.E has a list of upgrades they can acquire in each run, much like perks. Here are the upgrades you can acquire for this class:
All Bomber Upgrades
Double Bounce: Perfect Heavy Attack bounce count +1
Twin Toss: Light Attack throws 2 low-yield bombs at once, but slightly reduces damage
The Fifth Bomb: Every 5th Light Attack bomb deals double damage
Fuse Cruise: Explosion damage increases the longer you ride the barrel (Max: 600%, Disables Barrel Kick)
Fire Path (Mighty 1): Trails fire behind that burns enemies touched by it
Barrel Bonanza (Mighty 1): Barrel Kick launches a barrel in 4 directions at once
Concussive Barrel (Mighty 3): Kicked barrel no longer explodes, damaging and knocking enemies up instead
All Zoom, No Kaboom (Mighty 3): Barrel deals area damage as you ride. Disables impact explosion