You may see some guides that say to roll for specific stats. Be careful when following those guides, as they were not originally based on the Global release.
The Korean and Taiwanese versions had more percentage multipliers that boosted Attack Bonus and Max Attack. In our Global version, many of those multipliers were removed, making PvE Attack, Back Attack, and Boss Attack relatively stronger for our boards.
Before we cover the rest of the board, let's turn our focus back to the most important slot on the board, Slot 4.
Board Specific Slot (Slot 4)
Each board's 4th slot has different optimal stats to choose from.
Cogni
- PvE Damage Boost
- Damage Boost
- Critical Damage Boost *
PvE Damage Boost and normal Damage Boost are almost identical in PvE-related content; Damage Boost only gets an edge when dealing with PvP content.
* Critical Damage Boost is more situational, if the roll is Heroic, and if your class (
Gladiator or
Assassin) benefits from constant crits.
Fera
- PvE Damage Boost
- Weapon Damage Boost
- Damage Boost
Again, you'll want to focus on Damage Boost for this slot, or you can go for the other option of Weapon Damage Boost, which is an independent multiplier on equipment attack. It multiplies your equipment attack independently from other multipliers, making it less affected by diminishing returns.

Natura
Natura only has one stat worth rolling on this slot, and it's:
There are some builds that will recommend Multi-Hit Chance and Perfect Chance, but rolling for these for an overall page will not benefit all your characters, so try not to fall into rolling for these. It is fine to roll for those if you are opting for a class-specific Genus Insight page, though.
Varian
- Back Attack Damage Boost
- Front Attack Damage Boost
- PvE Damage Boost
Front and Back Attack Damage Boost is slightly better due to diminishing returns on PvE Damage Boost, but you can still benefit from rolling it if you're not a positional class like
Assassin or
Templar.
PvE Damage Boost is perfectly fine if you're wanting to be more general, as the difference is small enough not to matter if you're not positional.
Special
- Double Chance
- Front/Back Attack Damage Boost
Double Chance is your best option for most classes, while again, the Front and Back Attack Damage Boost is better for positional classes. Double Chance is an independent multiplier that doubles your damage, which is incredibly strong, so it's the best choice if you can roll this for general pages.
Offensive Stats
Slots 1 & 5 (Attack Slots)
When you're rolling your 1st and 5th slot, aim for:
Rolling either of these options is great if you're wanting to focus on having a generally good build for your account. (Remember, these boards are shared among all your characters.)

Alternatively, you can use one of the 3 Preset pages for a class-specific build; you can choose:
- Back Attack (For Assassins)
or - Front Attack (Tank Classes)
This makes it much easier to hit something useful. Keep in mind that Attack Bonus and Max Attack are still good; it's just that PvE and Boss Attack are slightly better due to Global server balancing.
Slots 3, 6 & 9 (Accuracy & Crit Slots)
In the Global release, Accuracy is more valuable than Critical Hit, due to the Crit Chance being reduced from 80% to 50%, while bosses' Crit resistances remained the same. Most builds should be hitting the Critical Hit thresholds anyway.
When rolling your 3rd, 6th and 9th slots, it's recommended to prioritize:
- Accuracy Bonus
- PvE Accuracy
- Critical Hit *
* Accuracy is the priority, but if you happen to roll a Heroic Critical Hit stat, it is more than okay to lock that in; just make sure that your main focus is on Accuracy.

Slot 7 (Hybrid Slot)
This slot can change based on what's missing from your board. You can aim for:
Later, you can also consider running PvE Damage Tolerance or other stats that benefit your specific class.
Defensive Stats
Slots 2 & 7
For the Defensive slots, your biggest focus will be on HP increases. The other defensive bonuses won't matter as much in terms of specifics, so focus mainly on HP increase as the primary roll.
