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Diablo 4 Build

Rock Splitter - Gorillaborn

presentationSpiritborn
Verified
Season 11
End Game
Hardcore
Item Reliant
Speed Farm
Infernal Hordes
Updated on Dec 3, 2025
Dec 3, 2025

Build Overview

This Gorilla Endgame Build focuses on optimising the Thorns Damage from Rock Splitter whilst staying tanky enough to beat all end game content.

Check the How It Works Section below for further details.

If you've just started your character check out the LEVELLING GUIDE which will help you get from Level 1 - 60 and head to the TIER LIST for all other available endgame builds.

I'l be live streaming most evenings (GMT) on Twitch, YouTube, Kick or X. This is a great time to come ask me questions directly!

Strengths and Weaknesses

  • Pure Thorns Damage
  • Very Tanky
  • Super Casual To Play
  • Gear Dependant
  • Base Thorns Hard To Scale
  • Hard To See Thorns Damage Numbers

Build Variants

This is designed to get you started towards getting to T4 Content straight from Levelling.

You will ideally have a Sepazontec, Harmony of Ebewaka, Hesha e Kesungi and Temerity by this point which makes the build functional.

Everything else is Optional but very nice to have.

Assigned Skills

Primary
5
1
Secondary
1
1
1
1
Primary Spirit
Secondary Spirit

Eagle (Primary)

  • We take the Eagle Primary Spirit Hall to help Cap Movement Speed as well as provide Vulnerable Application.

Jaguar (Secondary)

  • We take the Jaguar Secondary Spirit Hall for the Spirit Synergy and Ferocity Generation.

Aspect & Uniques

HelmHarmony of Ebewaka
Chest armorRazorplate
GlovesHesha e Kesungi
PantsTemerity
BootsDuelist's Aspect
AmuletAspect of Adaptability
Ring 1Aspect of Redirected Force
Ring 2Aspect of the Moonrise
WeaponSepazontec

Aspects

You can acquire the following Aspects from World Map Dungeons and Drops Only:

Drops Only

  • Duelist's Aspect
  • Aspect of Adaptability
  • Aspect of Redirected Force
  • Aspect of the Moonrise

Unique Items

If you happen to come across any of the following Unique Items whilst levelling they will greatly boost the build:

Razorplate

    • Boss Drops: Lord Zir
    • Pure Thorns Damage
    • Synergises well with Accelerated Rock Splitter

Sepazontec

    • Boss Drops: Duriel + Andariel
    • Big damage
    • Every Rock Splitter attack will activate Accelerated Rock Splitter
    • Double Basic Skill Damage
    • 3rd Attacks now hit 3 Times

Harmony of Ebewaka

    • Boss Drops: The Beast In The Ice
    • Big damage
    • Unlocks Triple Spirit Hall Tech

Hesha e Kesungi

    • Boss Drops: Grigoire + Urivar
    • Big damage on using The Protector
    • Can use The Protector at range
    • The Protector Cooldown
    • Gorilla Skill Ranks

Temerity

    • Boss Drops: Lord Zir
    • Solves Barrier
    • Allows Barrier Overheal
    • Armour

Runes

Moni + Xan

    • Unlocks Critical Strikes and Overpower Damage for Accelerated Rock Splitter

Ahu + Qax

    • 100% Damage from the Qax Rune on Activation and we don't use our Resource for anything else so this gives it purpose on the build.

Notes To Self For Future Updates (Remove before season start)

  • Ring 1 3rd Afffix -> Life on Hit
  • Ring 1 4th Afffix -> Cooldown Reduction
  • Ring 2 4th Afffix -> Cooldown Reduction

Skill Tree

Available0 (0)
Spent59 (12)

Skill Info

Accelerated Rock Splitter

    • Grants Thorns Damage
    • Every 3rd Attack
    • Activates Every Attack via Sepazontec
    • Basic Skill Damage scales this
    • Double Damage Tempers scale this

Armored Hide

    • Grants 100% Block Chance
    • Grants Unstoppable
    • Enhanced Armored Hide Grants Thorns Damage
    • Enhanced Armored Hide Grants Maximum Resolve
    • 5% Block Damage Reduction per Nearby Enemy (Maximum 20%)

Toxic Skin

    • Grants Unhindered
    • Poisons enemies
    • Grants 100%[x] Thorns Damage

Ravager

    • Grants Minimum Ferocity passively (+5% Attack Speed per stack)
    • Multiple Hits on Elites

Counterattack

    • Grants Dodge Chance passively
    • Close Enemy Critical Damage (+5% per enemy / Max 30%)

The Protector

    • Grants Barrier in area
    • Deals Thorns Damage at Rank 5
    • Reduces enemy damage
    • Increases Damage for 6 Seconds
    • Grants Unstoppable for 6 Seconds
    • Slows Enemies & Projectiles in area

Key Passive Info

Adaptive Stances

    • Grants 30% Damage Reduction
    • Grants 100% Core Stats for 7 Seconds

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • Glyphs

    Rank 15 Priority

    • Revenge
    • Hubris
    • Colossal
    • Spirit
    • Outmatch

    Rank 46 Priority

    • Hubris
    • Revenge
    • Spirit
    • Colossal
    • Outmatch

    Mercenary

    Subo (Primary)

    We take Subo as our Primary for the 20% Movement Speed and 25% Critical Damage

    Aldkin (Secondary)

    We take Aldkin as our Secondary for the 40% Slow Movement and 20% Damage Reduction on affected enemies.

    How it Plays

    The main focus here is to scale your Thorns Damage and Attack Speed so that you can activate the Moni + Xan Rune Combination which is what allows us to make our Thorns Damage gain access to the Critical Damage and Overpower damage multipliers.

    The following steps are the recommended Build Rotation for skill usage:

    • Cast Ravager to grant additional Jaguar Attacks.
    • Cast Armored Hide for 100% Block Chance.
    • Cast Counterattack for 100% Dodge Chance.
    • Cast Toxic Skin to apply Poison to surrounding enemies as well as boost your Thorns Damage.
    • Cast The Protector for Barrier Generation, Unstoppable and Immense Damage Output.
    • Cast Rock Splitter liberally around the other skills.

    Repeat each step as necessary

    How it Works

    Build Overview

    This Gorilla Endgame Build focuses on optimising the Thorns Damage across the build whilst staying tanky enough to beat all end game content. It does this through the following:

    • Use of the Thorns Tech from Accelerated Rock Splitter.
    • Utilising the Three Spirit Halls, Gorilla, Jaguar and Eagle via the Harmony of Ebewaka.
    • Unlocking Critical Damage and Overpower Damage from the Xan Rune.
    • Making use of the Shroud of False Death if you drop one.
    • Maximising the base Thorns Damage.
    • Counterattack for 100% Dodge Chance in combat.
    • 100% Block Chance using Armored Hide.
    • The Protector for incredible Utility including the Pull In from the Hesha e Kesungi.
    • Maxing Attack Speed through Aspects and Equipment.
    • Juicing the builds damage using the Sepazontec allowing our Accelerated Rock Splitter to activate Every Attack and a Triple Attack Every 3 Attacks.
    • Various Thorns Damage Multipliers.
    • Barrier for extreme tankiness.

    Check out the In-Depth Explanations below for further details on the build.

    Extra Details

    This build went to Pit 90+ in the Season 11 PTR. This was achieved at Paragon Level 200 - 220 with Decent Equipment, Maxed Glyphs and Zero Sanctifications.

    We have been told the Pit Scaling will be reduced when Season 11 drops and that All Builds will go about 5 - 10 Pit Levels higher so this build should get to Pit 100+ easily enough.

    The following parts of the build have been buffed for Season 11:

    • Barrier Limit removed on the Gorilla Primary Spirit Hall

    With the correct gear this build should easily beat all the Hardest Content In The Game without issue.

    FAQ

    If you have any questions about this guide feel free to reach out to me whilst live on Twitch, YouTube, Kick or X or contact me offline via my Discord.

    How do I make my Thorns Critical Strike and Overpower?

    The only way that is available to allow your Thorns Damage to Critical Strike or Overpower right now is by using a Xan Rune which will not be a given to drop during the Level 1 - 60 Phase. If you do come across one of these then you will certainly want to pair this up with a Moni Rune for an enormous boost to the build.

    How Much Attack Speed Do I Need?

    You will want as much Attack Speed as possible since the faster you attack, the more often your Moni Rune will activate and this ultimately is where your big hits will activate later on through the Sepazontec and the Xan Rune.

    Aim for 100% Attack Speed on Equipment, Aspects, Paragon, Mercenaries and Elixirs.

    You can only attain Attack Speed in Attack Speed Bucket 2 via Ferocity and Adaptive Stances if using a Jaguar Skill right now so we prioritise Ferocity since we are using a Gorilla Skill.

    Divine Gifts

    Purified

    Essence of Lies

    • Fortify for 1% of your Maximum Life per second

    Essence of Anguish / Essence of Screams

    • 30% Increased Movement Speed / 20% Increased Resistances

    Essence of Armour

    • 20% Increased Armour

    Essence of Pain

    • Briefly Gain Maximum Barrier after becoming injured, every 20 seconds.

    Elixirs

    1. Elixir of Advantage II
    2. Elixir of Resourcefulness II (If attack speed is capped)

    Incenses

    1. Queen's Supreme
    2. Reddamine Buzz
    3. Soothing Spices

    Changelog

    2nd December 2025 / v4.0

    • Updated for Season 11.

    7th October 2025 / v4.3

    • Updated for Patch 2.4.1.

    29th September 2025 / v4.2

    • Updated Build Name.
    • Changed Chaos (Farming) to have Counter-Attack Charges on one of the Rings.
    • Changed Greater Affix Focus on Rings from Maximum Life to Dexterity for Chaos Variants.
    • Slightly updated Socketables for Chaos Variants.
    • Slightly updated Skill Trees for Chaos Variants.
    • Changed Ahu + Qax back to Cir + Que in Chaos (Pit Pushing)
    • Moved Lucky Hit Heal to Ring in Chaos (Farming).
    • Changed Lucky Hit Heal to Overpower Damage on Weapon.
    • Cleared PIT 110 in 14m 52s with Bramble as the Boss. (Boss with ads would be faster)

    26th September 2025 / v4.1

    • Updated Chaos (Farming).
    • Swapped Spirit Halls for All Variants except Chaos (Pit Pushing) as it helps cap our Movement Speed easier.
    • Added Harlequins Crest to *Chaos Variants**.
    • Changed some Masterworks across Equipment so check these for changes.
    • Moved Rocksplitter Size to Amulet on Chaos Variants as we need this and we have no other slots for it.
    • Added Bastion Tempers to scale Base Thorns Value.
    • Added Lucky Heal to Legendary Weapon to help stack Ravager Stacks as well as provide Extra Sustain.
    • Changed Second Rune Set to Cir + Que for All Variants except Chaos (Pit Pushing) to provide more Defence.
    • Replaced the Chaos Power Marred Guard with Crazy Brew for All Variants as it wasn't the best setup.
    • Replaced Aspect of Interdiction With Aspect of Disobedience for All Non-Chaos Variants.
    • Updated Socketables for Chaos Variants.
    • Updated Runes in Extra Information.
    • Replaced Ritual Glyph with Outmatch Glyph for All Variants.
    • Updated Paragons for Chaos Variants to reflect the Glyph Change.
    • Updated Spirit Halls in Extra Information.
    • Updated Skill Tree Passives for Chaos Variants.
    • Updated Chaos Powers in Extra Information.

    20th September 2025 / v4.0

    • Updated build for Season 10

    30th June 2025 / v3.0

    • Updated build for Season 9

    28th April 2025 / v2.0

    • Updated build for Season 8

    Video

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