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Diablo 4 Necromancer BuildAlpha Blood Wave
Season 6
End Game
Using Rathma's Vigor this build is able to overpower all Blood Waves dealing massive amounts of damage. This build has a very unique and interesting play style that distinguishes it from other builds making it very fun to play.
Shadow
Standard Overpower
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
1
5
Secondary
3
1
Book of the Dead
Skeletal Warriors
Skeletal Mages
Skeletal Golems
Aspects & Uniques
Gear Stats
Harlequin CrestHelm
Shroud of False DeathChest Armor
Aspect of the DamnedGloves
Blood Moon BreechesPants
Aspect of the Cursed AuraBoots
Sacrificial AspectAmulet
Fastblood AspectRing 1
Aspect of Ultimate ShadowRing 2
Tidal AspectWeapon
OffhandEmpty
Armor
ZanRune of Ritual
VexRune of Invocation
Weapon
BacRune of Ritual
GarRune of Invocation
RubyWeapon
TopazArmor
DiamondAmulet
DiamondRing 1
DiamondRing 2
strengths
- Comes Online Easily and Scales Well
- Unique and interesting play style
- Very High Damage
weaknesses
- Small Learning curve due to how different the build is
Build Notes
- Keep up Decrepify
- Cast Corpse Tendrils on cooldown
- Use Blood Wave and then follow the wave, picking up Blood Orbs, the cast Blood Wave again once it resets.
This build relies on Blood Wave spawning tons of Blood Orbs to reset both Blood Wave and Rathma's Chosen. This leads to an interesting play style of casting Blood Wave and then running with the Wave picking up the Blood Orbs it spawns to cast another Blood Wave. The build deals tons of damage and is actually not bad for speed farming.
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