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Diablo 4 Necromancer BuildAlpha Blood Wave
Season 6
End Game
Using Rathma's Vigor this build is able to overpower all Blood Waves dealing massive amounts of damage. This build has a very unique and interesting play style that distinguishes it from other builds making it very fun to play.
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
1
5
Secondary
1
3
1
Book of the Dead
Skeletal Warriors
Skeletal Mages
Skeletal Golems
Aspects & Uniques
Gear Stats
Harlequin CrestHelm
Shroud of False DeathChest Armor
Sacrificial AspectGloves
Blood Moon BreechesPants
Inexorable Reaper's AspectBoots
Aspect of the Great FeastAmulet
Fastblood AspectRing 1
Aspect of Grasping VeinsRing 2
Tidal AspectWeapon
OffhandEmpty
Armor
ZanRune of Ritual
VexRune of Invocation
Weapon
FeoRune of Ritual
QueRune of Invocation
WeaponEmpty
ArmorEmpty
AmuletEmpty
Ring 1Empty
Ring 2Empty
strengths
- Comes Online Easily and Scales Well
- Unique and interesting play style
- Very High Damage
weaknesses
- A bit squishy
- Small Learning curve due to how different the build is
Build Notes
- Keep up Decrepify
- Cast Corpse Tendrils on cooldown
- Use Blood Wave and then follow the wave, picking up Blood Orbs, the cast Blood Wave again once it resets.
This build relies on Blood Wave spawning tons of Blood Orbs to reset both Blood Wave and Rathma's Chosen. This leads to an interesting play style of casting Blood Wave and then running with the Wave picking up the Blood Orbs it spawns to cast another Blood Wave. The build deals tons of damage and is actually not bad for speed farming.
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