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Diablo 4 Build

Earth Spike

presentationDruid
Season 10
Verified
Updated on Nov 19, 2025
Nov 19, 2025

Build Overview

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Destroy everything with tons of Earth Spikes that scrape across the ground towards your enemies! With insane Attack Speed this build becomes very satisfying to play!

  • Navigate to additional tabs for Early-Game, Mid-Game, and End-Game variations. (Not added yet.)

Strengths and Weaknesses

  • Insane DPS
  • Very Tanky
  • Strong and Fun for Leveling
  • Extremely Fast Attack Speed
  • Town Mobility

Assigned Skills

Primary
5
5
Secondary
1
1
1
1
Spirit Boons
Deer
Eagle
Wolf
Snake

Aspect & Uniques

HelmVasily's Prayer
Chest armorShroud of False Death
GlovesCrown of Lucion
PantsPaingorger's Gauntlets
BootsFists of Fate
AmuletAspect of Adaptability
Ring 1Aspect of the Moonrise
Ring 2Ring of Starless Skies
WeaponShard of Verathiel
OffhandSeismic-shift Aspect
  • If you don't have Ring of Starless Skies you can use Aspect of Natural Balance instead.
  • This build has limited Movement Speed in town, but will be much faster with Crazy Brew.

Chaos Perks

Unique PerkEmpty
Chaos PerkEmpty
Chaos PerkEmpty
Chaos PerkEmpty

Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • Mercenary

    How it Plays

    1. Cast Petrify to stun nearby enemies and increase your damage against them.
    2. Use Hurricane to reduce enemy damage.
    3. Cyclone Armor can be used to neatly group enemies in a pile.
    4. Debilitating Roar can be used to reduce enemy damage and increase your damage.
    5. Spam Earth Spike to kill everything!
    6. Use Earthen Bulwark to break free from CC.

    How it Works

    This build utilizes various synergies related to buffing Basic, Earth, Werebear, Nature Magic, and Overpower damage.

    • Regularly shapeshifting gives us many offensive and defensive bonuses.
    • This build Overpowers fairly often, which means that Willpower is a bigger priority than normal.
    • Seismic-Shift Aspect is what allows our Earth Spike to change to a two line attack.
    • Shard of Varathiel increases our Basic Skill Damage, but adds a Spirit cost to the skill which we utilize for even more buffs.
    • We have several massive damage multipliers that scale this build as well as a ton of Attack Speed! The Crazy Brew seasonal power gives a large chunk of Cap 2 Attack Speed that we normally wouldn't have.
    • Fists of Fate give us much more Lucky Hit Chance, which means that Spirit is no issue even with increased costs.
    • Adaptability Aspect allows us to scale our damage from Maximum Resource for a large multiplier.
    • This build utilizes many other buffs to scale our damage to insane levels!

    Attack Speed Breakdown

    Attack Speed has 2 categories and each Cap has a maximum of 100%. Ideally, you want to stack some of both bonuses without going over 100% and wasting the bonus.

    Cap 1:

    • Attack Speed Elixer
    • Aspect of the Moonrise
    • Paragon Nodes
    • Gear Affixes
    • Swooping Attacks Spirit Boon(Only used if gear affixes don't cap this and survivability isn't needed).
      Cap 2:
    • Shard of Verathiel
    • Crazy Brew Seasonal Power

    Mercenaries

    Mercenaries are not the most important thing overall, but they can be valuable for solving holes in your build.

    • Raheir is a good choice as Hired Mercenary for either Armor or Resistances as needed. Both options also give additional damage from their respective passives: Mocking Lure and Inspiration.
    • Aldkin is a reliable Reinforcement choice with Field of Languish which reduces enemy damage.
    • If you're looking for Attack Speed, you can use Varyana as your Reinforcement with Bloodthirst.
    • Subo is a solid Hired Mercenary choice because his passive reveals all materials and enemies on the map! This would be a great choice if your Armor and Resistances are already capped.

    Changelog

    • Minor changes to skill tree and tempers.
    • Several changes to skills, tempers, items, skill tree, and runes.
    • Changed Runes and because of the Runes change, also changed some skills related to the Rune change.
    • Updated Offensive Tempers to damage due to Earthen Might giving 100% Critical Strike Chance.
    • Corrected a Wolf Spirit Boon.
    • Adjusted Paragon Boards.
      Season 9 Start~

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