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Deadlock Build

Spirit Doorman by rina

presentationThe Doorman
By rina
Updated on Oct 22, 2026
Oct 22, 2026

Build ID

289233

Build Overview

Straight forward Spirit and Utility Doorman build, not playing for the difficult displacement combo. Opting to choose a much easier support and utility based build instead.

Build Items

Early Game
Mid Game
Late Game
Situational / Luxury

Ability Points

Call Bell
1
1
2
5
Doorway
2
1
2
5
Luggage Cart
3
1
2
5
Hotel Guest
4
1
2
5

Early Game Explanations

Goal is to spam many Call Bell's in lane, so start by getting Extra Charge.

Doorman's gun is actually fairly strong in lane so opting for a moderately early Weapon breakpoint using Sharpshooter and Mystic Shot. If Mystic Shot is too annoying or lacking slots, it can be substituted out for Recharging Rush instead.

Doorman is also a very solid Trophy Collector user and can abuse Veil Walker so that will be the Vitality Breakpoint.

Mid Game Explanations

This build focuses on a much more easier and simplier playstyle by simply spamming bells with Rapid Recharge and abusing the interaction with Mystic Shot + Tankbuster + Spirit Burn.

Once The Doorman obtains the Vortex Web, combo with Vortex Web -> Luggage Cart -> Exit Doorway. This will require some expertise and much needed practice, so simply casting Hotel Guest on Gun Carries will suffice.

Late Game Explanations

Cheat Death is excellent as going through our Doors will save The Doorman and the 2AP Upgrade on Doorway will keep us alive through any lasting Damage over Time effects.

Transcendent Cooldown is not needed for a 100% Uptime on Doorway but helps when placing new doors.

Boundless Spirit for extra range on Doorway and damage.

Situational / Luxury Explanations

Majestic Leap is for real experts and can set up the Vortex Web Displacement combo very quickly.

Dispel Magic and Counterspell may be necessary against Mass Debuffs and Strong Displacement and team fighting ultimate's.

Knockdown to control evasive or flying heroes, especially Vindicta or Celeste.

Reactive Barrier for some early defense against Stake or Combo.

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