882879
Build ID
Build Overview
A
Mirage build that specializes in applying Mass debuffs from
Djinn's Mark and
Inhibitor through the use of
Ricochet. It is very straightforward and easy to play as all you really need to do is to stand back and fire.
Build Items


























Ability Points
Early Game Explanations
Maintain
Mystic Regeneration uptime by popping
Djinn's Mark early. Otherwise chip them out through the use of
Headshot Booster and stacking more Marks.
Mid Game Explanations
Try to stay in the side lanes (Split Push) and shove to drag attention from the map. The biggest powerspikes to mention is 5AP
Djinn's Mark and the combination of
Ricochet and
Toxic Bullets.
Keep an eye on the map to show up to fights with
Traveler, but can also use to catch stray waves or even to go back to base for a fast heal. Remember that its more important to scale, rather then to show up to every fight.
Late Game Explanations
Since the game plan is pretty straightforward, in the late game, all that
Mirage needs to do is kite with
Dust Devil and to maintain our debuffs from
Toxic Bullets,
Silencer,
Inhibitor and
Escalating Exposure.
Situational / Luxury Explanations
Dispel Magic for high DoT characters like
Infernus.
Counterspell to escape strong catch spells like
Lash's
Death Slam or
Bebop's
Grapple Arm.
And nothing wrong to simply tank up through
Spirit Resilience or
Bullet Resilience.