Overview
This build was created by Vegas. To find it in game, search for "Vegas Ball Viscous Mobalytics" (BuildID: 159960)
Recently Viscous’ ball size was updated to scale with reach, bringing back the ball build, its surprisingly viable and this is how I build it.
Early Game
The same rules apply here as the other Viscous builds. Spirit Strike, Hollow Point Ward and Melee Lifesteal are going to be essential lane items.
Extra Charge and Mystic Reach can be really helpful for poking in lane.
As far as green items go I always pick up Enduring Spirit and Healing Rite. Healing Rite will eventually upgrade to Healing Nova, which is very valuable for this build.
Personal preference but I find buying Melee Charge and Close Quarters to be insanely high value and I try to melee as much as possible with this build, especially immediately after stunning someone with the ball you can cancel it and melee quickly for a big burst of damage.
This also boosts your nade damage via Spirit Strike, combining this with a right click with Mystic Reach, you have yourself a ridiculously high DPS combo!
Mid Game
This is where I like to upgrade Healing Rite into Healing Nova and buy Duration Extender. Tthis gives us more time in the ball as well as a longer stun from the ball itself.
Return Fire is going to be our most valuable defensive item for the price, the spirit it grants as well as the active itself is a must buy and deflects crazy amounts of damage while inside of ult.
If you have flex slots, Improved Cooldown and Mystic Burst/ Improved Burst are really high value items.
I like to buy Warp Stone at the same time I get my ball max level, this allows us to quickly redirect when rolling in ball and pull of some strong combos.
Late Game
Hopefully this core is strong enough for us to save up for Magic Carpet. Magic Carpet makes our ball bigger, last longer, an additional tool to redirect and chain stun combos, and the ability to fly during ball to stun aerial targets, needless to say this item has crazy value and taking the time to save for it is absolutely worth it.
If you don't have the tempo to save for a 6k, you can look to upgrade to Superior Cooldown, Superior Duration or Improved Reach. These all will eventually need to be upgraded its just a matter of time and money.
Our best big ticket items for this build are Diviner's Kevlar and Colossus, depending on your needs to balance survivability/damage pick one of these up.
Situational Items
If the enemy team has characters such as Shiv or Abrams who are vulnerable to anti heal, purchasing Healbane can be very impactful.
If you are playing against high CC comps Reactive Barrier gives us a big boost in ammo and some survivability
If you find yourself doing lots of damage and not surviving pick up Spirit Lifesteal.
If you are solely dying to bullet carries like Haze or Wraith pick up Metal Skin.
Lastly, don't be afraid to pick up Bullet Armor or Spirit Armor when needed.
If the game is very late and the enemy carry is a flier, take the time to buy Phantom Strike.