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The Bazaar Guide

The Bazaar PvE Encounters and Drops (Loot, Skills, and Items)

Mechanics
Updated on Mar 21, 2025
Mar 21, 2025

List of The Bazaar PvE Encounters and Their Rewards

Disclaimer: Please disregard the Gold values in the Monster images. Gold now scales to the tier of the encounter, meaning the actual amounts can be variable depending on the day and their positioning.

Understanding which PvE encounters you should target when playing The Bazaar is key to maximizing your run.

Each choice offers its own set of guaranteed gold and experience, along with possible drops for items and skills.

In this list, we'll cover all known PvE encounters so far in the Closed Beta.

Use Cntrl + F to find the encounters you're looking for faster.

Level 1

Banannabal (100 HP)


Med Kit

Bronze, Small, Loot

  • When you sell this, your leftmost Heal item gains 5 Heal.

Bluenanas

Bronze, Small, Food

  • Cooldown: 9 seconds
  • Heal 10
  • When you sell this, gain 20 Max Health.

Duct Tape

Silver, Small, Tool

  • Cooldown: 6 seconds
  • Slow 1 item for 1 second.
  • When you use an adjacent item, Shield 5.

Fanged Inglet (100 HP)


Deadly Eye (Skill)

Bronze Skill

  • Your Weapons have +5% Crit chance.

Pelt (x2)

Bronze, Small, Loot

  • Sells for gold

Fang (x2)

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Deals 5 damage.

Haunted Kimono (100 HP)


Scrap (x2)

Bronze, Small, Loot

  • When you sell this, give your leftmost Shield item 3 Shield.

Silk Scarf

Bronze, Medium, Apparel

  • Cooldown: 7 seconds
  • Shield 10.
  • When you sell another non-Weapon item, this gains Shield 4.

Kyver Drone (100 HP)


Trained (Skill)

Bronze Skill

  • When you slow, a weapon gains +5 Damage for the fight.

Insect Wing

Bronze, Small, Loot

  • When you sell this, reduce your leftmost item's Cooldowns by 3%.

Stinger

Bronze, Small, Weapon

  • Cooldown: 9 seconds
  • Lifesteal
  • Deal 5 Damage.
  • Slow 1 item for 1 second.

Langxian

Bronze, Medium, Weapon

  • Cooldown: 10 seconds
  • Deal 40 damage.
  • When you win a fight with Langxian in play, this gains 40 damage.

Eagle Talisman

Bronze, Small, Loot

  • When you sell this, your leftmost item gains +5% Crit Chance.

Pyro (100 HP)


Fiery (Skill)

Bronze Skill

  • Your Burn items have +2 Burn.

Cinders (x2)

Silver, Small, Loot

  • When you sell this, your leftmost Burn item gains +1 Burn.

Lighter

Bronze, Small, Tool

  • Cooldown: 3 seconds
  • Burn 1.

Viper (75 HP)


Lash Out (Skill)

Bronze Skill

  • At the start of each fight, Poison 3.

Gland

Bronze, Small, Loot

  • When you sell this, gain 1 Regeneration.

Toxic Fang

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 5 damage.
  • Poison equal to 10% of this item's damage.

Fang

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 5 damage.

Extract

Silver, Small, Loot

  • When you sell this, your leftmost Poison item gains +1 Poison.

Level 2

Coconut Crab (200 HP)


Hard Shell (Skill)

Bronze Skill

  • The first time you fall below half health each fight, Shield equal to 20% of your Max Health.

Coconut

Gold, Small

  • When you sell this, gain 30 Max Health.

Crusher Claw

Bronze, Medium, Weapon, Aquatic

  • Cooldown: 8 seconds
  • Deal damage equal to the highest Shield value of items you have.
  • Your Shield items gain 2 Shield for the fight.

Sea Shell

Silver, Small, Aquatic

  • Cooldown: 5 seconds
  • Shield 15 for each Aquatic item you have.

Giant Mosquito (200 HP)


Rush (Skill)

Bronze Skill

  • At the start of each fight, Haste a weapon 3 seconds.

Keen Eye (Skill)

Bronze Skill

  • Your items have +4% Crit chance.

Insect Wing (x2)

Silver, Small, Loot

  • When you sell this, reduce your leftmost item's Cooldowns by 6%.

Proboscis

Silver, Small, Weapon

  • When you Slow, deal 8 damage.

Amber

Silver, Small

  • Cooldown: 5 seconds
  • Slow 1 item for 3 seconds.
  • Your other Slow items have +1 Slow.

Level 3

Covetous Thief (400 HP)


Pickpocket (Skill)

Bronze Skill

  • At the start of each fight, gain 1 gold.

Keen Eye (Skill)

Bronze Skill

  • Your items have +4% Crit chance.

Safe

Bronze, Medium

  • When you sell this, get 3 Spare Change.

Shadowed Cloak

Bronze, Medium, Apparel

  • When you use the item to the right of this, Haste it for 1 second. If it is a weapon, it also gains +3 damage for the fight.

Concealed Dagger

Silver, Small, Weapon

  • Cooldown: 8 seconds
  • Deal 30 damage.
  • Gain 1 gold.

Grindstone

Silver, Medium, Tool

  • Cooldown: 3 seconds
  • Give the weapon to the left of this +10 damage for the fight.

Sharpening Stone

Silver, Small, Loot

  • When you sell this, your leftmost Weapon gains 5 Damage.

Dabbling Apprentice (300 HP)


Panic (Skill)

Bronze Skill

  • The first time you fall below 50% health each fight, reload 2 items.

Vial of Blood (x2)

Silver, Small, Loot

  • When you sell this, gain 1 XP.

Bottled Lightning

Silver, Small, Potion, Weapon

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Crit Chance: 25%
  • Deal 60 damage.
  • Burn 6.

Tazidian Dagger

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 5 damage.
  • Adjacent Potions have +1 Ammo.

Fire Potion

Silver, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Burn 9.

Tempest Flamedancer (300 HP)


Flamedancer (Skill)

Bronze Skill

  • Your Burn items have +2% Crit Chance.

Cinders

Silver, Small, Loot

  • When you sell this, your leftmost Burn item gains +1 Burn.

Bar of Gold (x2)

Bronze, Small

  • Sells for gold.

Fiery Cutlass (x2)

Bronze, Medium, Weapon

  • Cooldown: 5 seconds
  • Multicast 2
  • Deal 10 Damage.
  • This deals double Crit damage.
  • Burn equal to 10% of this item's damage.

Sharpening Stone

Silver, Small, Loot

  • When you sell this, your leftmost Weapon gains 5 Damage.

Level 4

Boarrior (300 HP)


Rear Shielding (Skill)

Bronze Skill

  • Your leftmost Shield item has +20 Shield.

Scrap

Silver, Small, Loot

  • When you sell this, give your leftmost Shield item +6 Shield.

Tusked Helm

Bronze, Small, Weapon, Apparel

  • Cooldown: 10 seconds
  • Multicast 2
  • Deal 10.
  • Shield 10.

Old Sword

Silver, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 10 damage.
  • Additional Effect: When you sell this, your leftmost weapon +6 Damage.

Hatchet

Silver, Small, Weapon, Tool

  • Cooldown: 5 seconds
  • Deal 12 damage.
  • When you buy this, get a Spare Change.

Shoe Blade

Silver, Small, Weapon, Apparel

  • Cooldown: 6 seconds
  • Crit Chance: 30%
  • Deal 40 damage.

Lumboars

Bronze, Medium, Weapon

  • Cooldown: 8 seconds
  • Multicast 2
  • Deal 5 damage.
  • Your weapon gains 2 damage for the fight.

Sharpening Stone

Silver, Small, Loot

  • When you sell this, your leftmost Weapon gains 5 Damage.

Boilerroom Brawler (450 HP)


Flashy Mechanic (Skill)

Silver Skill

  • When you use a Tool, items adjacent to it gain 3% Crit chance.

Time to Tinker (Skill)

Bronze Skill

  • When you Haste, Shield 10.

Sharpening Stone

Silver, Small, Loot

  • When you sell this, your leftmost Weapon gains 5 Damage.

Orbital Polisher

Gold, Small, Tool

  • Cooldown: 7 seconds
  • Adjacent Weapons gain 5 Damage for the fight.
  • Adjacent Shield items gain 5 Shield for the fight.

Goggles

Silver, Small, Tool, Apparel

  • Cooldown: 7 seconds
  • Shield 30.
  • When this gains Haste, your items gain +4% Crit Chance for the fight.

Toolbox

Bronze, Medium, Tool

  • Cooldown: 6 seconds
  • Shield 10.
  • Your other tools have their cooldowns reduced by 5%.

Multitool

Silver, Small, Tool

  • Cooldown: 4 seconds
  • Haste another item for 2 seconds.
  • Slow 1 item for 2 seconds.

Energy Potion

Silver, Small, Potion

  • Cooldown: 4 seconds
  • Ammo Max: 1
  • Haste your items for 2 seconds.

Eagle Talisman

Bronze, Small, Loot

  • When you sell this, your leftmost item gains +5% Crit Chance.

Frost Street Challenger (450 HP)


Snowstorm (Skill)

Bronze Skill

  • When you Freeze, your weapons gain 2 damage for the fight.

Icicle

Bronze, Small

  • At the start of each fight, freeze 1 item for 3 seconds.

Weights

Bronze, Medium, Tool

  • Cooldown: 6 seconds
  • Your weapons gain +10 Damage and your Heal items gain +10 Heal for the fight.
  • When you Over-heal, charge this 1 second.

Handaxe

Silver, Small, Weapon

  • Cooldown: 7 seconds
  • Deal 15 damage.
  • Your weapons have +9 damage.

Frozen Bludgeon

Silver, Medium, Weapon

  • Cooldown: 12 seconds
  • Deal 30 damage.
  • Freeze 1 item for 2 seconds.
  • When you Freeze, your weapons gain 6 damage for the fight.

Snow Globe

Silver, Medium, Property, Toy

  • Cooldown: 6 seconds
  • Freeze 1 medium or small item for 1 second.
  • This has +1 Multicast for each adjacent Property.

Outlands Dervish (450 HP)


Keen Eye (Skill)

Silver Skill

  • Your items have +8% Crit chance.

Bar of Gold (x2)

Bronze, Small

  • Sells for gold.

Shoe Blade (x2)

Silver, Small, Weapon, Apparel

  • Cooldown: 6 seconds
  • Crit Chance: 30%
  • Deal 40 damage.

Clockwork Blades (x2)

Silver, Medium, Weapon

  • Cooldown: 6 seconds
  • Deal 40 damage.
  • When you sell this, reduce your items’ Cooldown by 2%.

Rogue Scrapper (450 HP)


Rust (Skill)

Bronze Skill

  • At the start of each fight, slow an item for 3 seconds.

Scrap

Gold, Small, Loot

  • When you sell this, give your leftmost Shield item 12 Shield.

Gearnola Bar

Bronze, Small

  • Cooldown: 4 seconds
  • Ammo Max: 2
  • Shield 30.
  • When you sell a Tool, this gains +1 Max Ammo.

Junkyard Club

Silver, Medium, Weapon

  • Cooldown: 10 seconds
  • Deal 60 damage.
  • When you sell this, your weapons gain 6 damage.

Junkyard Repairbot

Silver, Medium, Friend, Tech

  • Cooldown: 7 seconds
  • Heal 60.
  • When you sell this, your leftmost Heal item gains +15 Heal.

Barbed Wire

Silver, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 10 damage.
  • When you Shield, this gains 5 Damage for the fight.

Med Kit

Gold, Small, Loot

  • When you sell this, your leftmost Heal item gains 20 Heal.

Street Gamer (450 HP)



Small Refresh (Skill)

Bronze Skill

  • When you use a small item, heal 5.

Red Piggles R

Silver, Small, Toy

  • Cooldown: 3 seconds
  • The weapon to the right of this gains +8 damage for the fight.

Yo-Yo

Bronze, Small, Weapon, Toy

  • Cooldown: 4 seconds
  • Deal 1 damage.
  • When you use an adjacent item, charge this 1 second.

Blue Piggles L

Silver, Small, Toy

  • Cooldown: 3 seconds
  • The item to the left of this gains 8% Crit Chance for the fight.

Piggles

Silver, Small, Toy

  • Cooldown: 7 seconds
  • Charge adjacent Small items 2 seconds.
  • When you win a fight, get a Piggle.

Red Piggles X

Silver, Small, Toy

  • Cooldown: 3 seconds
  • Your weapons gain 2 damage for the fight.

Level 5

Bloodreef Raider (650 HP)


Ammo Stash (Skill)

Silver Skill

  • Your leftmost item with Ammo has +2 Max Ammo.

Bar of Gold

Bronze, Small

  • Sells for gold.

Crow’s Nest

Silver, Large, Property, Aquatic

  • Your weapons have +40% Crit Chance.
  • If you have exactly one weapon, that Weapon has lifesteal.

Powder Flask

Silver, Small, Tool

  • Cooldown: 4 seconds
  • Reload the item to the right of this 2 Ammo.

Revolver

Silver, Small, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 6
  • Crit Chance 20%
  • Deal 16 damage.
  • When you Crit, reload 2 Ammo.

Cannonball

Silver, Small

  • Adjacent items have +2 Max Ammo.

Shield Potion

Gold, Small, Potion

  • Cooldown: 4 seconds
  • Ammo Max: 1
  • Shield 150.

Eccentric Etherwright (650 HP)


Rigged (Skill)

Bronze Skill

  • At the start of each fight, Haste 2 items for 3 seconds.

Scrap

Gold, Small, Loot

  • When you sell this, give your leftmost Shield item 12 Shield.

Force Field

Silver, Large, Weapon, Tech

  • Cooldown: 4 seconds
  • Shield 30.
  • Deal damage equal to your shield.

Goggles

Silver, Small, Tool

  • Cooldown: 7 seconds
  • Shield 30.
  • When this gains Haste, your items gain +4% Crit Chance for the fight.

Barbed Wire

Silver, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 10 damage.
  • When you Shield, this gains 5 Damage for the fight.

Preening Duelist (650 HP)


All Talk (Skill)

Gold Skill

  • While you have more than half Health, your weapons have +25 Damage.

Gunpowder (x2)

Silver, Small, Loot

  • When you sell this, your leftmost item with Ammo gains 1 Max Ammo.

Powder Flask

Silver, Small, Tool

  • Cooldown: 4 seconds
  • Reload the item to the right of this 2 Ammo.

Revolver

Silver, Small, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 6
  • Crit Chance 20%
  • Deal 16 damage.
  • When you Crit, reload 2 Ammo.

Cannonball

Silver, Small

  • Adjacent items have +2 Max Ammo.

Pistol Sword

Gold, Medium, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 3
  • Deal 24 damage.
  • When you use an item with Ammo, deal 24 damage.

Throwing Knives

Silver, Small, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 3
  • Deal 33 damage.
  • When you Crit with another item, Charge this 1 second.

Retiree (650 HP)


Extreme Comfort (Skill)

Bronze Skill

  • When you heal, your Shield items gain 1 shield for the fight.

Spare Change

Diamond, Small

  • Sells for gold

Succulents

Silver, Small

  • Cooldown: 4 seconds
  • Heal 2.
  • This permanently gains 2 Heal.

Golf Clubs

Silver, Medium, Weapon

  • Cooldown: 7 seconds
  • Effect: Deal 40 damage
  • When you Heal, this gains 10 Damage for the fight.

Bushel

Silver, Medium

  • Cooldown: 4 seconds
  • Heal 80.
  • When you Shield, charge this 1 second.

Med Kit

Gold, Small, Loot

  • When you sell this, your leftmost Heal item gains 20 Heal.

Sabretooth (650 HP)


Diamond Fangs (Skill)

Bronze Skill

  • Your Small Diamond-tier items have their cooldowns reduced by 30%.

Pelt (x8)

Small, Loot (2 Bronze/2 Silver/2 Gold/2 Diamond)

  • Sells for gold

Shiny Fang (x2)

Diamond, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 40 damage.
  • This has +1 Multicast.

Scout Trooper (650 HP)


Gunner (Skill)

Silver Skill

  • Your items have +1 Max Ammo.

Gunpowder

Silver, Small, Loot

  • When you sell this, your leftmost item with Ammo gains 1 Max Ammo.

Laser Pistol

Silver, Small, Weapon, Tech

  • Cooldown: 4 seconds
  • Deal 16 damage.

Uzi

Silver, Small, Weapon

  • Cooldown: 2 seconds
  • Ammo Max: 12
  • Deal 4 damage.

Bolas

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Ammo Max: 2
  • Deal 40 damage.
  • Slow 1 item for 2 seconds.

Weakpoint Detector

Silver, Medium, Tool

  • Cooldown: 6 seconds
  • Your weapons gain +6 damage for the fight.
  • When you slow, charge this 2 seconds.

Grappling Hook

Silver, Small, Weapon, Tool

  • Cooldown: 6 seconds
  • Deal 18 damage.
  • Slow 1 item for 3 seconds.

Eagle Talisman

Bronze, Small, Loot

  • When you sell this, your leftmost item gains +5% Crit Chance.

Level 6

Ahexa (900 HP)

Crypto (x2)

Silver, Small, Tech

  • At the start of each hour, set this item’s value to a number between 0 and 10.

Nitro

Silver, Small, Tech

  • Cooldown: 4 seconds
  • Burn both players 4.
  • Charge an item 1 second.

Virus (x2)

Silver, Small, Tech

  • Cooldown: 12 seconds
  • Poison 1.
  • Destroy another small item on each player’s board for the fight.
  • When you destroy an item, this gains 5 Poison for the fight.

Solar Farm

Silver, Large, Property, Tech

  • Cooldown: 8 seconds
  • Haste your other items for 1 second.
  • Gain 6 Regeneration for the fight.
  • When you Burn, charge this for 2 seconds.

Dire Inglet (900 HP)


Aggressive (Skill)

Silver Skill

  • When you use a Weapon, give it +4% crit Chance for the fight.

Pelt (x2)

Gold, Small, Loot

  • Sells for gold

Broken Shackles

Silver, Small

  • Cooldown: 6 seconds
  • Your weapons gain 2 damage for the fight.
  • When you use a Weapon, charge this 1 second.

Claws (x2)

Silver, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 20 damage.
  • This deals double Crit Damage.

Obsidian Fang (x2)

Silver, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 10 damage.
  • This has Lifesteal.

Eagle Talisman

Silver, Small, Loot

  • When you sell this, your leftmost item gains +10% Crit Chance.

Dire Mosquito (900 HP)

Paralyzing Rush (Skill)

Gold Skill

  • When you Slow, Haste a Weapon 1 second.

Insect Wing (x4)

Silver, Small, Loot

  • When you sell this, reduce your leftmost item's Cooldowns by 6%.

Amber

Silver, Small

  • Cooldown: 5 seconds
  • Slow 1 item for 3 seconds.
  • Your other Slow items have +1 Slow.

Proboscis

Silver, Small, Weapon

  • When you Slow, deal 8 damage.

Neural Toxin

Silver, Small

  • When you use an adjacent Weapon, Slow 1 item for 1 second.

Stinger

Gold, Small, Weapon

  • Cooldown: 9 seconds
  • Lifesteal
  • Deal 20 Damage.
  • Slow 1 item for 3 second.

Flame Juggler (900 HP)


Burst of Flame (Skill)

Bronze Skill

  • The first time your enemy falls below half health, Burn 10.

Lighter

Silver, Small, Tool

  • Cooldown: 3 seconds
  • Burn 1.

Magma Core (x4)

Silver, Small

  • At the start of each fight, Burn 9.

Cinders

Silver, Small, Loot

  • When you sell this, your leftmost Burn item gains +1 Burn.

Hakurvian Rocket Trooper (900 HP)

Flashy Reload (Skill)

Diamond Skill

  • When you Crit with an item, reload another item +1 ammo.

Keen Eye (Skill)

Silver Skill

  • Your items have +8% Crit chance.

Eagle Talisman

Silver, Small, Loot

  • When you sell this, your leftmost item gains +10% Crit Chance.

Shadowed Cloak

Gold, Medium, Apparel

  • When you use the item to the right of this, Haste it for 3 seconds. If it is a weapon, it also gains +7 damage for the fight.

Hakurvian Launcher

Silver, Large, Weapon

  • Cooldown: 8 seconds
  • Ammo Max: 2
  • Deal 150 damage.
  • When this gains Haste, it also gains +10% Crit Chance for the fight.

Rocket Boots

Silver, Medium, Tool, Apparel

  • Cooldown: 4 seconds
  • Haste adjacent items for 2 seconds.
  • When you sell this, your leftmost Haste item gains +1 Haste duration.

Goggles

Gold, Small, Tool

  • Cooldown: 7 seconds
  • Shield 60.
  • When this gains Haste, your items gain +6% Crit chance for the fight.

Gunpowder

Silver, Small, Loot

  • When you sell this, your leftmost item with Ammo gains 1 Max Ammo.

Hellbilly (900 HP)


Right-Handed (Skill)

Silver Skill

  • Your rightmost Weapon has +30 Damage.

Med Kit

Gold, Small, Loot

  • When you sell this, your leftmost Heal item gains 20 Heal.

Haladie

Silver, Small, Weapon

  • Cooldown: 6 seconds
  • Deal 8 damage.
  • Multicast 2

Ganjo

Silver, Medium

  • Cooldown: 4 seconds
  • Adjacent weapons gain 15 Damage for the fight.
  • Adjacent Heal items gain 15 Heal for the fight.
  • Adjacent Shield items gain 15 Shield for the fight.

Textiles

Silver, Medium

  • Cooldown: 4 seconds
  • Shield 20.
  • Heal equal to your Shield.

Scrap

Diamond, Small, Loot

  • When you sell this, give your leftmost Shield item 24 Shield.

Infernal Envoy (900 HP)


Vengeance (Skill)

Silver Skill

  • Your leftmost and rightmost items have their cooldowns reduced by 5%.

Restorative Fire Claw (x2)

Bronze, Medium

  • Cooldown: 6 seconds
  • Heal 90.
  • Burn 3.
  • This has + Burn equal to the Burn of your non-Fire Claw items.

Cinders (x2)

Silver, Small, Loot

  • When you sell this, your leftmost Burn item gains +1 Burn.

Sunlight Spear

Silver, Medium

  • Cooldown: 5 seconds
  • Heal 30.
  • Burn 1.
  • When you Heal, this gains 2 Burn for the fight.

Kyver Commander (900 HP)



Counterstrike (Skill)

Silver Skill

  • The first 5 times your enemy uses a weapon, Charge 1 item 1 second.

Insect Wing (x2)

Gold, Small, Loot

  • When you sell this, reduce your leftmost item's cooldown by 9%.

Junkyard Lance

Silver, Large, Weapon

  • Cooldown: 11 seconds
  • Deal 30 Damage for each Small item you have (including Stash).

Busy Bee (x3)

Silver, Small, Weapon, Friend

  • Cooldown: 7 seconds
  • Deal 5 Damage.

Zookeeper (900 HP)


Toxic Friendship (Skill)

Gold Skill

  • When you use a Friend, Poison 1.

Pelt (x2)

Gold, Small, Loot

  • Sells for gold

Dragon Whelp

Silver, Small, Weapon, Friend, Dragon

  • Cooldown: 9 seconds
  • Deal 1 damage.
  • Burn equal to this item’s damage.

Crook

Silver, Medium, Tool, Weapon

  • Cooldown: 5 seconds
  • Deal 16 damage.
  • Your Medium Weapons have +8 Damage for each Medium item you have.

Leeches

Silver, Medium, Friend, Weapon

  • Cooldown: 6 seconds
  • Lifesteal
  • Deal 20 Damage.
  • When you poison, this gains this gains 15 damage for the fight. Lifesteal

Salamander Pup

Silver, Medium, Friend

  • Cooldown: 8 seconds
  • Burn 6.
  • When you sell this, your leftmost Burn item gains +4 Burn.

Trained Spider

Silver, Small, Friend

  • Cooldown: 5 seconds
  • Poison 2.
  • When you sell this, your leftmost Poison item gains +2 Poison.

Level 7

Foreman (1200 HP)


Flashy Mechanic (Skill)

Gold Skill

  • When you use a Tool, items adjacent to it gain 6% Crit chance.

Scrap

Gold, Small, Loot

  • When you sell this, give your leftmost Shield item 12 Shield.

Chris Army Knife

Silver, Small, Friend, Weapon, Tool

  • Cooldown: 5 seconds
  • Deal 12 damage.
  • Shield 12.

Power Sander

Silver, Small, Tool

  • Cooldown: 4 seconds
  • Adjacent weapons gain 6 damage for the fight.
  • Adjacent Shield items gain 6 Shield for the fight.

Crane

Gold, Large, Vehicle, Weapon, Tool

  • Cooldown: 10 seconds
  • Deal 100 damage.
  • When you use an adjacent Large item, this gains 30% damage for the fight.
  • When you use an adjacent Medium item, this gains 20% damage for the fight.

Fork Lift

Gold, Large, Vehicle, Tool, Weapon

  • Cooldown: 10 seconds
  • Deal 50 damage for each item to the left of this.
  • Haste this and the items on the right of this for 2 seconds.

Cog

Silver, Small

  • Cooldown: 4 seconds
  • Haste an adjacent item for 1 second.

Gorgon Noble (1200 HP)


Petrifying Gaze (Skill)

Silver Skill

  • The first time you fall below half health each fight, Freeze all enemy items for 1 second.

Paralytic Poison (Skill)

Silver Skill

  • The first time you Poison each fight, Freeze an item for 3 seconds.

Initial Dose (Skill)

Silver Skill

  • Your leftmost Poison item has +6 Poison.

Vial of Blood

Silver, Small, Loot

  • When you sell this, gain 1 XP.

Black Rose

Silver, Small

  • Cooldown: 6 seconds
  • Heal 40.
  • When you Poison, this gains +15 Heal for the fight.

Toxic Clockwork Blades

Silver, Medium, Weapon

  • Cooldown: 6 seconds
  • Deal 40 Damage.
  • When you sell this, reduce your items’ Cooldown by 2%.
  • Poison equal to 10% of this item's damage.

Nightshade

Silver, Medium

  • Cooldown: 4 seconds
  • Poison 4.
  • When you Heal, this gains +2 Poison for the fight.

Trained Spider

Silver, Small, Friend

  • Cooldown: 5 seconds
  • Poison 2.
  • When you sell this, your leftmost Poison item gains +2 Poison.

Basilisk Fang

Gold, Small, Weapon

  • Cooldown: 3 seconds
  • Lifesteal
  • Deal 10 damage.
  • While your enemy has Poison, this has +50% Crit Chance for the fight.

Mod Squad (1200 HP)


Beautiful Friendship (Skill)

Gold Skill

  • When you use a Friend, your weapons gain 3 damage for the fight.

Crypto (x2)

Gold, Small

  • At the start of each hour, set this item’s value to a number between 0 and 20.

First Aiden

Silver, Small, Friend

  • Cooldown: 4 seconds
  • Heal 30.
  • Haste 1 item for 2 seconds.

Chris Army Knife

Silver, Small, Friend, Weapon, Tool

  • Cooldown: 5 seconds
  • Deal 12 damage.
  • Shield 12.

Bill Dozer

Silver, Large, Friend, Vehicle, Weapon

  • Cooldown: 5 seconds
  • Deal 10 Damage.
  • When you use another Friend, this gains 10 damage for the fight.
  • Your other Friends’ cooldowns are reduced by 10%.

Bomb Squad

Silver, Small, Friend

  • Cooldown: 8 seconds
  • Burn 5.
  • When you use an adjacent Friend, charge this 2 seconds.

Char Cole

Silver, Small, Friend

  • Cooldown: 8 seconds
  • Burn 1.
  • When you use another Friend, this gains 1 Burn for the fight.

Prince Marianas (1200 HP)


Slowed Targets (Skill)

Gold Skill

  • When you Slow, your items gain +2% Crit Chance for the fight.

Slow and Steady (Skill)

Gold Skill

  • When you Slow, your weapons gain 3 Damage for the fight.

Coconut

Diamond, Small

  • When you sell this, gain 40 Max Health.

Chum

Silver, Small, Aquatic

  • Cooldown: 4 seconds
  • Your Aquatic items gain 6% Crit Chance for the fight.
  • When you buy this, get a Piranha.

Piranha

Silver, Small, Aquatic, Weapon

  • Cooldown: 5 seconds
  • Crit Chance: 20%
  • Deal 12 damage.
  • This deals double Crit Damage.

IllusoRay

Silver, Small, Aquatic, Friend, Ray

  • Cooldown: 7 seconds
  • Slow 1 item for 2 seconds.
  • For each adjacent Friend or Ray, this has +1 Multicast.

Narwhal

Silver, Small, Aquatic, Weapon, Friend

  • Cooldown: 4 seconds
  • Deal 12 damage.

Electric Eels

Silver, Large, Aquatic, Weapon, Friend

  • Cooldown: 6 seconds
  • Deal 10 Damage.
  • Slow 1 item for 2 seconds.
  • When your enemy uses an item, Charge this 1 second.

Citrus

Diamond, Small

  • When you sell this, gain 4 Regeneration.

Sergeant Suds (1200 HP)


Clean Storefront (Skill)

Silver Skill

  • Your leftmost item has +15 value during combat.

Dishwasher

Gold, Large, Tool

  • Cooldown: 8 seconds
  • Haste your tools for 3 seconds.
  • Your Weapons gain +40 damage for the fight.

Hogwash

Gold, Large, Property

  • Cooldown: 4 seconds
  • Heal equal to 8% of your Max Health.
  • When you Heal, gain 20 Max Health for the fight.

Rivet Gun

Gold, Small, Weapon, Tool

  • Cooldown: 9 seconds
  • Deal 20 Damage.
  • When you use the item to the right of this, Charge the item to the left of this 1 second.

Orbital Polisher

Gold, Small, Tool

  • Cooldown: 7 seconds
  • Adjacent Weapons gain 5 Damage for the fight.
  • Adjacent Shield items gain 5 Shield for the fight.

Hydraulic Squeezer

Silver, Medium, Tool, Weapon

  • Cooldown: 9 seconds
  • Deal 30 damage.
  • Your weapons gain 3 damage for the fight.
  • When you use another Tool, Charge this 1 second.

Trash Golem (1200 HP)


Jury Rigger (Skill)

Silver Skill

  • When you use an item with Ammo, reload 1 the item to the left of it.

Junkyard Catapult

Gold, Large, Weapon

  • Cooldown: 6 seconds
  • Ammo Max: 1
  • Deal 50 damage.
  • Burn 8.
  • Poison 6.

Plasma Grenade

Silver, Small

  • Cooldown: 8 seconds
  • Ammo Max: 1
  • Burn both players 10.
  • Slow all enemy items for 2 seconds.

Grenade

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Ammo Max: 1
  • Crit Chance: 25%
  • Deal 50 damage.

Noxious Potion

Bronze, Small, Potion

  • Cooldown: 3 seconds
  • Ammo Max: 1
  • Poison both players 4.

Rainbow Potion

Gold, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Burn 6.
  • Poison 6.
  • Freeze 1 small item for 2 seconds.
  • Slow 1 item for 3 seconds.

Grapeshot

Silver, Small, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 2
  • Deal 15 damage.
  • When you use another item with Ammo, this reloads 1 ammo.

Powder Keg

Gold, Medium, Weapon

  • Cooldown: 20 seconds
  • Deal damage equal to 40% of your enemy’s Max Health and destroy this.
  • When you Burn, charge this 2 seconds.

Trashtown Mayor (1200 HP)



Augmented Defenses (Skill)

Bronze Skill

  • Your Shield items have +1 Shield.
  • When you sell a small item, increase this bonus by +1 Shield.

Augmented Weaponry (Skill)

Bronze Skill

  • Your weapons have +1 Damage.
  • When you sell a small item, increase this bonus by +1 Damage.

Sharpening Stone

Silver, Small, Loot

  • When you sell this, your leftmost Weapon gains 5 Damage.

Shielded Brass Knuckles

Silver, Small, Weapon

  • Cooldown: 8 seconds
  • Deal 16 damage.
  • This has double damage.
  • Shield equal to this item's damage.

Dog

Silver, Medium, Weapon, Friend

  • Cooldown: 6 seconds
  • Deal 20 Damage.
  • When you sell a small item, this gains 6 damage.

Temporary Shelter

Silver, Large, Property

  • Cooldown: 6 seconds
  • Shield 20.
  • When you sell a Small item, this gains 10 Shield.

Pepper Spray

Gold, Small, Weapon

  • Cooldown: 5 seconds
  • Deal 30 damage.
  • The first time you fall below half health each fight, slow all enemy items for 3 seconds.

Viper Tyrant (1200 HP)


Poison Tyrant (Skill)

Silver Skill

  • When you Poison, gain 4 Regeneration for the fight.

Gland (x2)

Silver, Small, Loot

  • When you sell this, gain 2 Regeneration.

Extract (x2)

Silver, Small, Loot

  • When you sell this, your leftmost Poison item gains +1 Poison.

Venom (x2)

Silver, Small

  • Cooldown: 3 seconds
  • Poison 3.
  • When you use an adjacent Weapon, this gains +1 Poison for the fight.

Toxic Fang

Silver, Small, Weapon

  • Cooldown: 4 seconds
  • Deals 10 damage.
  • Poison equal to 10% of this item's damage.

Basilisk Fang

Gold, Small, Weapon

  • Cooldown: 3 seconds
  • Lifesteal
  • Deal 10 damage.
  • While your enemy has Poison, this has +50% Crit Chance for the fight.

Copper Ed

Gold, Small, Friend

  • Cooldown: 6 seconds
  • Poison 3.
  • Shield 15.

Noxious Potion

Bronze, Small, Potion

  • Cooldown: 3 seconds
  • Ammo Max: 1
  • Poison both players 4.

Level 8

Cosmic Roc (1550 HP)


Keen Eye (Skill)

Gold Skill

  • Your items have +12% Crit chance.

Cosmic Wind (Skill)

Silver Skill

  • When you Crit, Haste an item for 1 second.

Feather (x2)

Gold, Small, Loot

  • When you sell this, reduce your items' cooldowns by 6%.

Cosmic Amulet (x2)

Gold, Small

  • Cooldown: 8 seconds
  • Shield 50.
  • When this gains Haste, your items gain +3% crit chance for the fight.

Cosmic Plumage (x2)

Silver, Medium

  • Cooldown: 6 seconds
  • Your Shield items gain +4 Shield and your Weapons +4 damage for the fight.
  • When you crit, charge this 1 second.

Claws (x2)

Bronze, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 10 Damage.
  • This deals double Crit damage.

Enclave Weeper (1550 HP)


Exposing Toxins (Skill)

Gold Skill

  • When you Poison, your items gain +2% Crit Chance for the fight.

Extract

Silver, Small, Loot

  • When you sell this, your leftmost Poison item gains +1 Poison.

Bandages (x2)

Silver, Small

  • Cooldown: 4 seconds
  • Heal 10.
  • Shield 10.

Ouroboros Statue

Gold, Medium

  • Cooldown: 8 seconds
  • Poison 5.
  • When you Poison, gain +4 Regeneration for the fight.

Death Caps

Gold, Medium

  • Cooldown: 5 seconds
  • Poison 1
  • Increase the poison of your items by 1 for the fight.

Thurible

Silver, Small, Tool

  • Cooldown: 8 seconds
  • Burn 6.
  • Gain 2 Regeneration for the fight.

Ectoplasm

Silver, Small

  • Cooldown: 6 seconds
  • Poison 1.
  • Heal equal to your opponent's Poison.

Vial of Blood

Silver, Small, Loot

  • When you sell this, gain 1 XP.

Ghost Pepper (1550 HP)



Heat Lover (Skill)

Gold Skill

  • When you Burn, gain 6 Regeneration for the fight.

Fiery (Skill)

Gold Skill

  • Your Burn items have +6 Burn.

Cinders

Gold, Small, Loot

  • When you sell this, your leftmost Burn item gains +2 Burn.

Nitro

Silver, Small, Tech

  • Cooldown: 4 seconds
  • Burn both players 4.
  • Charge 1 item 1 second.

Micro Dave

Silver, Medium, Friend

  • Cooldown: 7 seconds
  • Burn 8.
  • When you use a small item, Charge this 1 second.

Bomb Squad

Silver, Small, Friend

  • Cooldown: 9 seconds
  • Burn 5.
  • When you use an adjacent Friend, Haste this 2 seconds.

Char Cole

Silver, Small, Friend

  • Cooldown: 9 seconds
  • Burn 1.
  • When you use another Friend, this gains 1 Burn for the fight.

Curry

Silver, Small, Food

  • Cooldown: 9 seconds
  • Burn 4.
  • Charge another small item 3 seconds.

Hot Sauce

Gold, Small, Food

  • Cooldown: 11 seconds
  • Burn 10.
  • For each adjacent Food, this has +1 Multicast.

Black Pepper

Silver, Small, Food

  • Cooldown: 8 seconds
  • Multicast 2
  • Burn 2.
  • Charge adjacent items 1 second.

Lighter

Gold, Small, Tool

  • Cooldown: 3 seconds
  • Burn 3.

Joyful Jack (1550 HP)


Equivalent Exchange (Skill)

Diamond Skill

  • When you Heal, charge a Poison 1 second.

Critical Aid (Skill)

Silver Skill

  • Your Heal items have +10% Crit chance.

Extract (x2)

Gold, Small, Loot

  • When you sell this, your leftmost Poison item gains +2 Poison.

Black Rose

Gold, Small

  • Cooldown: 6 seconds
  • Heal 40.
  • When you Poison, this gains +20 Heal for the fight.

Poppy Field

Silver, Large, Property

  • Cooldown: 6 seconds
  • Poison 6.
  • Additional Effect: If you have no Weapons, your items have their cooldowns reduced by 10%.

Succulents (x2)

Silver, Small

  • Cooldown: 4 seconds
  • Heal 2.
  • This permanently gains 2 Heal.

Bushel

Silver, Medium

  • Cooldown: 4 seconds
  • Heal 80.
  • When you Shield, charge this 1 second.

Loan Shark (1550 HP)


Power Broker (Skill)

Gold Skill

  • Your weapons have + damage equal to your income.

Crashing Waves (Skill)

Gold Skill

  • The first 5 times you use an Aquatic item each fight, Haste 1 weapon for 1 second.

Sharkray

Gold, Medium, Aquatic, Weapon, Friend, Ray

  • Cooldown: 7 seconds
  • Deal 20 damage.
  • When you Haste, this gains 20 damage for the fight.

Sharkclaws (x2)

Silver, Medium, Aquatic, Weapon

  • Cooldown: 4 seconds
  • Deal 18 damage.
  • Your Weapons gain +6 damage for the fight.

ATM

Silver, Medium, Property, Tech

  • Cooldown: 3 seconds
  • Shield equal to 2 times your Income.
  • When you buy this, gain +2 Income.

Cash Cannon

Gold, Medium, Weapon

  • Cooldown: 6 seconds
  • Deal 100 damage.
  • When you gain gold, this gains + damage equal to twice the amount of gold gained.

Scovyle (1550 HP)



Fiery (Skill)

Bronze Skill

  • Your Burn items have +2 Burn.

Cinders

Silver, Small, Loot

  • When you sell this, your leftmost Burnitem gains +1 Burn.

Curry

Silver, Small, Food

  • Cooldown: 9 seconds
  • Burn 4.
  • Charge another small item 3 seconds.

Skillet

Silver, Medium, Tool

  • Cooldown: 6 seconds
  • Burn 4.
  • If both adjacent items are food, this has +1 Multicast.

Black Pepper

Silver, Small, Food

  • Cooldown: 8 seconds
  • Multicast 2
  • Burn 2.
  • Charge adjacent items 1 second.

Hot Sauce

Gold, Small, Food

  • Cooldown: 11 seconds
  • Burn 10.
  • For each adjacent Food, this has +1 Multicast.

Pickled Peppers

Gold, Medium, Food

  • Cooldown: 11 seconds
  • Burn 5.
  • When you Burn, this gains 5 Burn for the fight.

Thug (1550 HP)


Note: The is currently disabled and has been replaced with .

Bonk (Skill)

Diamond Skill

  • Enemy cooldowns are increased by 1 second.

Thieves Guild Medallion (Currently Disabled, Replaced with Bar of Gold)

Diamond, Small

  • When you sell this, gain access to the Thieves Guild.

Toxic Concealed Dagger

Gold, Small, Weapon

  • Cooldown: 8 seconds
  • Deal 40 damage.
  • Gain 2 gold.
  • Poison equal to 10% of this item's damage.

Anchor

Gold, Medium, Aquatic, Weapon

  • Cooldown: 12 seconds
  • Deal damage equal to 20% of your enemy’s Max Health.
  • When you use an adjacent item, this gains Haste for 2 seconds.

Improvised Bludgeon

Silver, Medium, Weapon

  • Cooldown: 7 seconds
  • Deal 40 damage.
  • Slow 2 items for 4 seconds.
  • When you sell this, your leftmost Slow item gains +2 Slow.

Spices

Diamond, Small

  • Cooldown: 8 seconds
  • Ammo Max: 1
  • Your weapons gain damage equal to your weakest weapon’s damage for the fight.

Junkyard Club

Silver, Medium, Weapon

  • Cooldown: 10 seconds
  • Deal 60 damage.
  • When you sell this, your weapons gain 6 damage.

Toxic Brass Knuckles

Gold, Small, Weapon

  • Cooldown: 8 seconds
  • Deal 24 damage.
  • This has double damage.
  • Poison equal to 10% of this item's damage.


Level 9

Bounty Hunter (1550 HP)


Ambush (Skill)

Gold Skill

  • At the start of each fight, deal damage equal to 15% of the enemy’s Max Health.

Revolver (x2)

Gold, Small, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 6
  • Crit Chance: 20%
  • Deal 24 damage.
  • When you Crit, reload 2 Ammo.

Thrown Net

Gold, Medium, Weapon

  • Cooldown: 5 seconds
  • Deal 10 damage.
  • Your Weapons gain 3 damage for the fight, and your opponent’s Weapons lose 3 damage for the fight.

Cutlass

Silver, Medium, Weapon

  • Cooldown: 5 seconds
  • Multicast 2
  • Deal 20 damage.
  • This deals double Crit Damage.

Wanted Poster

Silver, Medium

  • When you win a fight against a player, gain 1 XP. If you had Wanted Poster in play, gain 1 additional XP.
  • Your items have 10% Crit Chance.

Flashbang

Silver, Small

  • Cooldown: 6 seconds
  • Ammo Max: 1
  • Slow all enemy items for 3 seconds.

Broken Shackles

Gold, Small

  • Cooldown: 6 seconds
  • Your weapons gain 4 damage for the fight.
  • When you use a Weapon, charge this 1 second.

Car Conductor (1925 HP)



Expert Pilot (Skill)

Gold Skill

  • Cooldown: 10 seconds
  • Your Shield Vehicles gain 30% Shield.
  • Your Weapon Vehicles gain 30% Damage.

Command Ship (Skill)

Gold Skill

  • If you have a vehicle, reduce your non-vehicle items' cooldowns by 15%.

Goggles

Silver, Small, Tool

  • Cooldown: 7 seconds
  • Shield 30.
  • When this gains Haste, your items gain +4% Crit Chance for the fight.

Sirens

Silver, Medium

  • Cooldown: 7 seconds
  • Slow 1 item for 1 second.
  • Haste 1 item for 1 second.
  • For each adjacent Vehicle, this has +1 Multicast.

Race Carl

Gold, Medium, Friend, Weapon, Vehicle

  • Cooldown: 8 seconds
  • Deal 120 damage.
  • When you Haste, charge this 2 seconds.

Captain's Wheel

Gold, Medium, Aquatic, Tool

  • Cooldown: 4 seconds
  • Haste adjacent items for 2 seconds.
  • If you have a Vehicle or Large item, reduce this item's cooldown by 50%.

Propane Tank

Silver, Medium, Tool

  • Cooldown: 6 seconds
  • Haste your Vehicle for 3 seconds.
  • Burn both players 4.
  • If you have a Vehicle, at the start of each fight, use this.

Cog

Silver, Small

  • Cooldown: 4 seconds
  • Haste an adjacent item for 1 second.

Chilly Charles (1925 HP)


Reaching the Summit (Skill)

Gold Skill

  • When you Freeze, your items gain +2% Crit Chance for the fight.

Icicle

Gold, Small

  • At the start of each fight, freeze 1 item for 5 seconds.

Ice Cubes

Gold, Small, Food

  • Cooldown: 9 seconds
  • Freeze 3 small items for 1 second.

Ice Cream Truck

Gold, Large, Vehicle

  • Cooldown: 8 seconds
  • Freeze 1 item for 2 seconds.
  • When you use another non-weapon item, charge this 1 second.

Icy Hammock

Gold, Medium

  • Cooldown: 12 seconds
  • Heal 100.
  • This item’s cooldown is reduced by 5 seconds for each adjacent large item.
  • Freeze 1 item for 1 second.

Igloo

Gold, Large, Property

  • Cooldown: 6 seconds
  • Freeze 1 item for 2 seconds.
  • Shield 100.
  • The first time you fall below half health each fight, use this.

Elite Duelist (2325 HP)


Big Ego (Skill)

Diamond Skill

  • Your Weapons have Lifesteal.

Strength (Skill)

Silver Skill

  • Your Weapons deal +15 Damage.

Revolver (x2)

Gold, Small, Weapon

  • Cooldown: 3 seconds
  • Ammo Max: 6
  • Crit Chance: 20%
  • Deal 24 damage.
  • When you Crit, reload 2 Ammo.

Powder Flask

Silver, Small, Tool

  • Cooldown: 4 seconds
  • Reload the item to the right of this 2 Ammo.

Shoe Blade

Silver, Small, Weapon, Apparel

  • Cooldown: 6 seconds
  • Crit Chance: 30%
  • Deal 40 damage.

Butterfly Swords (x2)

Silver, Small, Weapon

  • Cooldown: 7 seconds
  • Multicast 2
  • Deal 5 damage.

Spices

Diamond, Small

  • Cooldown: 8 seconds
  • Ammo Max: 1
  • Your weapons gain damage equal to your weakest weapon’s damage for the fight.

Holsters

Silver, Small

  • At the start of each fight, your Small items gain Haste for 1 second.

Knife Set

Gold, Medium, Weapon, Tool

  • Cooldown: 5 seconds
  • Deal 30 damage.
  • When you use a weapon, charge this 2 seconds.

Infernal (1925 HP)


Burning Rage (Skill)

Silver Skill

  • When you Burn, your Weapons gain +4 Damage for the fight.

Tracer Fire (Skill)

Silver Skill

  • When you Burn, your items gain +1% Crit Chance for the fight.

Strength (Skill)

Silver Skill

  • Your Weapons deal +15 Damage.

Cinders (x2)

Diamond, Small, Loot

  • When you sell this, your leftmost Burn item gains +4 Burn.

Fire Claw

Silver, Medium

  • Cooldown: 6 seconds
  • Burn 6.
  • This has + Burn equal to the Burn of your non-Fire Claw items.

Magma Core (x2)

Silver, Small

  • At the start of each fight, Burn 9.

Infernal Greatsword

Legendary, Large, Weapon

  • Cooldown: 8 seconds
  • Deal 2 damage.
  • Burn equal to this item’s damage.
  • This item gains Damage equal to your enemy's Burn for the fight.

Ruby

Silver, Small

  • Cooldown: 9 seconds
  • Burn 6.
  • Your other Burn items have +4 Burn.

Infernal Frigate (1925 HP)


Firestarter (Skill)

Silver Skill

  • At the start of each fight, burn 17.

Trebuchet

Gold, Large, Weapon

  • Cooldown: 10 seconds
  • Deal 80 damage.
  • Burm 8.
  • When you use another Weapon or Haste, charge this 2 seconds.

Rocket Launcher

Silver, Medium, Weapon

  • Cooldown: 6 seconds
  • Multicast 3
  • Deal 12 damage.
  • Burn 3.

Pop Snappers (x2)

Silver, Small

  • Cooldown: 3 seconds
  • Ammo Max: 3
  • Burn 6.

Incendiary Rounds

Diamond, Small

  • When you use an adjacent item, Burn 2.
  • Adjacent items have +1 ammo.

Thrusters (x2)

Gold, Small, Tech

  • Cooldown: 6 seconds
  • Burn both players 4.
  • Adjacent items have their cooldowns reduced by 12%.

Oasis Guardian (1925 HP)


Waters of Infinity (Skill)

Silver Skill

  • You have +10 Regeneration for each non-weapon item you have in play.

Ouroboros Statue

Gold, Medium

  • Cooldown: 8 seconds
  • Poison 5.
  • When you Poison, gain +4 Regeneration for the fight.

Venomander

Gold, Small, Friend

  • Cooldown: 6 seconds
  • Poison 3.
  • Gain 3 Regeneration for the fight.

Sleeping Potion

Silver, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Slow 2 items for 6 seconds.

Incense

Silver, Small

  • Cooldown: 6 seconds
  • Slow 1 item for 4 seconds.
  • Gain 4 Regeneration for the fight.

Fossilized Femur

Gold, Large, Weapon

  • Cooldown: 12 seconds
  • Deal 300 damage.
  • When you Slow, Charge this 2 seconds and this gains +50 Damage for the fight.

Nightshade

Gold, Medium

  • Cooldown: 4 seconds
  • Poison 6.
  • When you Heal, this gains +3 Poison for the fight.

Shock Trooper (1925 HP)

Tracer Fire (Skill)

Gold Skill

  • When you burn, your items gain +2% Crit Chance for the fight.

Welding Helmet

Silver, Medium

  • Cooldown: 3 seconds
  • Shield 15.
  • Burn 2.

Plasma Grenade

Silver, Small

  • Cooldown: 8 seconds
  • Ammo Max: 1
  • Burn both players 10.
  • Slow all enemy items for 2 seconds.

Nitro

Silver, Small, Tech

  • Cooldown: 4 seconds
  • Burn both players 4.
  • Charge an item 1 second.

Welding Torch

Silver, Medium, Tool

  • Cooldown: 5 seconds
  • Burn 6
  • While you have Shield, this item's cooldown is reduced by 50%.

Plasma Rifle

Gold, Medium, Weapon

  • Cooldown: 8 seconds
  • Deal 100 damage.
  • When you Burn, this gains 50 damage for the fight.

Incendiary Rounds

Diamond, Small

  • When you use an adjacent item, Burn 2.
  • Adjacent items have +1 ammo.

Induction Aegis

Gold, Small, Tech

  • Cooldown: 5 seconds
  • Shield 20.
  • Burn 3.

Treasure Turtle (1925 HP)


Note: The is currently disabled and has been replaced with .

Hunker Down (Skill)

Silver Skill

  • The first time you fall below half health each fight, Shield equal to 30% of your Max Health.

Toughness (Skill)

Silver Skill

  • Your Shield items have +15 Shield.

Bag of Jewels (x2)

Gold, Small, Loot

  • Sells for gold

Seaweed

Silver, Small, Aquatic

  • Cooldown: 6 seconds
  • Heal 20.
  • When you use an Aquatic item, this gains +10 Heal for the fight.

Sea Shell

Silver, Small, Aquatic

  • Cooldown: 5 seconds
  • Shield 15 for each Aquatic item you have.

Turtle Shell

Gold, Medium, Aquatic

  • Cooldown: 6 seconds
  • Shield 25.
  • Your Shield items gain +10 Shield for the fight.
  • When you use another non-weapon item, charge this 1 second.

Catfish

Gold, Small, Aquatic, Friend

  • Cooldown: 4 seconds
  • Poison 3.
  • When this gains Haste, this gains +3 Poison for the fight.

Pearl

Gold, Small, Aquatic

  • Cooldown: 4 seconds
  • Shield 30.
  • When you use another Aquatic item, Charge this 1 second.

Clamera

Silver, Small, Aquatic

  • Cooldown: 9 seconds
  • Slow 2 items for 1 second.
  • At the start of each fight, use this.

Genie Lamp (Currently Disabled, Replaced with Bar of Gold)

Diamond, Small

  • When you sell this, gain access to the genie Rit.

Level 10

Bloodreef Captain (1925 HP)


Full Arsenal (Skill)

Gold Skill

  • Your item's cooldowns are reduced by 5% if you have a Vehicle, reduced by 5% if you have a Weapon, and reduced by 5% if you have a Tool.

Heavy Firepower (Skill)

Silver Skill

  • If you have 5 or fewer items in play, your Weapons have +25 damage.

Captain’s Wheel

Gold, Medium, Aquatic, Tool

  • Cooldown: 4 seconds
  • Haste adjacent items for 2 seconds.
  • If you have a Vehicle or Large item, reduce this item's cooldown by 50%.

Crow’s Nest

Gold, Large, Property, Aquatic

  • Your Weapons have +60% Crit Chance.
  • If you have exactly one Weapon, that Weapon has lifesteal.

Flagship

Gold, Large, Aquatic, Vehicle, Weapon

  • Cooldown: 6 seconds
  • Deal 75 damage.
  • If you have another Tool, Ammo, Property or Friend this has +1 Multicast for each.

Pop Snappers

Silver, Small

  • Cooldown: 3 seconds
  • Ammo Max: 3
  • Burn 6.

Pesky Pete

Gold, Small, Friend

  • Cooldown: 6 seconds
  • Burn 4.
  • For each adjacent Friend or Property, this gains +4 Burn.

Boss Harrow (2325 HP)


Assault Focus (Skill)

Gold Skill

  • When any non-weapon item is used, slow it for 2 seconds.

Strength (Skill)

Gold Skill

  • Your Weapons deal +20 Damage.

Keen Eye (Skill)

Gold Skill

  • Your items have +12% Crit chance.

Weakpoint Detector

Gold, Medium, Tool

  • Cooldown: 6 seconds
  • Your weapons gain +9 damage for the fight.
  • When you slow, charge this 2 seconds.

Runic Double Bow

Gold, Medium, Weapon

  • Cooldown: 6 seconds
  • Lifesteal
  • Crit Chance: 10%
  • Multicast 2
  • Deal 40 damage.
  • This deals double Crit damage.

Bayonet (x2)

Silver, Small, Weapon

  • When you use the Weapon to the left of this, deal 15 damage.

Grappling Hook

Silver, Small, Weapon, Tool

  • Cooldown: 6 seconds
  • Deal 18 damage.
  • Slow 1 item for 3 seconds.

Jitte

Gold, Small, Weapon

  • Cooldown: 5 seconds
  • Deal 10 damage.
  • Slow 1 item for 2 seconds.
  • When you slow, this gains 10 damage for the fight.

Katana

Silver, Medium, Weapon

  • Cooldown: 2 seconds
  • Deal 12 damage.

Bouncertron (2325 HP)


Sharpened Steel (Skill)

Gold Skill

  • When you use a Weapon, Adjacent items gain 8% Crit Chance for the fight.

Cybersecurity

Gold, Medium, Friend, Weapon

  • Cooldown: 10 seconds
  • Deal 30 Damage for each Weapon or Tech you have.
  • This deals 3 times damage if it is your only friend.

Pulse Rifle

Gold, Medium, Weapon

  • Cooldown: 5 seconds
  • Deal 30 Damage.
  • This has +1 Multicast if it is adjacent to a Friend. Double this if it is your only Friend.

Katana

Gold, Medium, Weapon

  • Cooldown: 2 seconds
  • Deal 18 damage.

Laser Pistol

Gold, Small, Weapon, Tech

  • Cooldown: 4 seconds
  • Deal 24 damage.

Sunderer

Gold, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 20 damage.
  • Your enemy’s Shield items lose 15 Shield for the fight.

Gatling Gun

Gold, Medium, Weapon

  • Cooldown: 4 seconds
  • Deal 50 damage.
  • Reduce this item’s cooldown by 10% for the fight.

Burninator Bot (2325 HP)

Slow Burn (Skill)

Gold Skill

  • The first 5 times you Slow each fight, Charge 1 Burn item 1 second.

Induction Aegis

Gold, Small, Tech

  • Cooldown: 5 seconds
  • Shield 20.
  • Burn 3.

Weakpoint Detector

Gold, Medium, Tool

  • Cooldown: 6 seconds
  • Your weapons gain +9 damage for the fight.
  • When you slow, charge this 2 seconds.

Pylon

Gold, Large, Property

  • Cooldown: 3 seconds
  • Slow 1 item for 2 seconds.
  • When you Slow, Haste an item for 2 seconds.

Thermal Lance

Gold, Medium

  • Cooldown: 7 seconds
  • Burn 4.
  • When this gains Haste, this gains 4 Burn for the fight.

Flamethrower

Gold, Medium, Weapon, Tool

  • Cooldown: 5 seconds
  • Deal 2 damage.
  • Burn equal to 1 times this item's damage.

Dr. Vortex (2325 HP)


Neophiliac (Skill)

Gold Skill

  • The first time you freeze, burn, slow, poison, and haste each fight, charge an item 2 seconds.

Lightning Rod

Gold, Large, Weapon

  • Cooldown: 10 seconds
  • Deal 20 damage.
  • Shield 20.
  • When any player uses an item, this gains 10 damage and 10 shield for the fight.

Lightbulb

Gold, Small, Tech

  • Cooldown: 3 seconds
  • Adjacent items gain +6% Crit chance for the fight.

Tesla Coil

Gold, Medium, Weapon, Tech

  • Cooldown: 5 seconds
  • Deal 90 damage.
  • When you use an adjacent Tech, charge an item 1 second.

Cog

Gold, Small

  • Cooldown: 4 seconds
  • Haste an adjacent item for 2 seconds.

Weather Machine

Gold, Large, Vehicle, Property, Tech

  • Cooldown: 4 seconds
  • Burn 4.
  • Freeze 1 item for 1 second.
  • Slow 1 item for 2 seconds.

Ferros Khan (2325 HP)


One Shot, One Kill (Skill)

Diamond Skill

  • If you only have one weapon, it deals triple Damage and has its cooldown increased by 50%.

Left-Handed (Skill)

Gold Skill

  • Your leftmost Weapon deals +40 Damage.

Right-Handed (Skill)

Gold Skill

  • Your rightmost Weapon has +40 Damage.

Shadowed Cloak

Gold, Medium, Apparel

  • When you use the item to the right of this, Haste it for 3 seconds. If it is a weapon, it also gains +7 damage for the fight.

Sniper Rifle

Gold, Medium, Weapon

  • Cooldown: 10 seconds
  • Deal 100 damage.
  • This deals 5 times more damage if it is your only weapon.

Silencer

Gold, Small, Tech

  • The weapon to the left of this has +30 damage.
  • If you have exactly one weapon, reduce its cooldown by 25%.

Barrel

Silver, Medium

  • Cooldown: 5 seconds
  • Shield 20.
  • When you use an adjacent non-weapon item, this gains 15 Shield for the fight.

Disguise

Gold, Medium, Apparel

  • When you buy this, get a non-Vanessa item.
  • Your items from other Heroes have +30% Crit Chance.

Energy Potion

Silver, Small, Potion

  • Cooldown: 4 seconds
  • Ammo Max: 1
  • Haste your items for 2 seconds.

Hulking Experiment (2325 HP)


Parting Shot (Skill)

Gold Skill

  • When you use an item with Ammo, give it +5% Crit Chance for the fight.

Adaptive Ordinance (Skill)

Silver Skill

  • You have 2 Regeneration for each item with Ammo you have.

Athanor

Gold, Large, Property

  • Cooldown: 6 seconds
  • Burn 8.
  • Reload your Potions 1 Ammo and Charge them 1 second.
  • At the start of each day, get a Small Potion item.

Bottled Lightning

Silver, Small, Potion, Weapon

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Crit Chance: 25%
  • Deal 60 damage.
  • Burn 6.

Energy Potion

Gold, Small, Potion

  • Cooldown: 4 seconds
  • Ammo Max: 1
  • Haste your items for 3 seconds.

Fire Potion

Silver, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Burn 9.

Rainbow Potion (x2)

Gold, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Burn 6.
  • Poison 6.
  • Freeze 1 small item for 2 seconds.
  • Slow 1 item for 3 seconds.

Noxious Potion (x2)

SIlver, Small, Potion

  • Cooldown: 3 seconds
  • Ammo Max: 1
  • Poison both players 6.

Lich (1900 HP)


Petrifying Gaze (Skill)

Gold Skill

  • The first time you fall below half health each fight, Freeze all enemy items for 2 seconds.

Chilling Touch (Skill)

Silver Skill

  • The first time you Freeze each fight, Slow all your opponent’s items for 3 seconds.

Cauldron

Gold, Medium, Tool

  • Cooldown: 4 seconds
  • Burn 2 for each unique type you have.
  • Poison 2 for each unique type you have.

Ectoplasm

Gold, Small

  • Cooldown: 6 seconds
  • Effect: Poison 2.
  • Heal equal to your opponent’s Poison.

Icicle (x2)

Gold, Small

  • At the start of each fight, freeze 1 item for 5 seconds.

Necronomicon

Legendary, Medium

  • Cooldown: 4 seconds
  • Poison 10.
  • Gain 10 Regeneration for the fight.
  • When any non-weapon is used, Charge this 1 second.

Wand

Gold, Small, Toy

  • Cooldown: 5 seconds
  • Charge your other non-weapon items 1 second.

Emerald

Silver, Small

  • Cooldown: 6 seconds
  • Poison 2.
  • Your other Poison items have +4 Poison.

Soul Ring

Gold, Small

  • Cooldown: 8 seconds
  • Poison equal to your Regeneration.
  • You have +2 Regeneration.

Master Alchemist (2325 HP)


Retool (Skill)

Diamond Skill

  • When you use a Tool, Reload an adjacent item.

Mortar & Pestle

Silver, Medium, Tool

  • Cooldown: 8 seconds
  • Your Lifesteal Weapons gain +15 damage for the fight.
  • The weapon on the right has Lifesteal.

Refractor

Silver, Medium, Weapon

  • Cooldown: 7 seconds
  • Deal 20 damage.
  • When you Slow, Freeze, Burn or Poison, this gains 10 damage for the fight.

Rainbow Potion (x2)

Gold, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Burn 6.
  • Poison 6.
  • Freeze 1 small item for 2 seconds.
  • Slow 1 item for 3 seconds.

Cauldron

Silver, Medium, Tool

  • Cooldown: 4 seconds
  • Burn 1 for each unique type you have.
  • Poison 1 for each unique type you have.

Weather Glass

Gold, Medium, Tool

  • Cooldown: 6 seconds
  • Burn 6.
  • Poison 3.
  • If you have another item with Burn, Poison, Slow, or Freeze, this has +1 Multicast for each.

Mr. Moo (2325 HP)



Dual Wield (Skill)

Diamond Skill

  • If you have exactly 2 Weapons in play, your items have +50 Crit Chance.

Incendiary Rounds (x8)

Diamond, Small

  • When you use an adjacent item, Burn 2.
  • Adjacent items have +1 ammo.

Tommoo Gun (x2)

Diamond, Small, Weapon

  • Cooldown: 2 seconds
  • Ammo Max: 50
  • Deal damage equal to this item's ammo.

Wandering Shoal (2325 HP)


Thick Hide (Skill)

Diamond Skill

  • When you slow, charge an item 1 second.

Improved Toxins (Skill)

Gold Skill

  • Your Poison items have +6 Poison.

Electric Eels

Silver, Large, Aquatic, Weapon, Friend

  • Cooldown: 6 seconds
  • Deal 10 Damage.
  • Slow 1 item for 2 seconds.
  • When your enemy uses an item, Charge this 1 second.

Catfish

Gold, Small, Aquatic, Friend

  • Cooldown: 4 seconds
  • Poison 3.
  • When this gains Haste, this gains +3 Poison for the fight.

Jellyfish

Gold, Small, Aquatic, Friend

  • Cooldown: 6 seconds
  • Poison 5.
  • When you use an adjacent Aquatic item, this gains Haste for 3 seconds.

Piranha

Silver, Small, Aquatic, Weapon

  • Cooldown: 5 seconds
  • Crit Chance: 20%
  • Deal 12 damage.
  • This deals double Crit Damage.

Amber

Gold, Small

  • Cooldown: 5 seconds
  • Slow 2 items for 3 seconds.
  • Your other Slow items have +1 Slow.

Seaweed

Silver, Small, Aquatic

  • Cooldown: 6 seconds
  • Heal 20.
  • When you use an Aquatic item, this gains +10 Heal for the fight.

Pufferfish

Gold, Medium, Aquatic, Friend

  • Cooldown: 8 seconds
  • Poison 10.
  • When you Haste, charge this 2 seconds.

Yerdan (2325 HP)



Tools of the Trade (Skill)

Gold Skill

  • The first 5 times you use a Tool each fight, Haste 1 Tool for 1 second.

Relax Bro (Skill)

Gold Skill

  • When you Slow, gain 2 Regeneration for the fight.

Goggles

Silver, Small, Tool, Apparel

  • Cooldown: 8 seconds
  • Shield 30.
  • When this gains Haste, your items gain +4% Crit Chance for the fight.

Nargile

Gold, Medium

  • Cooldown: 9 seconds
  • Slow 2 items for 2 seconds.
  • Adjacent items have +25% Crit Chance.
  • When you Crit, Charge this 2 seconds.

Abacus

Gold, Small, Tool

  • Cooldown: 5 seconds
  • Shield equal to the value of the adjacent items.

Shielded Salt

Silver, Small, Food

  • Cooldown: 3 seconds
  • Adjacent items gain +15% Crit Chance for the fight.
  • Shield 5.

Shielded Blue Piggles L

Gold, Small, Toy

  • Cooldown: 4 seconds
  • The item to the left of this gains 12% Crit Chance for the fight.
  • Shield 15.

Piggles

Gold, Small, Toy

  • Cooldown: 8 seconds
  • Charge adjacent Small items 3 seconds.
  • When you win a fight, get a Piggle.

Blue Piggles X

Gold, Small, Toy

  • Cooldown: 4 seconds
  • Your items gain +3% Crit Chance for the fight.

Cargo Shorts

Gold, Medium, Apparel

  • Cooldown: 9 seconds
  • Shield 20 for each small item you have (including Stash).
  • If you have another Apparel item in play, this item's cooldown is reduced by 50%.

Level 11

Mimic (2750 HP)



Strength (Skill)

Bronze Skill

  • Your Weapons deal +10 Damage.

Heavy Fang (x2)

Diamond, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 40 damage.
  • Slow 1 item for 1 second.

Icy Fang (x2)

Diamond, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 40 damage.
  • Freeze 1 item for 1 second.

Fiery Fang (x2)

Diamond, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 40 damage.
  • Burn equal to 10% of this item's damage.

Obsidian Fang (x2)

Diamond, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 40 damage.
  • This has Lifesteal.

Shiny Fang (x2)

Diamond, Small, Weapon

  • Cooldown: 4 seconds
  • Deal 40 damage.
  • This has +1 Multicast.

Roaming Isle (2750 HP)


Shored Up (Skill)

Diamond Skill

  • When you Heal, charge a Shield item 1 second.

Follow-Up Care (Skill)

Bronze Skill

  • Your rightmost Heal item has +20 Heal.

First Responder (Skill)

Bronze Skill

  • Your leftmost Heal item has +20 Heal.

Tropical Island

Gold, Large, Property, Aquatic

  • When you Slow, gain 2 Regeneration for the fight.
  • At the start of each hour, get a Coconut or Citrus.

Sea Shell

Gold, Small, Aquatic

  • Cooldown: 5 seconds
  • Shield 20 for each Aquatic item you have.

Pet Rock

Gold, Small, Weapon, Friend, Toy

  • Cooldown: 5 seconds
  • Deal 24 damage.
  • If this is your only Friend, your items have +20% Crit Chance.

Catfish

Gold, Small, Aquatic, Friend

  • Cooldown: 4 seconds
  • Poison 3.
  • When this gains Haste, this gains +3 Poison for the fight.

Jellyfish

Gold, Small, Aquatic, Friend

  • Cooldown: 6 seconds
  • Poison 5.
  • When you use an adjacent Aquatic item, this gains Haste for 3 seconds.

Seaweed (x2)

Silver, Small, Aquatic

  • Cooldown: 6 seconds
  • Heal 20.
  • When you use an Aquatic item, this gains +10 Heal for the fight.

Clamera

Silver, Small, Aquatic

  • Cooldown: 9 seconds
  • Slow 2 items for 1 second.
  • At the start of each fight, use this.

Trash Titan (2750 HP)


Juggler (Skill)

Diamond Skill

  • When you use a small item, Charge a large item for 1 second.

Venom

Silver, Small

  • Cooldown: 3 seconds
  • Poison 3.
  • When you use an adjacent Weapon, this gains +1 Poison for the fight.

Emerald

Silver, Small

  • Cooldown: 6 seconds
  • Poison 2.
  • Your other Poison items have +4 Poison.

Catalyst

Gold, Small

  • When you use the item to the left of this, haste the item to the right of this for 2 seconds.

Junkyard Lance

Diamond, Large, Weapon

  • Cooldown: 10 seconds
  • Deal 100 damage for each Small item you have (including Stash).

Hemlock

Bronze, Small

  • Cooldown: 6 seconds
  • Poison 2.

Ectoplasm (x2)

Diamond, Small

  • Cooldown: 6 seconds
  • Poison 3.
  • Heal equal to your opponent’s Poison.

Venomander

Gold, Small, Friend

  • Cooldown: 6 seconds
  • Poison 3.
  • Gain 3 Regeneration for the fight.

Weapons Platform (2750 HP)


Distributed Systems (Skill)

Gold Skill

  • When you use a large item, haste 2 small items for 2 seconds.

Keen Eye (Skill)

Gold Skill

  • Your items have +12% Crit chance.

Cog

Gold, Small

  • Cooldown: 4 seconds
  • Haste an adjacent item for 2 seconds.

Kinetic Cannon

Gold, Large, Weapon, Tech

  • Cooldown: 8 seconds
  • Deal 100 damage.
  • When you use a Small item, this gains +30 damage for the fight.

Battery

Gold, Small, Tech

  • Cooldown: 4 seconds
  • Ammo Max: 4
  • Charge the item to the left of this 3 seconds.

Coolant

Gold, Small

  • Cooldown: 6 seconds
  • Freeze 1 small item for 3 seconds.
  • Cleanse half your Burn.

First Aiden

Gold, Small, Friend

  • Cooldown: 4 seconds
  • Heal 40.
  • Haste 1 item for 3 seconds.

Laser Pistol

Gold, Small, Weapon, Tech

  • Cooldown: 4 seconds
  • Deal 24 damage.

Power Sander

Gold, Small, Tool

  • Cooldown: 4 seconds
  • Adjacent weapons gain 9 damage for the fight.
  • Adjacent Shield items gain 9 Shield for the fight.

Uzi

Gold, Small, Weapon

  • Cooldown: 2 seconds
  • Ammo Max: 12
  • Deal 8 damage.

Level 12

Enclave Revenant (3200 HP)

Exposing Toxins (Skill)

Gold Skill

  • When you Poison, your items gain +2% Crit Chance for the fight.

Purifying Flame (Skill)

Gold Skill

  • When you gain Regeneration, a Burn item gains 1 Burn for the fight.

Soul Ring

Gold, Small

  • Cooldown: 8 seconds
  • Poison equal to your Regeneration.
  • You have +2 Regeneration.

Emerald

Gold, Small

  • Cooldown: 6 seconds
  • Poison 3.
  • Your other Poison items have +5 Poison.

Ouroboros Statue

Diamond, Medium

  • Cooldown: 8 seconds
  • Poison 6.
  • When you Poison, gain +6 Regeneration for the fight.

Shadowed Cloak

Gold, Medium, Apparel

  • When you use the item to the right of this, Haste it for 3 seconds. If it is a weapon, it also gains +7 damage for the fight.

Basilisk Fang

Gold, Small, Weapon

  • Cooldown: 3 seconds
  • Lifesteal
  • Deal 10 damage.
  • While your enemy has Poison, this has +50% Crit Chance for the fight.

Ectoplasm

Diamond, Small

  • Cooldown: 6 seconds
  • Poison 3.
  • Heal equal to your opponent's Poison.

Thurible

Gold, Small, Tool

  • Cooldown: 8 seconds
  • Burn 8.
  • Gain 3 Regeneration for the fight.

Bandages

Gold, Small

  • Cooldown: 4 seconds
  • Heal 20.
  • Shield 20.

Frost Street Champion (3200 HP)

Blizzard (Skill)

Gold Skill

  • At the start of each fight, Freeze all non-weapon items for 2 seconds.

Invigorating Cold (Skill)

Gold Skill

  • The first time you Freeze each fight, Haste 2 items for 2 seconds.

Iceberg

Diamond, Large, Aquatic, Property

  • When your enemy uses an item, Freeze it for 1 second.

Nitrogen Hammer

Diamond, Medium, Weapon

  • Cooldown: 8 seconds
  • Deal 50 damage.
  • Freeze 1 medium or small item for 2 seconds.
  • When you freeze, this gains 50 damage for the fight.

Sapphire

Gold, Small

  • Cooldown: 5 seconds
  • Freeze 1 item for 2 seconds.
  • Your other Freeze items have +1 Freeze duration.

Frozen Bludgeon

Gold, Medium, Weapon

  • Cooldown: 12 seconds
  • Deal 60 damage.
  • Freeze 1 item for 3 seconds.
  • When you Freeze, your weapons gain 8 damage for the fight.

Frost Potion

Gold, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Freeze 3 small items for 2 seconds.

Snowflake

Diamond, Small, Loot

  • When you sell this, give your leftmost Freeze item +1 second to Freeze.

Property Baron (2500 HP)


Master Salesman (Skill)

Diamond Skill

  • Your items have double value during combat.

Trader (Skill)

Diamond Skill

  • At the start of each day, your items gain 2 value.

Big Numbers (Skill)

Gold Skill

  • Your large items have +25% Crit Chance.

Skyscraper

Diamond, Large, Property, Weapon

  • Cooldown: 7 seconds
  • Deal damage equal to 3 times the value of your items.
  • This has double value in combat.
  • If you have 5 or fewer items in play, this has +1 Multicast.

Subscraper

Gold, Large, Property

  • Cooldown: 4 seconds
  • Heal equal to 4 times the value of your items.
  • Your other items gain +value equal to this item's value in combat.

Billboard

Gold, Large, Property

  • Your Properties have +25% Crit Chance.
  • At the start of each day, your items gain 1 value.

Keychain

Gold, Small

  • Cooldown: 12 seconds
  • Use a property.

Radiant Corsair (3200 HP)


Fiery Rebirth (Skill)

Legendary Skill

  • The first time you would die each fight, Heal to full.

Flamedancer (Skill)

Silver Skill

  • Your Burn items have +4% Crit Chance.

Grappling Hook

Gold, Small, Weapon, Tool

  • Cooldown: 6 seconds
  • Deal 24 damage.
  • Slow 1 item for 4 seconds.

Anchor

Gold, Medium, Aquatic, Weapon

  • Cooldown: 12 seconds
  • Deal damage equal to 20% of your enemy’s Max Health.
  • When you use an adjacent item, this gains Haste for 2 seconds.

Spyglass

Gold, Medium, Tool

  • Adjacent items have +25% Crit Chance.
  • At the start of each fight, an enemy item has its cooldown increased by 3 seconds.

Fiery Katana

Gold, Medium, Weapon

  • Cooldown: 2 seconds
  • Deal 18 damage.
  • Burn equal to 10% of this item's damage.

Lighthouse

Gold, Large, Property, Aquatic

  • Cooldown: 6 seconds
  • Burn 12.
  • When you Slow, charge this 2 seconds.

Void Golem (3675 HP)


Into the Void (Skill)

Diamond Skill

  • At the start of each fight, destroy an item on each player’s board for the fight.

Void Render (Skill)

Gold Skill

  • When you destroy an item during combat, your Weapons gain 100 damage and your burn gain 10 Burn for this fight.

Singularity

Legendary, Small, Tech

  • Cooldown: 9 seconds
  • Destroy a small enemy item for the fight.

Void Ray (x2)

Gold, Medium, Ray

  • Cooldown: 6 seconds
  • Multicast 2
  • Burn 4.
  • When you Shield, this gains 1 Burn for the fight.

Caltrops (x2)

Diamond, Medium, Weapon, Toy

  • When your enemy uses an item, deal 10 damage.

Spices

Diamond, Small

  • Cooldown: 8 seconds
  • Ammo Max: 1
  • Your weapons gain damage equal to your weakest weapon's damage for the fight.

Volkas Enforcer (3200 HP)


Cryomastery (Skill)

Gold Skill

  • The first 3 times you Shield each fight, Freeze 1 item for 2 seconds.

Reaching the Summit (Skill)

Gold Skill

  • When you Freeze, your items gain +2% Crit Chance for the fight.

Cryosphere

Gold, Medium, Tech

  • Cooldown: 10 seconds
  • Freeze all items other than The Core for 2 seconds.

Cryosleeve

Gold, Medium, Apparel

  • Cooldown: 3 seconds
  • Freeze this and adjacent items for 1 second.
  • When ANY item gains Freeze, Shield 75.
  • When one of your items gains Freeze, reduce the duration by half.

Stopwatch

Gold, Small, Tool, Apparel

  • Cooldown: 10 seconds
  • Freeze both players' items for 1 second.

Icebreaker

Gold, Medium, Weapon, Tool

  • Cooldown: 6 seconds
  • Deal 80 damage.
  • Remove Freeze from your items.
  • When any item gains freeze, Charge this 2 seconds.
  • When this item gains Freeze, remove Freeze from it.

Ice Pick

Diamond, Small, Weapon

  • Cooldown: 7 seconds
  • Deal 60 damage.
  • Freeze 1 item for 3 seconds.
  • When you Freeze, this gains 20 Damage for the fight.

Frost Potion

Silver, Small, Potion

  • Cooldown: 5 seconds
  • Ammo Max: 1
  • Freeze 2 small items for 2 seconds.

Icicle

Diamond, Small

  • At the start of each fight, freeze 1 item for 6 seconds.

Level 13

Death Knight Reaper (3675 HP)

Hypnotic Drain (Skill)

Diamond Skill

  • When you use a weapon with Lifesteal, Freeze a smaller item for 2 seconds.

Deadly Eye (Skill)

Diamond Skill

  • Your Weapons have +20% Crit chance.

Desperate Freeze (Skill)

Diamond Skill

  • The first time you fall below half health each fight, remove Freeze and Slow from your items and Cleanse half your Burn and Poison.

Sapphire

Gold, Small

  • Cooldown: 5 seconds
  • Freeze 1 item for 2 seconds.
  • Your other Freeze items have +1 Freeze duration.

Shadowed Cloak

Gold, Medium, Apparel

  • When you use the item to the right of this, Haste it for 3 seconds. If it is a weapon, it also gains +7 damage for the fight.

Scythe

Legendary, Medium, Weapon

  • Cooldown: 10 seconds
  • Deal damage equal to a third of your enemy’s max health.

Mortal Coil

Gold, Medium, Weapon, Tool

  • Cooldown: 8 seconds
  • Lifesteal
  • Deal 50 damage.
  • The Weapon to the left of this has lifesteal.

Runic Great Axe

Diamond, Large, Weapon

  • Cooldown: 10 seconds
  • Lifesteal
  • Deal 160 damage.
  • Your Lifesteal weapons have double damage.

Dragon (3675 HP)



Draconic Rage (Skill)

Diamond Skill

  • When you use a Medium item, one of your Burn items gains +15 burn for the fight.

Regenerative (Skill)

Gold Skill

  • You have 20 Regeneration.

Dragon Wing (x2)

Gold, Medium, Dragon

  • Cooldown: 6 seconds
  • Shield 60.
  • When you Burn, charge this 2 seconds.

Fire Claw (x2)

Gold, Medium

  • Cooldown: 6 seconds
  • Burn 9.
  • This has + Burn equal to the Burn of your non-Fire Claw items.

Dragon Heart

Legendary, Medium, Dragon

  • Cooldown: 10 seconds
  • Double the Burn of an item for the fight.
  • When you Burn or use a Dragon item, charge this 2 seconds.

Lord of the Wastes (3675 HP)

Note: The is currently disabled and has been replaced with .

Foreboding Winds (Skill)

Gold Skill

  • When any player uses an item, all items gain 2% Crit Chance the fight.

Shoe Blade

Gold, Small, Weapon, Apparel

  • Cooldown: 6 seconds
  • Crit Chance: 50%
  • Deal 60 damage.

Flamberge

Diamond, Large, Weapon

  • Cooldown: 8 seconds
  • Deal 200 damage.
  • This deals quadruple crit damage.

Pendulum

Gold, Medium, Tool

  • When you use an adjacent item, Charge the other adjacent item for 1 second and it gains 10% Crit Chance for the fight.

Magic Carpet

Gold, Medium, Vehicle, Weapon

  • Cooldown: 4 seconds
  • Crit Chance: 25%
  • Deal 20.
  • When you Crit, reduce this item's cooldown by 10% for the fight.

Myrrh

Gold, Small

  • Cooldown: 5 seconds
  • Crit Chance: 25%
  • Heal 40.

Genie Lamp (Currently Disabled, Replaced with Bar of Gold)

Diamond, Small

  • When you sell this, gain access to the genie Rit.

Veteran Octopus (8888 HP)


Hyper Focus (Skill)

Diamond Skill

  • If you have only one Medium item. its cooldown is reduced by 30%.

Arms Race (Skill)

Gold Skill

  • Your items have +2% Crit Chance for each weapon you have.

Tiny Cutlass (x8)

Gold, Small, Weapon

  • Cooldown: 5 seconds
  • Multicast 2
  • Deal 24 damage.
  • This deals double Crit damage.

Octopus

Legendary, Medium, Aquatic, Weapon, Friend

  • Cooldown: 8 seconds
  • Multicast 8
  • Deal 8 damage.

Level 15

Awakened District (4700 HP)


Prosperity (Skill)

Diamond Skill

  • Your Shield items have +Shield equal to the value of your Items.

Trickle Down Economics (Skill)

Diamond Skill

  • When you use a large item, haste an item for 4 seconds.

Toughness (Skill)

Diamond Skill

  • Your Shield items have +25 Shield.

Landscaper

Gold, Large, Property

  • Cooldown: 8 seconds
  • Shield equal to this item's value.
  • When you use another item, this gains Shield equal to the value of that item for the fight.
  • At the start of each hour, this gains +2 value.

Soul of the District

Legendary, Medium, Weapon

  • Cooldown: 12 seconds
  • Shield equal to your current Health.
  • Deal damage equal to your Shield.

Spacescraper

Gold, Large, Property

  • Cooldown: 6 seconds
  • Shield equal to 2 times the value of your items.
  • This has triple value in combat.

Balcony

Gold, Medium, Property

  • The Property to the left of this has double value in combat and has its cooldown reduced by 10%.

Lord Arken (4700 HP)


Unwavering (Skill)

Diamond Skill

  • When you use an item, Shield 40.

Thrusters (x2)

Gold, Small, Tech

  • Cooldown: 6 seconds
  • Burn both players 4.
  • Adjacent items have their cooldowns reduced by 12%.

Gatling Gun (Diamond)

Diamond, Medium, Weapon

  • Cooldown: 4 seconds
  • Deal 100 damage.
  • Reduce this item’s cooldown by 20% for the fight.

The Eclipse

Legendary, Large, Weapon, Vehicle, Tech

  • Cooldown: 15 seconds
  • Use all your other items.
  • When you use an item, deal 100 damage.
  • The first time you fall below half health each fight, use this.

Arken's Ring

Diamond, Small

  • When you sell this, recover 5 Prestige.

Gatling Gun (Gold)

Gold, Medium, Weapon

  • Cooldown: 4 seconds
  • Deal 50 damage.
  • Reduce this item’s cooldown by 10% for the fight.

Void Colossus (4700 HP)


Void Energy (Skill)

Diamond Skill

  • When you Burn, charge a Shield item 1 second.

Void Rage (Skill)

Gold Skill

  • When you burn, Haste an item for 1 second.

Ruby

Gold, Small

  • Cooldown: 9 seconds
  • Burn 9.
  • Your other Burn items have +5 Burn.

Void Ray (x2)

Gold, Medium, Ray

  • Cooldown: 6 seconds
  • Burn 4.
  • Multicast 2
  • When you Shield, this gains 1 Burn for the fight.

Eye of the Colossus

Legendary, Large, Tool

  • Cooldown: 10 seconds
  • Destroy an enemy item for the fight.
  • When you use an adjacent item, charge this 1 second.

Void Shield

Diamond, Medium

  • Cooldown: 7 seconds
  • Gain Shield equal to your enemy’s burn.
  • When your enemy uses an item, Burn 1.

Level 20

Sparring Partner (Currently Disabled)


Sparring Partner (Skill)

  • When you would die, Cleanse all Burn and Poison, double your Max Health and Heal to full. In addition, your enemy gains 1 Gold (this increases by 1 each time this occurs).
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