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TFT Set 13 Guide: How to Play Academy

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How to Play Academy — TFT Set 13: Into the Arcane

Welcome to our trait guide, where we’ll be covering the Academy trait in the new TFT Set 13: Into the Arcane. In this guide, we’ll explain how Academy works, cover the different champions, provide notable Augment choices, and cover some potential team comps.

Explore all of the new Set 13 traits here!

Set 13 Into the Arcane is here! And of course, this set had to introduce the Academy which Jayce and Heimerdinger are a part of and where they carry out their research. Their research created 3 unique items which they and their allies can use with this trait active. Let’s take a closer look at this trait and the other units that make up the Academy.

How TFT Academy Works

Academy Trait Bonus

tft set 13 academy

Champions: Lux 1g / Leona 2g / Ezreal 3g / Heimerdinger 4g / Jayce 5g

The Academy sponsors 3 items each game. Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.

  • (3) 2% Health DA; gain 1 sponsored item.
  • (4) 3% Health DA; gain 1 sponsored item.
  • (5) 4% Health DA; gain 1 sponsored item.
  • (6) 8% Health DA

First Impressions:

Academy is another trait focused on items, which the game has seen time and time again. There’s a new twist this time with “sponsored” items, and it’s a fairly fresh take on the system. It appears that sponsored items are simply copies of regular items that grant a small additional bonus.

You won’t get all three sponsored items unless you play all 5 units, which can be taxing for your board. Overall, there’s a solid amount of power in this trait, and it reduces the variance of your item drops by giving you the sponsored ones.

Academy Synergy

Here are the additional traits of the Academy champions that give the opportunity to create trait webs:

  • Lux (1G) – Sorcerer
  • Leona (2G) – Sentinel
  • Ezreal (3G) – Rebel, Artillerist
  • Heimerdinger (4G) – Visionary
  • Jayce (5G) – Form Swapper

The Academy trait has 5 units which means that 6 Academy requires a spatula to achieve. Although, you don’t get an extra item for 6 Academy so 5 will often do.
Heimerdinger is a go to carry in Academy as he launches missiles at random enemies which gives him the potential to kill an opponent’s carries. It is also very easy to splash in his secondary trait, Visionary onto the board.

TFT Academy Champions

Lux (1G) – Academy + Sorcerer

tft set 13 lux

[Link to Champion Page]

Lux grants an AP Shield to the lowest current Health ally. Lux’s next attack deals bonus (AP) bonus magic damage. This makes her a solid utility unit especially in the early game as she allows teams to stall with the shield allowing the damage dealers some extra time to get their attacks in.

Leona (2G) – Academy + Sentinel

tft set 13 leona

[Link to Champion Page]

Leona gains modified durability (AP) for 3 seconds. Afterwards, she deals magic damage to adjacent enemies. With the sentinel trait she gets additional tank stats making her a tank for Academy to easily tie in the Sentinel trait to the comp as well.

Ezreal (3G) – Academy + Rebel + Artillerist

tft set 13 ezreal

[Link to Champion Page]

Ezreal fires a shot towards his current target that deals (AD) physical damage to all enemies within 1 hex. Then, he deals (AD) physical damage to the unit in the center of the blast. If not carrying Heimerdinger, then reroll ezreal is possibly another carry of the Academy comp.

Heimerdinger (4G) – Academy + Visionary

tft set 13 heimerdinger

[Link to Champion Page]

Fires 5/5/7 missiles at random enemies that deal (AP) magic damage. Each cast fires 1 more missile than the last. This makes him a ramping carry of the comp and delay more powerful as he is able to ramp up casing more missiles each cast. He also hits random enemies so he has the option of sniping key carries on the opponent’s board. This makes Heimerdinger a strong 4 cost carry option for this comp and likely the set.

Jayce (5G) – Academy + Form Swapper

tft set 13 jayce

[Link to Champion Page]

Jayce is a Form Swapper which means he has two abilities which depend on if he is placed in the first 2 rows or back two rows.
Jayce has a passive which he summons a placeable Hextech Forge. On cast, the 3 allies closest to it gain an (AP) Shield for 4 seconds. If it’s dead, revive it with 1% Health.

His active is: Summon 2 Hexgates and knock a target into one of them, dealing (AD) physical damage and sending them flying back to their original position. While flying, they deal (AD) physical damage to all other enemies in the path.

This gives Jayce two options. He can be used as a stall unit which will likely be seen in Heimerdinger carry comps as the gates shield champions and help stall. While his active allows him to become a carry himself if you decide to carry Jayce.

Best TFT Academy Augments

In general, Augments like Crest and Crown will always be good, but there are definitely more notable ones to explore and discover. As we make our way to the PBE, we’ll be sure to test a variety of combinations and update this article with what we find.

TFT Academy Team Comps

The set has yet to even come out on PBE yet, and unfortunately, our team was unable to playtest the Set this time around. While we can’t recommend team comps at the moment, we’ll be sure to come back and update this article once we have a good feel for things.

Thanks for Reading! If you want to try and come up with your own team comps for Set 13, check out our Team Builder. For a full overview on the new set, check out our TFT Set 13 Reveal Page.

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