PalworldPatch Notes

Palworld Patch Notes Breakdown (February 6th, 2024)

Table of contents

The Latest Palworld Patch Notes

Welcome to our Palworld patch notes breakdown that was released on February 7th.

Many Palworld haters saw the game as a potential cash grab, but Pocket Pair has shown early on that they will be quickly improving the game.

We’ll be covering every major patch so be sure to come back to this same article when you’re looking for your Palworld patch notes news.

Note that there may be delays between when the Steam and Xbox patches happen but the Xbox update usually follows soon after.

Major Fixes

  • Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
  • In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
  • Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
  • Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.

All of these are great, but the major one that has been going viral in the community is the Lifmunk Effigy bug. Pocket Pair once again shows that they listen and are relatively quick to solve these problems.

Base Related

  • Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
  • Fixed an issue where no wood would drop when Pal at the base felled a tree.

Nothing too major here as these issues are pretty niche and avoidable.

Other

  • Implemented countermeasures against some cheats and exploits.

Pocket Pair’s early commitment shows some promise for the eventual implementation of PvP modes.

0