Gekko • Guide
“Monster on the loose!”
Initiator
Support
Medium
50% Utility
35% CC
15% Dmg
Use Dizzy to flash enemies at Mid.
Throw Dizzy up high and collect him from safety.
Use Dizzy to flash or detect enemies at Middle.
Bounce Dizzy off the wall and collect him from safety.
Use Dizzy to flash or detect enemies at Middle.
Bounce Dizzy off the side of the Window at Mid. If you throw it deep enough you can still collect Dizzy after all is clear.
Use Dizzy to flash enemies at Mid.
Stand on the line aim at the gap. Throw and collect Dizzy in safety.
Use Dizzy to flash enemies at Mid.
Go to the corner at Tree, aim up and jump throw. Collect Dizzy in safety.
Use Dizzy to flash or detect enemies at Tree.
Throw Dizzy up high and collect him in safety.
Use Mosh to delay a defuse on A.
Go to the corner at A Link. Aling the Dizzy icon with the window as shown and throw.
Use Mosh to delay a defuse on A.
Go to the corner box at Main. Aim as shown and throw.
Use Mosh to delay a defuse on A.
Go to the corner at Secret. Aling the Wingman icon with the roof as shown and throw.
Use Mosh to delay a defuse on A.
Go to the corner at A Main. Aling the Wingman icon with the lamp and throw.
Use Mosh to delay a defuse on A.
Go to the corner next to the pillar. Aim at the broken arch as shown and throw.
Use Mosh to delay a defuse on A.
Go to the left corner behind the box at A Main. Align the line between the Trash icon and the Dizzy icon with the scaffolding as shown and throw.
Use Mosh to delay a defuse on A.
Go to the left corner at A Link. Align the Trash icon with the window as shown and throw.
Use Mosh to delay a defuse on A.
Go to the left corner at Secret. Align the Trash icon with the leafs as shown and throw.
Use Mosh to delay a defuse on B.
Align the divider between screen two and 3 with the culomn. Aim at the corner of the roof and run a bit then throw.
Use Mosh to delay a defuse on B.
Go to the left corner at B Main. Align the Wingman icon with the corner of the wall as shown and throw.
Use Mosh to delay a defuse on B.
Go to the right corner at B Main. Align the Wingman icon with the fish on the wall as shown. Jump and throw.
Use Mosh to delay a defuse on B.
Go to the left corner at B Main. Align the Dizzy icon with the corner as shown. Jump and throw.
Use Mosh to delay a defuse on B.
Align the divider between screen 2 and 3 with the culomn. Aim in the gap between the culomn and the roof. Run and throw.
Use Mosh to force enemies out of Dugout.
Go to the corner at A Link. Align the Trash icon with the lamp and throw.
Use Mosh to force enemies out of Dugout.
Go to the corner at A Main. Align the line betwwen the Wingman icon and the Dizzy icon with the scaffolding rods as shown and throw.
Use Mosh to force enemies out of the corner.
Go to the corner at Lion. Aim at the second tip of the antenna and throw.
Note: This does not cover boxes.
Use Mosh to force enemies out of the corner and boxes.
Go to the corner at Lion. Align your HUD as shown. Throw.
Use Mosh to force enemies out of position at A corner.
Aim at the left side of the boxes as you come up on short. Run and bounce Mosh off the edge.
Use Mosh to force enemies off the Sipke.
Stand next to the wall and leave a bit of a gap. Aim at the ceiling as shown and throw. Does not have to be too precise.
Use Mosh to force enemies off the Sipke.
Stand in front of the wall at Belt. Aim as shown and throw.
Use Mosh to delay a defuse at A default.
Go to the corner at Lion. Align your HUD as shown. Throw.
Use Mosh to delay a defuse at A default.
Go to the corner at Wine. Align your HUD as shown with the top of teh line just touching the brick. Throw.