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Chamber

Chamber • Valorant

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Class
Sentinel

Sentinel

Playstyle

Entry

Difficulty

Hard

Skill Distribution

20% Utility

20% CC

60% Dmg

Trademarkc
Headhunterq
Rendezvouse
Tour de Forcex
Ability

Trademark

CC

Utility

Cost

200

Equip time

1 second

Max cast radius

12 meters

Unequip time

0.7 seconds

Deploy time

2 seconds

Proximity radius to remain active

50 meters

Search radius

10 meters

Recall duration

0.75 seconds

Windup time

0.9 seconds

Slow radius

6 meters

Slow duration

4 seconds

EQUIP a trap that scans for enemies. FIRE to place it on the ground. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that Slows players caught inside of it. The trap can be picked up to be REDEPLOYED.

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Chamber tips and tricks

Chamber has a very high skill ceiling and is mostly limited by mechanical skills such as aim and movement.

He is a very good Operator holder on defense due to his E ability allowing him to go for entry picks.

Although being a Sentinel, his kit does not add much utility for his teammates.

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