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The Bazaar Build

Kripp's Weaponized Core Dooley Build

Kripparrian
Dooley
Updated on Aug 3, 2025
Aug 3, 2025

Overview

Weaponized Core has been the foundation of multiple Dooley builds for a long time, and while it's certainly nothing flashy, it's definitely reliable.

It offers strong consistent Damage scaling that creates a smooth early to mid game transition. Additionally, with the right support, there's always a chance to take it across the finish line.

Let's dive in to one of The Bazaar's most fundamental archetypes!

Kripparrian's Video Guide

Example 10 Win Board

weaponized core dooley example board

Core Combos and Synergies

Weaponized Core

Weaponized Core is the Damage-based equivalent to Dooley's other popular choice; the Ignition Core. While their sources of offense may differ, the way they play is often the same. Both Cores offer built-in scaling, allowing them to function as the primary (or sole) win condition of the build.

In general, this is achieved by placing the fastest Small items available to the left of the Core. This puts the emphasis on Charging and scaling, versus a slower build-up across multiple items.

You can also place a fast scaleable item to the right, however, this is best achieved with an enchanted or off-Hero item (ex. Obsidian Duct Tape). Most of what exists within Dooley's own item pool simply isn't good enough to justify losing Charge speed (Flamethrower is a good exception).

As you progress throughout your run, be on the lookout for upgraded components, and don't be afraid of replacing items as you find better alternatives. Many of Dooley's items require upgrades to remain useful, so if they aren't keeping up, drop them in favor of something else.

On a similar note, always take advantage of the Machine Learning skill whenever possible. This helps you save targeted upgrades for more crucial pieces, while still ensuring your Weaponized Core scaling stays up to par.

Lastly, if your build lacks the oomph to hold up during the late game, keep your eyes peeled for pivot opportunities. One great thing about Core setups is that many of its components can still be utilized across a wide range of builds, so there's often an out if you look hard enough.

Small Weaponry

While you can utilize a number of different Weapons during the early game (including Medium-sized ones), it doesn't take long before their effectiveness dwindles. You can get away with raw Damage during the first few days, but by Day 4-5 you should be looking to keep things Small and fast.

If you're wanting to stick with more Weapons, Fang is always a solid pickup if you can find one. Many of its enchanted variants are quite good as well in the event you get a fortunate PvE drop.

As for more common components, Dinosawer is a great choice if you can enable its reduced Cooldown. Just be sure to keep your tags in mind as you swap items in and out, otherwise you may hinder your own build by mistake.

Crude Tools

Crude Tools is one of Dooley's premier items due to its unmatchable speeds. Not only does it become a fast item itself (with upgrades), but it reduces the Cooldown of your Core. However, in order to achieve this you must avoid including any other Tech item on the board.

This changes the dynamic of the run, as many of Dooley's best items are indeed Tech. So if you're building with Crude Tools in mind, this will affect which items you pick up and include.

However, playing for this game plan unlocks the extremely powerful combo of Crude Tools + 3D Printer. When combined at Diamond rarity, it will bring your Weaponized Core to its minimum one second Cooldown, creating the fastest activation loop possible.

Weaponized CoreDooley
Duct TapeDooley
Machine LearningDooley
DinosawerDooley
FangCommon
Crude ToolsDooley
3D PrinterDooley
Ignition CoreDooley
FlamethrowerDooley

Supportive Items and Skills

Speed Control

Speed is everything in The Bazaar, and thankfully Dooley has some efficient ways to gain an edge against the enemy. Plasma Grenade is one of the most reliable of them, as its Slow applies across the entire opposing board.

This is extremely powerful, especially when combined with Slow scaling items like Improvised Bludgeon and/or Makeshift Barricade. It's important to visit Curio to hopefully pick up at least one of these, as it greatly improves the impact when Plasma Grenade goes off.

Hammlet is a common inclusion alongside Plasma Grenade as it'll set off multiple Charges at once, turning Hammlet into quite the speed demon. Additionally, Power Sander fits well with the pair, providing a reliable form of Haste while its self-Slow "downside" actually becomes a benefit.

Liquid Cooled

Liquid Cooled is a premium Dooley-exclusive Freeze skill, and one of few that still exist of its kind. It's a clear advantage for sticking with a Core build, as this is the only way to gain access to its multi-Freezing abilities. If Machine Learning wasn't a good enough reason already to prioritize the Dooley skill vendor, Liquid Cooled should make it crystal clear.

Slow and Steady

Slow and Steady is a great additional means of Damage scaling and can be particularly useful if you're including multiple Weapons. This allows you to buff items on the left side of the Weaponized Core, and pairs perfectly with Plasma Grenade.

Flashy Pilot

Flashy Pilot is one of the strongest Crit skills in the game, but is only accessible IF you have a Vehicle. While this was previously a bit of a challenge, it's now very achievable with items like Dinosawer and even Thrusters.

Its board-wide Crit scaling is ridiculous, so feel free to pick it up even if you don't currently have a Vehicle. It doesn't take much to get it online, and the payoff is well worth the mild initial sacrifice.

Plasma GrenadeDooley
HammletDooley
Power SanderDooley
Liquid CooledDooley
Slow and SteadyVanessa, Dooley, Mak, Stelle
Flashy PilotVanessa, Dooley, Stelle
Improvised BludgeonCommon
Makeshift BarricadeCommon
ThrustersDooley