The Magic of Transform
Transforming adds an interesting layer to the game, particularly when taken advantage of early on. Since there's only so many Bronze and/or Silver items that exist within each size category, earlier Transforms have a smaller pool to pick from.
It's very possible to reroll items to a certain extent in hopes of landing a specific item, and if the stars align, sometimes you can just coast your way to an easy 10 win victory. In Mak's case, it's the Double Mace +
Poppy Field combo.
Spider Mace
Spider Mace is essentially Mak's very own
Power Drill. While it's limited to only Charging via Slow and Poison, only occupying a Small slot is a huge upside. Its base Damage is rather lacking, but with the right form of scaling it becomes a real powerhouse. One alone is already decent, but getting two is where it can truly transition from solid to absurdly broken.
While its Cooldown was nerfed from eight to ten seconds,
Spider Mace still has potential this generally means you just need an additional Slow/Poison proc to keep it at peak speeds.
Kripp had a Shielded enchant on one
Spider Mace, adding extra defense to the build. This is great for bolstering Mak's lower Max Health value, but isn't entirely necessary since it'll already have Lifesteal for sustain.
Poppy Field
Poppy Field is the perfect fit for
Spider Mace. Each time
Spider Mace is used, the
Poppy Field Poisons, therefore Charging the
Spider Mace. What really took this to infinite levels is having the Heavy enchantment.
A Heavy
Poppy Field with two
Spider Maces nearly creates an infinite loop on its own. All it takes is one activation for them to set off like crazy, just like we've all experienced with
Power Drill.
Not only that, but the
Poppy Field is a very reliable form of scaling, as all the Poison stacking is effectively converted into Damage for the
Spider Mace. The power level is crazy considering how little is required.
Without the enchantment it's undoubtedly slower, but in that case you can utilize your extra board space to fulfill other Slow/Poison triggers. With Reagents, this is pretty easy to achieve.
Floor Spike + Venom
Floor Spike and
Venom both fulfill similar roles as
Spider Mace, making it very easy to assemble at least a preliminary version of a
Poppy Field setup. These can also work in multiples (particularly
Floor Spike), widening the range of potential Transforms.
Mothmeal rolled into either one of these is crazy.