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The Bazaar Build
Kripp's Force Field Dooley Build
Kripparrian
Dooley
Overview
After the hotfix that removed Harmadillo, Force Field appears to be the rising meta choice for Dooley!
This strategy is versatile and adaptable to different options - in this guide we'll cover two variants that Kripparrian used.
There may be other ways to pull it off but he used either the Armored Core or Combat Core in these examples.
Kripparrian's Video Guide
Example 10 Win Board
Combat Core Variant
Armored Core Variant
Core Combos and Synergies
Force Field
The Force Field has a simple win condition, ramp up your Shields ASAP and make it swing!
It does take up a lot of space as a Large item but there are upsides and synergies you can play into (more on this in the supportive section below).
Whether you find it before or after, the Force Field is best paired with a Shield-generating Core, such as the Armored Core or Combat Core.
A Shielding Core (Armored Core or Combat Core)
Since the Force Field relies on generating a big Shield to convert into Damage, pairing it with a Core designed to do so is a must.
If you start out with an Armored Core on Day 1, you have the luxury of being able to have an early start in planning around Force Field.
However for games where you have a different starting Core and you end up finding the Force Field first, you can use the Combat Core as a way to pivot.
If you're new to Dooley, dropping your starting Core to pivot to a stronger strategy is always an option!
Armored Core
Combat Core
Duct Tape + Battery
The two other core items that you'll place adjacent to your Force Field are the Duct Tape and Battery.
Duct Tape in general, is a Dooley staple as instant item triggers are very powerful in The Bazaar.
By making your Force Field cast ASAP with the Battery to its right, you can get a lot of quick Shield ramp from the Duct Tape to the left of it.
In addition, since they will be to the right of either your Armored Core or Combat Core, they will also ramp that as well.
Duct Tape
Battery
Supportive Items and Skills
Supportive Items
As we mentioned in the intro, a big part of what makes the Force Field engine good is that you can support it with different options, making it more consistent than other builds.
Once your core Shield generation items are taken care of, you'll want to look for options that cast fast, and/or buy you time.
A good example is the Atomic Clock, which casts at 1.0 seconds (the fastest possible speed) while simultaneously disrupting your enemy.
Atomic Clock
You can also use items like Coolant, Cool LEDs, and Beta Ray to lean more into the Crowd Control aspect with Freezes and Slows that proc on their own cast but also with the Core's casts.
If you're expecting to face a lot of Burn builds, this might be a better angle since you have Coolant's cleanse effect.
Freeze/Slow Package
Supportive Skills
In a similar fashion as your supportive items, there is a wide range of skills that will empower your main engine.
The best ones will be related to Haste, Shield, crowd control, and/or synergy with Large items.
Here are some examples from Kripp's runs: