Dooley's new expansion comes with some incredibly powerful items that build into each other perfectly. This build highlights their power with
Power Drill and an assortment of large items to choose from.
Bugs:
BLU-B33TL3,
GRN-W4SP,
BLK-SP1D3R,
RED-F1R3FLY, and
YLW-M4NT1S. They haste your board, freeze & slow the enemy board, burn and poison, and they all charge each other. These 5 guys do so much on their own that they can fit in almost any Dooley build.
Bill:
Bill Dozer reduces the cooldown of all your friends and gains damage when friends activate. In the early and mid game Bill's damage can be quite significant and at times even your primary source of damage. The cooldown reduction on friends applies to all 5 of our bugs which at first glance is great, but when you factor in that they charge each other on use becomes incredible.
Drill:
With the incredible amount of ailments going out,
Power Drill can activate infinitely pretty easily.
The bugs are really the core of this build. While they may not directly deal much damage, they do all of the work in making your damage go out.
Alternative Large Items:
Bill Dozer is not required for this build, though he is a very good item to pick up early as he starts at silver tier and upgrades well into the late game with increasing cooldown reduction for friends.
Robotic Factory is incredible in this build as well. Again, since the bugs charge each other on use, multicasting them makes this build go BRRRR.
Dooltron is fantastic as well. He shields us on friend use (which is often) and hits like a truck. Don't let the 30 second cooldown scare you, in combat it becomes much much less than that as it's charged from the bugs.
Alternative Medium Items:
DJ Rob0t is great to slot in over power drill in the earlier days and when you need to fill your board out. Late game your board is often times hasted enough without him so look to replace him.








