menu
MobalyticsUse your favourite features in-game with our Desktop App
The Bazaar Build

Boundless Book Burn

Mak
Updated on Apr 4, 2025
Apr 4, 2025

Overview

Stack burn like you wouldn't believe! This build utilizes , which is probably the strongest item in the game. Our other items reduce cooldowns such that we can activate our burn item and regeneration item indefinitely.

Example Board

LibraryCard border
Philosopher's StoneCard border
PendulumCard border
LighterCard border
Secret FormulaCard border
Quill and InkCard border

reduces all our cooldowns by 2 seconds.
, if obtained early enough, will generate huge amounts of regeneration in combat. This provides the build with survivability as well as damage when used with .
charges adjacent items, which makes it possible to trigger it's adjacent items indefinitely with the help of .
is the catalyst for this build's burn damage. It is the best option because it has the shortest base cooldown of any burn item in the game (3 seconds) which we will use to get the maximum possible activations from .
is the main source of damage, providing the item to the left burn damage equivalent to 's regeneration. It has the same effect for the adjacent item on the right, except for poison instead of burn.
is not a vital part of our build but it still provides an enormous amount of poison damage from which we will be including for our burn damage anyway, so why not?

Alternative Example Board

LibraryCard border
Infinite PotionCard border
PendulumCard border
Welding HelmetCard border
Secret FormulaCard border

If the items to the left and right of the have a combined cooldown of 4 seconds, they will trigger each other indefinitely. Technically, you don't need and to achieve this, they just so happen to be the two strongest items for the build.

Two good substitutions for are () and () since they both have a base cooldown of 4 seconds. Because they do not match 's base cooldown of 3 seconds, they will not trigger indefinitely. You can get around this problem by using instead of , which has a base cooldown of 4 seconds. It is weaker but it makes this build possible.

Alternatively, if you can reduce the base cooldown of by 20% (1 second off), that will be enough to go infinite with or . This can be achieved with and , which can be obtained as loot from certain enemies or bought from Curio.

The Main Engine (Necessary Core)

In order to infinitely trigger our burn item and regeneration item, we need to utilize the flat cooldown reduction from and pair it with the charge from . Diamond reduces all our cooldowns by a whole two seconds. This means has a cooldown of 3 seconds and has a cooldown of 1 second. Diamond charges the item to the left by two seconds after using the item on the right and vice-versa.

One second after combat starts, will trigger and activate , which will charge by 2 seconds. 1 second passed + 2 seconds charged = 3 seconds, which is the cooldown of our , which means will activate again. When it does, it triggers again, charging our enough to trigger two times, which means our is charged by 4 more seconds, causing an infinite loop of charges. This means that the only things slowing this build down is the initial startup of 1 second and the game's animations.

LibraryMak
PendulumMak

Supportive Items and Skills

is a good item to buy so you can start combat with higher regeneration.
boosts the regeneration of our Philosopher's Stone when we burn.
adds half our burn to our regeneration.
makes it so we crit more often.
adds poison to our burn, and takes half that poison and adds it to our regeneration.


Sifting PanMak
Vital RenewalMak
Moth to a FlameVanessa, Jules, Mak
Tracer FireVanessa, Dooley, Jules, Stelle, Mak
Toxic FlameVanessa, Dooley, Mak
Venomous VitalityVanessa, Mak
Advertisement
Remove Ads
Remove all adsSay goodbye to ads, support our team, see exclusive sneak peeks, and get a shiny new Discord role.