Stack burn like you wouldn't believe! This build utilizes Secret Formula, which is probably the strongest
Mak item in the game. Our other items reduce cooldowns such that we can activate our burn item and regeneration item indefinitely.
Overview
Example Board












• Library reduces all our cooldowns by 2 seconds.
• Philosopher's Stone, if obtained early enough, will generate huge amounts of regeneration in combat. This provides the build with survivability as well as damage when used with
Secret Formula.
• Pendulum charges adjacent items, which makes it possible to trigger it's adjacent items indefinitely with the help of
Library.
• Lighter is the catalyst for this build's burn damage. It is the best option because it has the shortest base cooldown of any burn item in the game (3 seconds) which we will use to get the maximum possible activations from
Pendulum.
• Secret Formula is the main source of damage, providing the item to the left burn damage equivalent to
Mak's regeneration. It has the same effect for the adjacent item on the right, except for poison instead of burn.
• Quill and Ink is not a vital part of our build but it still provides an enormous amount of poison damage from
Secret Formula which we will be including for our burn damage anyway, so why not?
Alternative Example Board










If the items to the left and right of the Pendulum have a combined cooldown of 4 seconds, they will trigger each other indefinitely. Technically, you don't need
Lighter and
Philosopher's Stone to achieve this, they just so happen to be the two strongest items for the build.
Two good substitutions for Lighter are
Steam Ladle (
Pygmalien) and
Welding Helmet (
Dooley) since they both have a base cooldown of 4 seconds. Because they do not match
Lighter's base cooldown of 3 seconds, they will not trigger indefinitely. You can get around this problem by using
Infinite Potion instead of
Philosopher's Stone, which has a base cooldown of 4 seconds. It is weaker but it makes this build possible.
Alternatively, if you can reduce the base cooldown of Philosopher's Stone by 20% (1 second off), that will be enough to go infinite with
Steam Ladle or
Welding Helmet. This can be achieved with
Insect Wing and
Feather, which can be obtained as loot from certain enemies or bought from Curio.
The Main Engine (Necessary Core)
In order to infinitely trigger our burn item and regeneration item, we need to utilize the flat cooldown reduction from Library and pair it with the charge from
Pendulum. Diamond
Library reduces all our cooldowns by a whole two seconds. This means
Philosopher's Stone has a cooldown of 3 seconds and
Lighter has a cooldown of 1 second. Diamond
Pendulum charges the item to the left by two seconds after using the item on the right and vice-versa.
One second after combat starts, Lighter will trigger and activate
Pendulum, which will charge
Philosopher's Stone by 2 seconds. 1 second passed + 2 seconds charged = 3 seconds, which is the cooldown of our
Philosopher's Stone, which means
Philosopher's Stone will activate again. When it does, it triggers
Pendulum again, charging our
Lighter enough to trigger two times, which means our
Philosopher's Stone is charged by 4 more seconds, causing an infinite loop of charges. This means that the only things slowing this build down is the initial startup of 1 second and the game's animations.


Supportive Items and Skills
• Sifting Pan is a good item to buy so you can start combat with higher regeneration.
• Vital Renewal boosts the regeneration of our Philosopher's Stone when we burn.
• Moth to a Flame adds half our burn to our regeneration.
• Tracer Fire makes it so we crit more often.
• Toxic Flame adds poison to our burn, and
Venomous Vitality takes half that poison and adds it to our regeneration.





