Starting Off Strong
First let's address the elephant in the room. Half of the build displayed above is by no means optimal, in fact, it's literally just mean't to fill the board.
Additionally, the final board is very different from the build which led the run, and so I think it's only fair to explore its roots.
However, considering the build includes some worthless items and still got the job done should speak for itself.
Magic Carpet
Magic Carpet deals a respectable amount of Damage for its Cooldown and size. It almost feels like a variant of
Atlatl, except with a higher floor and lower ceiling, which is more than good enough early on.
While getting a reliable Crit Chance can be challenging for some Heroes, for Mak it comes naturally. Considering that many of his items literally have 100% Crit tacked onto them, it's not hard to get
Magic Carpet to a very low Cooldown. Kripp assembled an early combo that fulfilled this perfectly.
Boiling Flask + Bottled Lightning
Boiling Flask is an exceptionally strong item for many Potion builds, but alongside
Bottled Lightning it became the perfect enabler for the
Magic Carpet. What made it even better was getting a second
Bottled Lightning after transforming a Reagent, creating a bursty Multicasting Crit machine.
The front-loaded Damage was certainly a good starting point, but it also immediately reduces the
Magic Carpet's Cooldown by four seconds. This combo kicked it into gear, acting as a one-two punch with
Magic Carpet as the cleanup.
Mortar & Pestle helped add some sustain and scaling when needed.
Bottled Explosion
Bottled Explosion eventually become the superior Weapon of choice. Its Damage scaling absolutely goes through the roof with just a little bit of help from skills. What's important is ensuring you have the Ammo support and
Boiling Flask for the Multicast, alongside some form of sustain via Lifesteal or Healing.