ANYONE CAN COOK
Overview
Jules has extremely high burn scaling, and
Mak levels of regen, enabled by a her wide variety of food options. The core of this build is
Microwave and
Rice or
Feast, but there is a lot of flexibility and even late game pivot potential with
Grill or
Jumbo Wok
Early and Mid Game Plan - Meal Prep
Early game is arguably the most important for Jules. The entirety of our engine can be obtained as early as day 1, so choosing encounters wisely is important. I tend to prioritize: Mittel (Med Items) -> Kina (non-Weapons) -> Lost Crate (Pick the Med Item). These encounters will help us roll into
Microwave and
Rice
From here we want to prioritize getting the small items that make our build function,
Scorchpepper being the 1st target. Don't be afraid to experiment with any burn or haste foods, most of them work passably well with
Microwave's Haste.
It is also important to have a good flow of gold through income or encounters. If you have the core engine running you can survive most difficult encounters to help gather gold. Saving our gold for key re-rolls or pivot buys is very important.
Mid and Late Game - Hell's Kitchen
By the time you are hitting Level 9 you should be comfortably steam rolling most encounters. Taking the Chef Brolin option at level 9 is imperative, making sure to add another heat slot. Our main goal now is to focus getting Diamond Microwave, and taking any opportunity to gather more skills. This build is not reliant on any skills, but any burn or regen skills certainly make things more comfortable.
Keep an eye out for key pivot targets:
Feast is our primary pivot tool, replacing
Rice
Grill can replace microwave and be used to high effect with low cooldown food
This Build can struggle against high damage Weapon builds, such as Crit
Vanessa or Squares
Pygmalien, due to regen being our primary sustain. When possible enchanting our core engine with Shielded can help bridge those gaps.

















