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Champion cost 4
Classical
Classical
Frontman
Frontman

Thresh

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Unlock Condition

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Have enemies spend X seconds Captivated by Classical.

Ability

Dark Passage (Reprise)

Passive: Periodically Captivate the farthest enemy who isn’t already Captivated. Active: Heal, then drain max Health from nearby enemies over time. While draining, gain Durability. Captivated enemies grant bonuses to Classical champions.

Thresh Stats

Mana

40 / 100

Thresh Synergies

ClassicalClassical

Classical champions Captivate enemies in unique ways. They gain Damage Amp, increased by X every X seconds an enemy is Captivated.

2

DA; the Captivated deal X% reduced damage.

4

DA; the Captivated throw roses on death, healing a Classical champion for X%

6

DA; the Captivated have a X% chance to join your bench on death.

FrontmanFrontman

Your team gains Health. Frontmen gain more, which increases after the first time they cast.

2

Health, increased to X Health

4

Health, increased to X Health

6

Health, increased to X Health

Popular Thresh team comps