Portals
If you’re wondering “what is TFT Portals mechanic about?” you’ve come to the right place. Instead of the past opening carousel, there will instead be three portals on the floor. These portals correspond to a special rule that can be added to the game.Portal
Portal Description
![3 Champions](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/champ1.png?v=5)
Start the game with 3 random Tier 1 champions.
![3-Cost Champion](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/champ1.png?v=5)
Start the game with a random Tier 3 champion.
![Artifact Anvil](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Start with an Artifact Anvil that lets you choose from powerful items with unique effects.
![Ascending Augments](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
Augments this game will be silver, gold, then prismatic tier.
![Augment Payout](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/coins1.png?v=5)
Every time you select an augment, gain 3 gold.
![Champion Conference](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/champ1.png?v=5)
Every stage, get a champion that fits your team.
![Champion Delivery](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/champ1.png?v=5)
Twice per stage, gain a high cost champion. The cost increases with game time.
![Charms Fest](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
Charms cost 50% less this game.
![Completed Anvil](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Gain 1 completed item anvil at the start of the game.
![Component Anvils](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Gain 2 Item Component Anvils at the start of the game.
![Crab Rave](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/coins1.png?v=5)
Dancing Crabs replace PvE encounters and drop bonus loot, but crabs on Stage 5+ are EXTREMELY DANGEROUS. Grants loot every other stage in Hyper Roll.
![Decrescendo](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
Augments this game will be prismatic, gold, then silver tier.
![Duplicator Start](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/champ1.png?v=5)
Start the game with a Champion Duplicator.
![Golden Gala](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
All augments this game will be gold tier.
![Gold Opener](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
The first augment this game will be gold tier.
![Item Payout](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/coins1.png?v=5)
Every time you build an item, gain 2 gold.
![Larger Legends](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
All players start with 115 health instead of 100.
![Lethal Legends](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/combat1.png?v=5)
Deal +1 damage to the enemy after winning combat.
![Loaded Carousels](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Each champion on a component carousel has 2 components on them instead of 1.
![Loaded Carousels](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Champions on the carousel hold 2 items instead of 1.
![Loot Subscription](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/coins1.png?v=5)
Every stage, all players gain the same random loot from a highly varied pool.
![Max Interest](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/coins1.png?v=5)
Maximum interest is increased to 7 gold.
![Overachievers](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
Powerful Charms may appear earlier in the game.
![Player Health Decrease](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Start with 85 player health.
![Pot of Gold](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/coins1.png?v=5)
At stage 6-1, all living players split a pot of 120 gold.
![Prismatic Party](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
All augments this game will be prismatic tier.
![Prismatic Prelude](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
The first augment this game will be prismatic tier.
![Radiant Blessing](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
At 40 player health, receive a blessing that contains powerful loot. This occurs at 10 player health in Hyper Roll
![Radiant Item](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Select 1 of 5 Radiant items at the start of the game. Radiant items are powerful versions of core items.
![Scuttle Puddle](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
PVE enemies are replaced by crabs that drop bonus loot!
![Silver Symphony](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/augmentcards1.png?v=5)
All augments this game will be silver tier.
![Spatula](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Start with a Spatula.
![Spatula](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Start with a Spatula.
![Support Anvil](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Gain 1 Support anvil at the start of the game. Support items provide auras that strengthen your team.
![Support Anvil](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Start with 1 Support item anvil.
![Tactician’s Crown](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Start with a Tactician’s Crown (gain +1 team size).
![Tome of Traits](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
Gain 1 Tome of Traits at the start of the game that lets you pick 1 of 4 Emblems.
![Trainer Golems](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Start with a Golem with 3 permanently attached emblems.
![Trainer Sentinels](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/combat1.png?v=5)
Start with a Training Sentinel with 3 permanently attached trait emblems. The Sentinel will wear and benefit from their attached Emblems and Support Items.
![Training Dummy](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/combat1.png?v=5)
Start the game with a training dummy.
![Treasure Armory](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/item1.png?v=5)
On stage 4-7, choose a 5-piece package of powerful loot. This occurs on Stage 8-1 in Hyper Roll.
![Treasure Armory](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
On stage 4-7, choose a 5-piece package of powerful loot.
![Treasure Golems](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/spatula1.png?v=5)
Start with a Golem permanently equipped with an Unstable Treasure Chest. On Stage 3-5, the Golem equips another one.
![Unit Accelerator](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/combat1.png?v=5)
All units gain bonus movement speed and +10% Attack Speed.
![Vendor Sentinels](https://cdn.mobalytics.gg/assets/tft/images/portals/set12/combat1.png?v=5)
Start with a Vendor Sentinel with 2 permanently attached Support items. The Sentinel will wear and benefit from their attached Emblems and Support Items.