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TFT Charms

Be the first to check new powerful mechanic added in TFT Set 12! Explore list of all charms today to have an edge on your opponents.
Charms
Description
Cost
AftershockAftershock
Next combat: After 10 seconds, stun all enemies for 1.5 seconds.
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All FivesAll Fives
Reroll your shop with all 5 cost units.
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All FoursAll Fours
Reroll your shop with all 4 costs.
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All ThreesAll Threes
Reroll your shop with all 3 costs.
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All TwosAll Twos
Reroll your shop with all 2 costs.
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Animate BenchAnimate Bench
Next combat: Every 6 seconds, a unit joins combat from the bench.
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Animate ShopAnimate Shop
For 20 seconds, your shop refreshes for free every 3 seconds.
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ArtifactinateArtifactinate
4 random items become Artifacts for 1 round.
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AssassinAssassin
Combat start: Your highest AD unit jumps to the enemy backline.
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AssemblyAssembly
Gain a copy of each 1-cost champion.
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BarrierBarrier
Your team gains 1000 Shield, decaying over 5 seconds.
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Big Surprise!Big Surprise!
Next combat: 2 units with no items gain a Suspicious Trenchcoat.
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Bunch-o'-BeltsBunch-o'-Belts
Next combat: Your units gain 6 non-removable Giant's Belts.
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Busy BeesBusy Bees
Your Bees have + 20% Attack Speed this round.
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Comfort FoodComfort Food
Gain 1 HP. If you lose the next player combat, gain 2 more.
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Conjure AnvilConjure Anvil
Gain a component Anvil.
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Conjure ArtifactConjure Artifact
Gain an Artifact anvil.
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Conjure EmblemConjure Emblem
Gain a random Emblem.
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Conjure Frying PanConjure Frying Pan
Gain a Frying Pan.
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Conjure SpatulaConjure Spatula
Gain a Spatula.
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CopycatCopycat
Get a 1 star copy of the first enemy unit to die next combat.
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CounterspellCounterspell
Next combat: Mana Reave all enemies.
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Desperate PleaDesperate Plea
Next combat: Reduce incoming player damage by 80%.
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Die RollDie Roll
Roll a die. Gain gold equal to the result.
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Dress DownDress Down
Next combat: 30% Shred and Sunder all enemies for 15 seconds.
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EarthquakeEarthquake
At the start of combat, stun all enemies for 2 seconds.
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Eldritch HungerEldritch Hunger
Next Combat: Your Eldritch God gains 10% attack speed and 10% health on takedown.
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EnhanceEnhance
Reroll your current Shop with champions 1 cost higher.
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FreerollerFreeroller
Gain 2 free rerolls.
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Frosty FortitudeFrosty Fortitude
Next Combat: Winter ice statues gain 40% additional health.
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Golden DummyGolden Dummy
Gain a dummy for 1 round. Your dummies drop gold as they take damage.
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Guild of ThievesGuild of Thieves
Gain 3 temporary Thieves Gloves for 1 round.
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HexplosionHexplosion
Next combat: The first unit to die explodes, dealing 600 magic damage.
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Hocus PocusHocus Pocus
Next Combat: Witches gain 25 Ability Power.
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HugifyHugify
Next combat: Your highest HP unit grows, gaining 500 HP.
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InflictionInfliction
Next combat: Chill, Burn, Shred, and Sunder enemies for 8 seconds.
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Ironclad SpiritIronclad Spirit
Next combat: Your team gains 30 Armor.
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JudgementJudgement
Next combat: If you win, gain 8 gold; if you lose, gain 12 XP.
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Late BloomerLate Bloomer
Gain a permanent 3-star 1-cost champion and a Magnetic Remover.
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LeadershipLeadership
A random unit with 3 items equipped gains 300 HP permanently.
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Lightning StrikeLightning Strike
At the start of combat, deal 10% max Health true damage to all enemies.
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Magic MirrorMagic Mirror
Gain a 1 star copy of a random unit you fielded last combat.
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Magnum OpusMagnum Opus
Lose 66 player health. Gain a permanent 3-star 5-cost.
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Major GambitMajor Gambit
If you win the next player combat, gain 10g.
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Major MimicryMajor Mimicry
Gain a Champion Duplicator.
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Major WishMajor Wish
Gain a random effect.
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Meteor StormMeteor Storm
Next combat: Combat start: Burn and deal 30% max Health magic damage to 4 enemies.
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Minor GambitMinor Gambit
If you win your next player combat, gain 2g.
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Minor MimicryMinor Mimicry
Gain a Lesser Champion Duplicator.
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Minor WishMinor Wish
Gain a random minor effect.
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Moonlight RitualMoonlight Ritual
Next combat: A random 1 or 2 cost champion stars up.
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Mystic SpiritMystic Spirit
Next combat: Your team gains 30 Magic Resist.
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Phantom ClawPhantom Claw
Gain 1 Temporary Dragon’s Claws for 1 round.
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Phantom EmblemPhantom Emblem
Gain a temporary emblem of your most active trait for 1 round.
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Phantom GlovesPhantom Gloves
Gain a temporary Artifact for 1 round.
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Phantom GlovesPhantom Gloves
Gain a temporary Thief’s Gloves for 1 round.
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Phantom VestPhantom Vest
Gain a temporary Bramble Vest for 1 round.
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Piece of CakePiece of Cake
Gain a few points of Sugarcraft progress.
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Portal HoppingPortal Hopping
Gain a random Portal Champion.
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PyromaniaPyromania
Gain 8 Pyro infernal cinders.
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Queen's GambitQueen's Gambit
Next combat: If you win, gain a copy of your highest cost Faerie.
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QuickeningQuickening
Next combat: Chrono champions gain +30% attack speed after countdown.
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RadiantizeRadiantize
One random equipped item becomes Radiant for 1 round.
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ReaperReaper
Next combat: Your units execute enemies that fall below 200 Health
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Rite of SpeedRite of Speed
Your team gain 10% AS for 1 round.
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SalvagerSalvager
Any units you bench this turn have items removed and broken apart.
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ScrappyScrappy
Next combat: 2 champions without items gain a temporary full item.
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ShivinateShivinate
Next combat: All your items transform into Statikk Shiv.
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Silver GuardSilver Guard
Your units are immune to CC for the first 8 seconds next player combat.
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Sinister DealSinister Deal
Lose 1 HP. Gain 2 Gold.
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Sinister ShopSinister Shop
Lose 4 HP. Gain 6 Rerolls
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SpitfireSpitfire
Next combat: Dragon attacks deal an extra 1% max Health true damage.
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Starless ShieldStarless Shield
Next combat: Grant 300 Shield to your 1-star champions.
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Sticky FingersSticky Fingers
Next combat: copy a component from the 1st enemy your team kills.
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Summon DragonSummon Dragon
Summon a 3200 Health Dragon for 1 round.
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Summon GolemSummon Golem
Summon a large Golem equipped with defensive items for 1 round
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Summon VoidlingSummon Voidling
Gain a Voidling for 1 round.
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Sunfire SorcerySunfire Sorcery
At the start of combat, burn and wound enemies for 10 seconds.
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Supreme ArcanaSupreme Arcana
Your High Arcana champion gains additional damage & defenses for 1 round.
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Surprise!Surprise!
Next combat: 1 unit without items gains a Suspicious Trenchcoat.
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The ChariotThe Chariot
This round, rerolls cost you 1 gold and buying XP costs you 3 gold.
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The CountThe Count
Reroll your shop with a 1, 2, 3, 4 and 5 cost unit.
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The EmperorThe Emperor
Next combat: Xerath gains 20% damage amp and his allies gain 10%.
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The LoversThe Lovers
Gain a 5-cost champion and a 2* 2-cost champion that share traits.
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The MoonThe Moon
Increase your odds of hitting a 5-cost by 4%.
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The StarThe Star
Next combat: 1-stars star up. Their allies gain 200 Shield and 20 ability power.
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The SunThe Sun
Gain a Support anvil and an Artifact anvil.
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The TowerThe Tower
Next combat: Gain a Lightning Dummy that strikes nearby enemies.
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The WorldThe World
Gain a copy of every 4-cost champion.
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TinkerTinker
Gain a Reforger and a Remover.
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Treasure HunterTreasure Hunter
Next combat: 1 unit without items gains an Unstable Treasure Chest.
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Treasure PartyTreasure Party
Next combat: 1 units without items gains 2 Unstable Treasure Chest.
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TremorsTremors
Combat start and every 8 seconds, stun all enemies for 1.25 seconds
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Ultra AscensionUltra Ascension
At 25 seconds, your team gains 300% damage amp.
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Yordle SpiritYordle Spirit
Next combat: Units have a 99% chance to dodge attacks for 4 seconds.
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