You've traveled back in time to look at a champ from an old Set
Recommended Items
Hand of Justice
20%
15
Edge of Night
10%
20
Guinsoo's Rageblade
10
10%
Ability
Naafiri eviscerates the current target, dealing physical damage.
Darkin Dagger: Gain 15% Omnivamp. After casting, 2/3/4 packmates attack the first enemy hit.
Omnivamp: Heal for percentage of damage dealt
Eviscerate Damage:
145/155/165%
Naafiri Stats
Health
750 / 1350 / 2430
Damage
60 / 90 / 135
DPS
45 / 68 / 101
MR
40
Armor
40
Speed
0.75
Mana
0 / 50
Range
Naafiri Synergies
Darkin
(1) Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power. (2) Weapon powers become 50% stronger
Weapon powers are described in each Darkin's Ability tooltip.
1
Bonus Effect
2
Bonus Effect
Shurima
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
2
The strongest Shuriman ascends
4
All Shurimans Ascend. +30% Ascension bonus
6
Instead, Ascend at combat start. +60% Ascension bonus
9
Ascend twice, at combat start and after 8 seconds. +111% Ascension bonus