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You've traveled back in time to look at a champ from an old Set

Champion cost 2
Darkin
Darkin
Shurima
Shurima
Challenger
Challenger
s

Naafiri

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Ability

Eviscerate

Eviscerate

Naafiri eviscerates the current target, dealing physical damage.

Darkin Dagger: Gain 15% Omnivamp. After casting, 2/3/4 packmates attack the first enemy hit.

Omnivamp: Heal for percentage of damage dealt

Eviscerate Damage:

145/155/165%

Naafiri Stats

Health

750 / 1350 / 2430

Damage

60 / 90 / 135

DPS

45 / 68 / 101

MR

40

Armor

40

Speed

0.75

Mana

0 / 50

Range

Naafiri Synergies

DarkinDarkin

(1) Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power. (2) Weapon powers become 50% stronger

Weapon powers are described in each Darkin's Ability tooltip.

1

Bonus Effect

2

Bonus Effect

ShurimaShurima

Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.

2

The strongest Shuriman ascends

4

All Shurimans Ascend. +30% Ascension bonus

6

Instead, Ascend at combat start. +60% Ascension bonus

9

Ascend twice, at combat start and after 8 seconds. +111% Ascension bonus

ChallengerChallenger

Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.

2

30%

4

60%

6

95%

8

140%

Popular Naafiri team comps