The first of many Slay the Spire 2 Beta patches is here! Lots of cards have been changed - mostly nerfs - the the overall intention to reduce power levels and specifically the ease of infinites. Here's a list of all the changes in this patch.

The first of many Slay the Spire 2 Beta patches is here! Lots of cards have been changed - mostly nerfs - the the overall intention to reduce power levels and specifically the ease of infinites. Here's a list of all the changes in this patch.

Dominate card:
Expect a Fight card:
Spite card:
Stoke card:
Break card:
Cinder card: Damage increased from 17(22) -> 18(24)
Fight Me! card: self-Strength gain from 2(3) -> 3(4)
Hemokinesis card: Damage increased from 14(19) -> 15(20)
Tremble card: Vulnerable increased from 2(3) -> 3(4)
Forgotten Ritual card: now Exhausts
Prepared card into Prepare:
Grand Finale card: Damage increased from 50(60) -> 60(75)
Skewer card: Damage increased from 7(10) -> 8(11)
Anticipate card: Dexterity decreased from 3(5) -> 2(3)
Corrosive Wave card: Poison decreased from 3(4) -> 2(3)
Flick-Flack card: Damage decreased from 7(9) -> 6(8)
Pinpoint: Damage decreased from 17(22) -> 15(19)
Untouchable card: Block gain decreased from 9(12) -> 7(9)
Glow card:
BEGONE! card:
Minion Dive Bomb."
Minion Strike instead of
Minion Dive Bomb
CHARGE!! card:
Minion Strike."
Minion Dive Bomb cards instead of
Minion Strike cards
Bundle of Joy card: Energy cost lowered from 2 -> 1
Collision Course card: Damage increased from 9(12) -> 11(15)
Gather Light card: Block increased from 7(10) -> 8(11)
Heirloom Hammer card: Damage increased from 17(22) -> 20(25)
I Am Invincible card: Block increased from 9(12) -> 10(13)
Kingly Kick card: Damage increased from 24(30) -> 27(35)
Kingly Punch card:
Minion Dive Bomb card: Energy cost decreased from 1 -> 0
Parry card: Block increased from 6(9) -> 8(11)
Patter card: Block increased from 8(10) -> 9(11)
Solar Strike card: damage increased from 8(9) -> 9(10)
Spoils of Battle card: Forge increased from 10(15) -> 12(17)
Wrought in War card: Forge increased from 5(7) -> 7(9)
Alignment card: Star cost increased from 2 -> 3
Minion Strike card: Damage decreased from 7(10) -> 6(9)
Void Form card:
Defy card:
Grave Warden card:
Danse Macabre card: Block increased from 3(4) -> 4(6)
Debilitate card: Damage increased from 7(9) -> 10(12)
Sculpting Strike card: Damage increased from 8(11) -> 9(12)
Banshee's Cry card:
Borrowed Time card:
Capture Spirit card:
Dirge card: now Exhausts
Seance card:
Rocket Punch card: cost reduction effect now lasts until it is played, instead of just until the end of the turnNerfed
Hotfix card:
Discovery card:
Hidden Gem card:
Production card:
Seeker Strike card: Damage increased from 6(9) -> 9(12)
Eternal Armor card: Plating increased from 7(9) -> 9(12)
Bowler Hatler and
Amethyst Aubergine) no longer appear at the Merchant