The Saboteur is one of 3 Ascendancy Class options for the Shadow.


150% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect
Cannot be Blinded
Blind Enemies on Hit
15% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
30% less Damage with Triggered Spells
Triggers Level 20 Summon Triggerbots when Allocated
50% increased Cooldown Recovery Rate
Nearby Enemies have 10% reduced Cooldown Recovery Rate
Hits have 30% chance to deal 50% more Area Damage
30% chance to take 50% less Area Damage from Hits
Projectiles have 50% chance to Return to you
Projectiles are fired in random directions
Damage with Hits is Unlucky
Your Critical Strike Chance is Lucky
Damage of Enemies Hitting you is Unlucky
Explore our Saboteur Builds!