The Assassin is one of 3 Ascendancy Class options for the Shadow.


Poison you inflict with Critical Strikes deals 20% more Damage
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
All Damage from Hits can Poison
100% more Critical Strike Chance against Enemies that are not on Low Life
+100% to Critical Strike Multiplier against Enemies that are on Low Life
Critical Strikes have Culling Strike
100% more Critical Strike Chance against Enemies that are on Low Life
+100% to Critical Strike Multiplier against Enemies that are not on Low Life
Critical Strikes have Culling Strike
Damage cannot be Reflected
35% less Damage taken while there are at least two Rare or Unique Enemies nearby
25% more Damage while there is at most one Rare or Unique Enemy nearby
30% chance to gain a Power Charge on Non-Critical Strike
15% chance to gain a Power Charge on Critical Strike
+1 to Maximum Power Charges
Trigger Level 30 Assassin's Mark on Attack Critical Strike against
a Rare or Unique Enemy and you have no Mark
Mark Skills Cost no Mana
Marked Enemy cannot Evade Attacks
Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon
100% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive
Gain Elusive on Critical Strike
40% of Physical Damage taken Recouped as Life
Unaffected by Damaging Ailments
Explore our Assassin Builds!