menu
MobalyticsUse your favourite features in-game with our Desktop App
PoE Guide

PoE Slayer Ascendancy Class: Tree & Passives

Classes
Updated on Feb 24, 2026
Feb 24, 2026

Overview

The Slayer is one of 3 Ascendancy Class options for the Duelist.


Slayer Passives

Small Passives

  • 10% increased Area of Effect, 10% increased Attack Damage
  • 5% increased Attack Speed, 10% increased Attack Damage
  • 15% increased Critical Strike Chance, 10% increased Attack Damage
  • 15% increased Frenzy Charge Duration, 15% increased Endurance Charge Duration, 10% increased Attack Damage
  • 0.4% of Attack Damage Leeched as Life, 10% increased Attack Damage

Bane of Legends

20% more Damage with Hits and Ailments against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage

Headsman (requires Bane of Legends)

Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills

Brutal Fervour

Life Leech effects are not removed when Unreserved Life is Filled
10% reduced Damage taken while Leeching
100% increased Maximum Recovery per Life Leech

Endless Hunger (requires Brutal Fervour)

20% of Overkill Damage is Leeched as Life
You are Unaffected by Bleeding while Leeching
Cannot be Stunned while Leeching
20% increased Attack Speed while Leeching

Overwhelm

Base Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier

Impact

5% increased Area of Effect per Enemy killed recently, up to 50%
+0.4 metres to Melee Strike Range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity

Masterful Form

Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to Maximum Frenzy Charges