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PoE Guide

PoE Juggernaut Ascendancy Class: Tree & Passives

Classes
Updated on Feb 23, 2026
Feb 23, 2026

Overview

The Juggernaut is one of 3 Ascendancy Class options for the Marauder.


Juggernaut Passives

Small Passives

  • 15% increased Armour, 5% increased Attack Speed
  • 15% increased Armour, +11% to Chaos Resistance
  • 15% increased Armour, 15% increased Endurance Charge Duration
  • 15% increased Armour, Regenerate 0.5% of Life per second
  • 15% increased Armour, 4% increased Movement Speed
  • 15% increased Armour, 20% increased Stun Duration on Enemies

Unstoppable

Action Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
10% increased Movement Speed
Cannot be Stunned

Undeniable

+500 to Accuracy Rating
1% increased Attack Speed per 150 Accuracy Rating
Gain Accuracy Rating equal to twice your Strength

Unbreakable

Armour from Equipped Body Armour is doubled
15% of Armour also applies to Chaos Damage taken from Hits

Untiring

1.5% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
40% increased Life Regeneration rate

Unflinching

30% chance to gain an Endurance Charge when you are Hit
+1 to Maximum Endurance Charges
25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently

Unyielding (requires Unflinching)

8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge

Unrelenting (requires Unflinching)

1% additional Physical Damage Reduction per Endurance Charge
1% additional Elemental Damage Reduction per Endurance Charge