- The Cannons, Ready! Notable Passive Skill now also provides +1 to maximum number of Summoned Totems.
- The Right Where we Want Them Notable Passive Skill now also grants Projectile Damage builds Pin.
- The Polish That Gear Notable Passive Skill now provides Gain Deflection Rating equal to 20% of Armour, and no longer grants Gain 100% of Armour as extra Stun Threshold.
- The Suppressing Fire Notable Passive Skill now provides 40% more Immobilisation buildup instead of Projectile Damage builds Pin.
- The Supporting Fire Skill granted by the Unleash Hell! Notable Passive Skill no longer grants Minions from this Skill have 1% increased Accuracy Rating per 3 of your Dexterity. Instead, Minions from this Skill now have 1% increased Area of Effect per 3 of your Dexterity. The Death from Above command for Supporting Fire now deals approximately 3 times more Damage at all Gem levels.
- The Whoever Pays Best Notable Passive Skill now provides "There is no Limit on the number of Banners you can place" and Banners gain 5 Glory per Second, instead of "Can Place Multiple Banners".
- Added a new Strategic Embankments Notable Passive Skill, which requires Cannons, Ready! This causes your Totems to grant Embankment Auras to players when placed, which grant a different effect depending on the variety of totem:
- Ancestral Warrior Totem grants 40% increased Glory Generation.
- Artillery Ballista grants 40% increased Immobilisation Buildup.
- Dark Effigy grants 40% increased Damage over Time.
- Mortar Cannon grants 15% of Damage Gained as extra Fire.
- Siege Ballista grants 50% increased Damage against Immobilised Enemies.
- Shockwave Totem grants 30% increased Area of Effect.
PoE 2 Tactician Ascendancy Class: Passive Tree & Nodes
Tactician Update 0.3 Patch Notes
Tactician Ascendancy Nodes
Click to enlarge

Small Passives
- 8% increased Spirit
- 20% increased Presence Area of Effect
- Banner Skills have 20% increased Area of Effect
- 20% increased Pin Buildup
- 15% increased Armour and Evasion Rating
- Minions deal 20% increased Damage
- 20% increased Totem Damage
Notables
A Solid Plan
Persistent Buffs have 50% Less Reservation
Watch How I Do It ( <- A Solid Plan )
Allies in your Presence gain Added Attack Damage equal to a 25% of your main hand Weapon's Damage.
Whoever Pays Best ( <- A Solid Plan )
Can place multiple Banners
Suppressing Fire
Projectile Damage builds Pin
Right Where We Want Them ( <- Suppressing Fire )
Pinned enemies cannot perform actions
Polish That Gear
Gain 100% of Armour as extra Stun Threshold
Gain 100% of Evasion Rating as extra Ailment Threshold
Stay Light, Use Cover ( <- Polish That Gear )
Defends with 200% of Armour
Enemies have an Accuracy Penalty against you based on Distance
Maximum Evade Chance is 50%
Maximum Physical Damage Reduction is 50%
Cannons, Ready!
Totems have 30% more Skill Speed
Totems only use skills when you fire an Attack Projectile
Unleash Hell!
Grants Skill: Supporting Fire
Video Review
Tactician Release Date
During the March 27th GGG livestream, the Tactician was revealed to be the new ascendancy for the Mercenary class.
On April 4th, it will officially release as part of the big Dawn of the Hunt update.
We'll have its Skill Tree, Passives, and more as soon as we can but here's what we know so far:
"The Tactician is a former soldier trained in the way of the Blackguard Elite. Specialising in martial command, he is able to support his allies, but isn't afraid to get his hands dirty." - Official GGG site.
Check out our Builds!
Make sure to check out with our Tactician builds, in order to find fun and powerful builds for this Ascendancy. Alternatively, if you are just starting out or looking for a budget-friendly build, check out league starter builds for Tactician.