
PoE 2 Guide
PoE 2 Blood Mage Ascendancy Class: Tree & Passives
Classes
Blood Mage Tree

Blood Mage Passives
1. Sanguimancy (free to allocate)
Sanguimancy
Grants Skill:
Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost
2. Vitality Siphon
Vitality Siphon
20% of Spell Damage Leeched as Life.
3. Blood Barbs
Blood Barbs
Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude
4. Sanguine Tides
Sanguine Tides
Gain 1 Life Flask Charge per 2% Life spent
On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
Gain 1% of damage as Physical damage for 5 seconds per Charge consumed this way
Flasks do not recover Life
5. Whispers of the Flesh
Whispers of the Flesh
Targets Cursed by you have at least 15% of Life Reserved
Targets Cursed by you have 100% reduced Life Regeneration Rate
6. Sunder the Flesh
Sunder the Flesh
Base Critical Hit Chance for Spells is 15%
7. Gore Spike
Gore Spike
1% increased Critical Damage Bonus per 50 current Life
8. Grasping Wounds
Grasping Wounds
25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
9. Crimson Power
Crimson Power
Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour