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PoE 2 Guide

PoE 2 Blood Mage Ascendancy Class: Tree & Passives

Classes
Updated on Sep 9, 2026
Sep 9, 2026

Blood Mage Tree


Blood Mage Passives

1. Sanguimancy (free to allocate)

Sanguimancy

Grants Skill: Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost

2. Vitality Siphon

Vitality Siphon

20% of Spell Damage Leeched as Life.

3. Blood Barbs

Blood Barbs

Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude

4. Sanguine Tides

Sanguine Tides

Gain 1 Life Flask Charge per 2% Life spent
On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
Gain 1% of damage as Physical damage for 5 seconds per Charge consumed this way
Flasks do not recover Life

5. Whispers of the Flesh

Whispers of the Flesh

Targets Cursed by you have at least 15% of Life Reserved
Targets Cursed by you have 100% reduced Life Regeneration Rate

6. Sunder the Flesh

Sunder the Flesh

Base Critical Hit Chance for Spells is 15%

7. Gore Spike

Gore Spike

1% increased Critical Damage Bonus per 50 current Life

8. Grasping Wounds

Grasping Wounds

25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead

9. Crimson Power

Crimson Power

Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour