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PoE 2 Build

[0.2.1] Thor Mjölner Warp Titan

0.2 DotH
End Game
presentationWarrior
presentationTitan
Creator
Updated on Aug 29, 2025
Aug 29, 2025

Build Overview

This Build is an Endgame Setup for the Titan Ascendancy using Mjölner, Jarngreipr and The Deepest Tower to make this an incredibly fast Mapping Character using Lightning Warp in the Mjölner induced Lightning Spell on Hit's. The Single Target Damage is provided by Rolling Slam, Armour Breaker and Infernal Cry.

With the 0.2.1 Patch this Build was heavily buffed and is now probably one of the strongest and most satisfying Builds in the Game. The previous problem of low Single Target Damage has been eliminated with the introduction of The Deepest Tower into the Build.

This Build can now easily destroy any Content the Game has to offer.

If you have any Questions or Suggestions about the Build, feel free to tune into my Stream at twitch.tv/DEADRABB1T where I stream every day.

Strengths and Weaknesses

  • Insane Clearing
  • Fast
  • Huge AoE
  • Insane Single Target
  • Good 2 Handed Maces can get expensive

Build Variants

The new and improved 0.2.1 Version of the Build using The Deepest Tower, Morior Invictus and Headhunter. Without using The Vertex Helmet it can be a challenge to hit all the Stat Requirements for our Weapons and Skill Gems, but if you manage do to so, this Build becomes an absolute Powerhouse without any Gear or Skill Gem swapping when going from Mapping to Bossing.

Equipment

item
10
item
3
item
1
item
6
item
5
item
4
item
2
item
7
item
8
item
9
item
item
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item
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item
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Equipment Priority
0
Helmet
The Deepest Tower
1
Off Hand
Anvil Maul
2
Left Ring
Prismatic Ring
3
Right Ring
Breach Ring
4
Amulet
Stellar Amulet
5
Body
Morior Invictus
6
Gloves
Jarngreipr
7
Belt
Headhunter
8
Boots
Fortress Sabatons
9
Main Hand
Mjölner

Core Uniques:

  • Mjölner (Main Damage Source with Lightning Spell on Hit and Lightning Warp)
  • The Deepest Tower
  • Jarngreipr (Also enables us to use Mjölner, only needing to satisfy its Strength requirement)
  • Morior Invictus (Attributes, Maximum Life or Spirit, Elemental Resistances)

Item Priorities with Stat Priorities in Order:

  • 2 Handed Mace: +Level of Melee Skills -> Attack Speed -> High Physical Damage -> Leech
  • Amulet: +Level of Melee Skills -> Attributes -> Spirit -> Maximum Life -> Resistances
  • Rings: Maximum Life -> Attributes -> Flat Damage -> Resistances
  • If not Headhunter Maximum Life -> Strength -> Resistances
  • Boots: Movement Speed -> Strength -> Maximum Life -> Armour -> Resistances

This Version of the Build requires 170 for the use of Herald of Thunder, Blink, Wind Dancer, and Berserk or Time of Need

If you cannot get to the 170, the priority of the Spirit Gems are as follows:

  • Herald of Thunder (50 Spirit + Deadly Herald)
  • Wind Dancer (30 Spirit)
  • Berserk or Time of Need (30 Spirit)
  • Blink (60 Spirit)

Socketables on Gear:

  • Mjölner and Offhand: Greater Rune of Alacrity
  • Body Armour: Greater Robust Rune
  • Helmet: Bear Talisman
  • Boots: Ox Talisman
  • Others: Runes for Resistances or Soul Core of Jiquani

Valley of the Titans Medallions: 2x Charm Charges gained

Venom Vial Quest Rewards: Stun Threshold -> Chaos Resistance

Skill Gems

Support Gem Requirements:

Str 100

Dex 65

Int 30

Expand all
1

Earthquake

Earthquake
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2

Rolling Slam

Rolling Slam
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3

Herald of Thunder

Herald of Thunder
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supportelementalfocusplayer
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4

Wind Dancer

Wind Dancer
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supportarmourexplosionplayer
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5

Time of Need

Time of Need
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6

Blink

Blink
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unbreakablesupportplayer
7

Solar Orb

Solar Orb
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8

Armour Breaker

Armour Breaker
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9

Infernal Cry

Infernal Cry
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Gem Priority
+39

Since it is not yet in Mobalytics, the Gems for Thundergod's Wrath are:

  • Lightning Warp
  • Lightning Warp
  • Impetus
  • Energy Retention


For Mapping we are just slamming the Ground with Earthquake to clear entire Screens and teleport around with Lightning Warp.

Rolling Slam, Armour Breaker and Infernal Cry are used on Weapon Set 2 for giving the Build insane amounts of Single Target Damage.

Solar Orb is used to gain Rage before a Boss encounter.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Anoint Choices for Amulet:

  • Acceleration
  • Blurred Motion
  • Deep Trance

Jewel Stat Priority:

  • Increased Melee Damage
  • Increased Damage with Maces
  • Increased amount of Life Leeched
  • Increased Stun Buildup
  • Gain Rage on Melee Hit
  • Increased Area of Effect

We are using a From Nothing Diamond with Unwavering Stance to get Finality

Choices for a Megalomaniac:

  • Acceleration
  • Thrill of Battle
  • Adrenaline Rush
  • Reaving
  • Blurred Motion
  • Deep Trance

Basically anything giving us Attack Speed...

For Mapping a Prism of Belief with Earthquake can be considered.

For Bossing a Prism of Belief with Rolling Slam can be considered as well.

Atlas Tree

How it Plays

Single Target DPS Rotation:

  • Solar Orb for Rage gain
  • Armour Breaker to break Bosses Armour
  • Infernal Cry
  • Rolling Slam

Path of Building Code

Video Guide

Table of Contents

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