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Overwatch Build

Mercy Stadium Build (Threads of Fate)

presentationMercy
presentationSupport
Updated on Mar 25, 2026
Mar 25, 2026

Build Code

7B36N

How It Works

Mercy’s Stadium build heavily starts off by investing in Caduceus Staff healing, then transitions taking full advantage of items that add a base effect from AP.

Remember that Ability Power essentially does nothing for Mercy in the early rounds, so Weapon Power and Attack Speed are the focus of the first three rounds.

Especially if your team's 2nd support also has primarily single-target healing, Threads of Fate is really strong to start with. Get used to the timing of switching targets every 3 seconds to maximize uptime of the chained healing/damage boost. Even if you are trying to pocket one ally, you should still switch back and forth in order to keep two allies chained at all times.

As soon as you get to the The Whambulance round, spam Guardian Angel off cooldown, and utilize jump-cancels to set yourself up with increase the distance from your next target before each activation.

Mercy needs to utilize movement and self-healing to stay alive. If she’s the first to die, her team will certainly lose the fight, but if she’s alive, she can always rez the fallen ally. This build increases her survivability through movement buffs and self-healing to enable you out-live fallen teammates.

The Build

Powers
Final Items
Replaced Early/Mid Game Items

Table of Contents

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