Check out the official Patch Notes Here!
Paladin
Skills
Zenith
- Initial hit Base damage increased from 450% to 550%.
- Final Hit Base damage increased from 400% to 500.
Advance
- Weaken Upgrade duration increased from 4 to 8 seconds.
Clash
- Crusader's March Block Chance increased from 15% to 30%.
- Seize Them Variant
- Now capped at 16 stacks of Resolve.
Blessed Shield
- Shield of Retribution Variant
- Thorns damage reduced from 100% to 70%.
Shield Charge
- Base damage increased from 90% to 180%.
- Cooldown reduced from 10 to 8 seconds.
- Movement Speed while Charging changed from 100% Cap 1 speed to 50% cap 1 and 50% cap 2 speed.
- Base armor granted while charging increased from 40% to 60%.
Heaven's Fury
- Cooldown reduced from 30 to 15 seconds.
Oaths
Zealot Oath
- Damage per echo increased from 17% to 21%.
Judicator Oath
- Damage after an enemy is Judged changed from 8% stacking 10 times to 60% stacking once.
Developer’s Note: Judicator builds without stacking Judgement procs were less successful than intended. This change can help open up more possibilities for Judicator skills to shine without rapid firing Judgement.
Unique Items
Light's Rebuke
- Damage increased from 120-150% to 150-200%.
Ward of the White Dove
- Damage increased from 55-77% to 77-99%.
Red Sermon
- Damage increased from 85-105% to 100-120%.
Sunbrand
- Damage increased from 70-90% to 85-105%.
Supplication
- Damage increased from 60-80% to 120-160%.
Spiritborn
Skills
Armored Hide
- Previous - Active: Encase yourself, becoming Unstoppable and gaining 40% Block Chance for 3 seconds.
- Now - Active: Encase yourself gaining 40% Block Chance for 3 seconds.
Toxic Skin
- Skuttle Bug Variant - Armor increased from 30% to 50%.
Payback
- Break Free Variant - Now also triggers on becoming Injured. Damage reduction duration increased from 3 to 4 seconds.
Rushing Claw
- Charge Refund Upgrade
- Renamed to Charge Increase.
- Previous - Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
- Now - Rushing Claw gains 1 Charge.
- Evasive Swipe Variant
- No longer counts as an Evade.
Ravager
- Ferocity Minimum Upgrade
- Renamed to Damage Increase.
- Previous - Ravager's Ferocity further increases your Minimum Ferocity by 1 more.
- Now - Ravager deals 20% increased damage.
Legendary Aspects
Aspect of Forest Power
- Barrier amount increased from 20% to 30% of Maximum Life.
- Armor amount increased from 20-30% to 40-60%.
Aspect of Pestilence
- Pestilent Swarm damage bonus reduced from 70-100% to 30-60%.
Aspect of Infestation
- Pestilent Swarm Poisoning amount reduced from 125-155% to 80-100%.
Unique Items
Sepazontec
- Damage bonus increased from 100-120% to 140-180%.
Rod of Kepeleke
- Damage bonus increased from 0.65-0.75% to 0.85-1.05%.
Paragon
Spiny Skin Legendary Node
- Thorns increased from 35% to 60%.
Warlock
Skills
Command Fallen
- Reduced the Wrath gain from Fallen Army Variant from 10 to 8 per hit.
Command Valloch
- Number of passive Overpower stacks gained reduced from 4 to 2.
- Number of overflow stacks gained reduced from 2 to 1.
- Dominance Cost increased from 20 to 25.
- Duration increased from 6 to 10.
Apocalypse
- Survivor Upgrade
- Damage bonus reduced from 100% to 10%.
- Duration increased from 2 to 3 seconds.
Fiend of Abaddon
- Base damage increased from 250% to 280%.
- Spiteful Enrage variant damage per hit increased from 2% to 5%.
Nether Step
- Gloomwalker Variant
- Now also grants the base movement speed cap 2 bonus.
Wall of Agony
- Dominance cost reduced from 20 to 16.
- Encircle Variant
- Damage reduction per wall demon increased from 3% to 6%.
- Cooldown reduced from 30 to 20 seconds.
- Fallen Army Variant
- Duration increased from 5 to 8 seconds.
Terror Swarm
- Nightmare Variant
- Damage increased from 75% to 200%.
Legendary Aspects
Aspect of Mutilation
- Damage increased from 15-25% to 20-30%.
Thrice Woven Nightmare
- Damage increased from 20-30% to 40-60%.
Unique Items
Ae'grom's Schism
- Damage increased from 30-50% to 120-150%.
Gauntlets of Sheol
- Now also increases Fiend of Abaddon's damage by 80% always.
Bridle of Tor'Baalos
- Damage increased from 120-160% to 160-200%.
Scepter of the Three &
Rictus of Terror
- Description updated to clarify that this only applies to Warlock Ultimate Skills.
Runes
Ceh (Spirit Wolves)
- No longer makes enemies Vulnerable.
- Chill amount reduced from 50% per leap to 10% per leap.
- Maximum wolves reduced from 10 to 6.
Vex (+ to All Skills)
- Offering required increased from 100 to 300.
Prid (Dark Prison)
- Cost increased from 250 to 500.
Yom
- Previous - Invoke the Druid's Petrify Skill, Stunning enemies, restoring Primary Resource.
- Now - Invoke the Druid's Petrify Skill, Stunning enemies and increasing your Critical Strike Damage against them.
Developer’s Note: This is not a functional change, but rather an update to the tooltip to reflect the updated baseline functionality of Petrify, as Petrify no longer restores Resource and instead increases your Critical Strike Damage.
Talisman
All Classes
Seal of the Golden Epiphany
- Previous - 2 Charm slots, but you can equip up to 3 Unique Charms.
- Now - You can equip up to 3 Unique Charms.
Seal of the Severed Finger
- Removed, existing copies will convert into Seal of the Golden Epiphany.
Barbarian
Arms of Arreat (
Berú of Arreat)
- 2-Piece Set Bonus: Damage increased from 80%[x] to 100%[x].
- 5-Piece Set Bonus: Damage increased from 40%[x] to 50%[x], up to 120%[x] to 150%[x].
Druid
Might of the Den Mother (
Berú of the Den Mother)
- 2-Piece Set Bonus: Damage increased from 2% to 3%.
Storm Shepherd's Talisman Set (
Berú of the Storm Shepherd)
- 2-Piece Set bonus: Damage increased from 40% to 60%.
- 5-Piece Set bonus: Double/triple cast damage increased from 100%/300% to 500%.
Necromancer
Art of the Bone Weaver Talisman Set (
Berú of the Bone Weaver)
- 5-Piece Set Bonus: Damage bonus increased from 175% to 200%.
Radament's Desecration (
Berú of Desecration)
- The set bonus will no longer continuously reapply the Curses to enemies already Cursed.
Developer’s Note: Manually Casting
Iron Maiden or
Decrepifywill still reapply the Curse and is unaffected by this change.
The
Blood Moon Breeches will also still reapply the Curse when it procs and is unaffected by this change.
This is consistent with the behavior of the
Omen of Pain Unique: the Curse must fall off before this set bonus will reapply the Curse.
Note that this is typically only relevant for things like the
Will of Rathma that deals damage when a Curse is applied to an enemy.
- Updated the tooltip of the set bonus to be true to its description:
- Previous - Enemies nearby your Corpses will be afflicted with Decrepify and Iron Maiden.
- Now - Enemies Close to your Corpses will be afflicted with Decrepify and Iron Maiden.
- This set now affects all Corpses on the screen.
Word of the Blood Binder Talisman 5-Piece Set Bonus (
Berú of the Blood Binder)
- Previous - Your Basic, Core, and Ultimate Blood skills drain 3% of your Maximum Life on Cast to deal 75% increased damage and trigger twice.
- Now - Your Basic, Core, and Ultimate Blood skills drain 3% of your Maximum Life on Cast to trigger twice. Your Blood Skills deal 75% increased damage.
Paladin
Cathan's Iron Conviction (
Berú of Iron Conviction)
- 3-Piece Set Bonus: Now additionally grants 30% Damage Reduction.
Heaven's Radiant Fire (
Berú of Radiant Fire)
- 3-Piece Set Bonus: Damage reduction increased from 25% to 30%.
Rogue
Legacy of the Sightless Talisman Set (
Berú of the Sightless)
- 5-Piece Set Bonus: Decreased from 320%[x] to 250%[x].
Way of the Blurring Blade Talisman Set (
Berú of the Blurring Blade)
- 5-Piece Set Bonus: Increased from 150%[x] to 200%[x].
Nilfur's Narrow Eye (
Berú of the Narrow Eye)
- 2-Piece Set Bonus: Damage increased from 12%[x] to 15%[x].
Sorcerer
Habacalva's Cauldron (
Berú of the Cauldron)
- 2-Piece Set Bonus: Damage per Heat stack increased from 5% to 7%.
Breath of the Frozen Sea (
Berú of the Frozen Sea)
- 5-Piece Set Bonus: Now also triggers when enemies become Unstoppable.
Spiritborn
Kwatli's Grace Talisman Set (
Berú of Kwatli's Grace)
- 2-Piece Set Bonus: Damage bonus reduced from 60% to 50%.
- 5-Piece Set Bonus: Movement speed reduced from 50% to 35%.
Wumba's Embrace Talisman Set (
Berú of Wumba's Embrace)
- 2-Piece Set Bonus: Thorns increased from 7,000 to 10,000.
- 3-Piece Set Bonus: Damage reduction increased from 20% to 25%.
- 5-Piece Set Bonus: Damage bonus increased from 125% to 150%.
Balazan's Bite Talisman Set (
Berú of Balazan's Bite)
- 3-Piece Set Bonus: Maximum Life bonus increased from 30% to 40%.
Bliss of the Multitude Talisman Set (
Berú of the Multitude)
- 2-Piece Set Bonus: Damage bonus increased from 15% to 20%.
- 3-Piece Set Bonus: Resistance increased from 35% to 70%.
Warlock
Horazon’s Chains Set (
Berú of Horazon's Chains)
- Ae’grom damage reduced from 30% to 15%.
Horadric Cube
- Unique items can have their affixes modified with Chaotic and Focused Reroll Cube recipes.
- When using these recipes on Unique or new Mythic items, the recipe additionally costs 1 Attuned Primordial Dust.
- Reroll Unique Power can now be used on Talisman Charms and non-Ancestral items.
- All Resist can now be targeted by Add/Remove Affix and Chaotic/Focus Reroll Cube recipes when using a Chromatic Tuning Prism.
Unique Item Update
El'druin, Sword of Justice
- Now only guarantees [x%] All Damage.
War Plans
- Parties can now generate fully shared War Plans boards that have completely synchronized progression and objectives.
- War Plan Reward updates:
- Increased experience rewards in Torment 8 and up.
- Increased rewards for Infernal Hordes.
- Helltides quest now requires a flat Cinder spend amount rather than a number of chests to be opened.
- Additional War Plan options have been added for Helltide and Nightmare Escalations.
Miscellaneous
- The drop rate for Echoing Hated keys from Elites/Champions has been increased.
Bug Fixes
Paladin
- Fixed multiple instances where Paladin skills had incorrect descriptions for denoting whether a damage modifier was additive or multiplicative.
- Fixed an issue where the Zealot Oath echo damage was not dealing the correct values across base skill and all variants.
- Fixed an issue where Brandish could apply Vulnerable without the proper upgrade.
- Fixed an issue where Sword of Mastery for Brandish could apply bonuses without meeting requirements.
- Fixed an issue where Shield Charge’s Phalanx Charge Variant dealt the incorrect damage type.
- Fixed an issue where the Red Sermon Unique did not correctly apply Death or Glory to Zeal.
- Fixed an issue where the Blessed Shield Upgrade that increases Armor and Block Chance only applied to the first enemy hit.
- Fixed an issue where the Aspect of the Indomitable did not correctly apply Damage Reduction effects based on Block Chance bonuses.
- Fixed an issue where Fanaticism Aura's initial attack speed bonus did not gain Potency on its first stack.
Spiritborn
- Fixed an issue where Concussive Stomp would not grant Resolve when taking the appropriate upgrade while triggered by the Tzic Rune.
- Fixed an issue where Spiritborn skills that had their Spirit modified could occasionally fail to trigger the Gorilla Primary Spirit Hall bonus and fail to benefit fully from Harmony of Ebewaka.
- Fixed an issue where Ravager's Strength of the Forest Variant would occasionally trigger more often than intended.
- Fixed an issue where a Spiritborn 3‑piece set bonus could fail to trigger after a Spirit type tag was removed and re-added to a skill.
- Fixed an issue where some poisoning skills did not properly show duration increases in their descriptions.
- Fixed an issue where the bonus poison duration from Balazan's Maxlatl and the Balazan's Bite Charm did not properly stack.
Warlock
- Fixed an issue where the Warlock version of Shard of Verathiel did not work with resource cost reduction.
- Fixed an issue where Impetus and Misanthropic Aspects treated pets and mercenaries as active demons.
- Fixed an issue where Channeled Blazing Scream didn't hit as often as it should with the Impact Velocity modifier.
- Fixed an issue where Metamorphosis Damage Scaling Upgrade tooltip did not show full bonus.
- Fixed an issue where Nether Step with the Gloomwalker Upgrade could occasionally get the player stuck.
- Fixed an issue where Apocalypse with the Minefield modifier could not critically strike.
- Fixed multiple instances where Warlock challenge progress did not display correctly.
Talisman
- Fixed an issue where the bonus Overpower damage from the Red Blessing Charm was inconsistent.
- Fixed multiple issues with the 3-Piece Set Bonus effect for Radament's Desecration that applied Curses to enemies around your Corpses.
- Fixed an issue where Radament's Desecration Talisman 5-Piece Set Bonus incorrectly applied the Macabre tag to Blood Wave when it was a Core skill instead of an Ultimate using the Hematolagnia Variant.
- Fixed an issue where the Black Shroud 5-Piece Set Bonus could apply debuff effects indefinitely instead of following intended behavior.
- Fixed an issue where the Quintessence buff from the Art of the Bone Weaver set could be lost randomly.
- Fixed an issue where Spellbound Steel Talisman 2-Piece Set Bonus could incorrectly trigger on skills that were not Imbued.
- Fixed an issue where Inner Sight could activate whenever any skill hit an enemy while the Spellbound Steel set is equipped.
- Fixed an issue where Emberfury scaled the Charm damage at the same level as the amulet slot scaling.
- Fixed an issue where the Sorcerer Uncanny Insight set was gaining its damage reduction when not Casting Conjuration skills.
- Fixed an issue where Ice Blades, Hydra, and Familiar Enchantment activated the Tal Rasha's Threefold Way Charm.
- Fixed an issue where Sorcerer Tal Rasha’s Threefold Way set bonuses could incorrectly trigger from Crackling Energy damage.
- Fixed an issue where Charms with the Glory affix could cause inconsistent behavior when adding additional Charm slots.
- Fixed an issue where sorting Charms did not keep sets grouped together.
- Fixed an issue where the Practiced Technique Gold Find seal affix granted significantly more Gold Find than intended.
- Fixed an issue where Seals and Charms did not display item power.
War Plans
- Fixed an issue where War Plans chests could incorrectly appear in unintended activities.
- Fixed an issue where War Plans modifiers could persist after completing an activity.
- Fixed an issue where players without certain War Plans modifiers could still interact with related features.
- Fixed an issue where Party Activity completion XP in War Plans did not scale properly.
- Fixed an issue where some reward icons for War Plans weren't properly read by the Screen Reader.
- Fixed an issue where Urivar was incorrectly referred to as the Bone Colossus in War Plan objectives.
- Fixed an issue where the Lair of Plenty modifier did not grant additional Hoard Chests correctly for Boss Lair encounters.
Miscellaneous
- Fixed an issue where the Screen Reader would malfunction when reading Horadric Cube materials.
- Fixed an issue where the Gem Strength Bonus affix could scale incorrectly when applied to two-handed weapons and grant more power than intended.
- Fixed an issue where Kullean Tuning Prism tooltips incorrectly referred to Legendary Aspects as affixes.
- Fixed an issue where Cube Dust tooltips did not indicate that it could be obtained from Undercity activities.
- Fixed an issue where Sliver of Hate was dealing more damage than intended.
- Fixed an issue where Mephisto’s Hoard chest could grant rewards to all party members instead of requiring individual interaction.




























































