Diablo 4 Sorcerer BuildExodia Meatballmancer S4 1-100 Leveling + Endgame Full Progression (Fireball)
The Meatballmancer - 100 Exodia Fireball build aims at providing you with a delicious experience capable of clearing all NM difficulties and bosses the game has to offer. This includes clearing 100 Nightmare dungeons, all bosses, all overworld content, and the pit. Doing everything at top speed lubed up in delicious souce. The biggest strength of this build is its immense amount of AoE and incredible range capable of off screening foes even 1 screen away. Later you will be able to access true godhood with the Exodia version.
Armor should be taken care of by just the chest. The other resistances should either be also done with the paragonboard or very close to the 70% mark. Finish it with the right gems for the job. The Godslayer Crown provides you with amazing burst dmg but lacks in dps. The Harlequincrest is the way to go if you get an Uber Unique.
Build Notes
Gameplay strategy
- Cast Fireball
- Use Teleport to move around and to proc Tal Rasha.
- Use Iceblades to proc Tal Rasha and vulnerable to high health targets.
- Use other spells as defensive tools to prevent death.
Video Guides I always update the written guides first before moving to youtube video guides. Make sure to check out the channel! https://www.youtube.com/@Mordarim
This build heavily focuses on the interaction of Staff of Endless Rage, Gloves of the Illuminator and Tibault's Will, all of which are required for this build to pop off. You can however get to enjoy this build with just the Gloves of the Illuminator. Down below you will find a section going over substitutes for the Unique’s listed in this build. However, S4 makes it very easy to lvl with fireball regardless of your unique choices and you now have a chance to find some of them in WT1 and WT2.
Gloves of the Illuminator changes your Fireball to a bouncy boi hitting the ground and exploding 3 times. Due to the gigantic explosion radius of Fireball you are nearly 100% guaranteed to hit targets by at least 2, which always results in a net plus to the dmg despite the less damage modifier of the effect.
We can further combine this with Staff of Endless Rage to create 2 additional bouncing Fireballs every 3rd cast. All of which can stack and deal up to 40% more damage. Hitting larger targets with all 9 balls is incredibly easy due to their narrow spread, but regular targets are also hit by multiple of them. This lead to a top end dmg of 675% of your regular Fireball hit. However, this pales in comparision to the Exodia build version accessible in the endgame. Infinite mana, 100% critchance, 2.5 attacks per sec, and omega dmg. You just win.
The Godslayer Crown further multiplies our damage while pulling enemies into a single spot, which makes it possible to hit all of them with our juicy meatballs. Later on you can use Harlequins Crest to increase your overall dmg instead as well as gain access to a 20% DR modifier.
Esu’s Heirloom increases our critchance based on movement speed, which synergizes well with the Devouring Blaze passive and Aspect of Three Curses, all of which multiply the critical hit damage of Fireball even further. In short, biiiiig crits.
Tibault's Will can be combined with Teleport and Flame Shield to apply its mana restoring effect. This one is our prime source of mana recovery next to mana regen and reductions aquired through gear. Later you will access godhood through exodia in form of infinite mana.
In-Depth Explanation
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