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Sorcerer

Diablo 4 Sorcerer BuildFirebolt - Flameweavers

Season 6
End Game
Hard to Play
Meta
Item Reliant
Speed Farm
Updated on Oct 7, 2024
2.1 KFavorites
Build Summary

Firebolt has had it's shatter and greater fireball bugs (unintended double dipping mechanics fixed), so it's back to pure burning. However, we learned from lessons of the past and are sticking to the teleport enchant Raiment roots from which it sprouted. Flameweaver's are a nifty item for firebolt, allowing you to cast Firebolts through firewalls to split them into 3 bolts and amplify total damage.

You will evade around clumping enemies, casting firewalls on them, blasting Firebolts through said firewalls, and melting them down into Demon sludge. Once hardened the sludge will be shoveled off the floor, taken to a recycling center where we will repurpose it into obducite and veiled crystal. Enjoy.

Mythic
Endgame
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
5
1
Secondary
1
1
5
1
Enchantments

Enchantments • Teleport Enchantment - Is taken in conjunction with attacks reduce evade boots and the Raiment chest to group enemies with every evade

Ice Blade Enchantment - is taken to get more conjuration mastery stacks and reduce cooldowns when ice blades attack things

Aspects & Uniques
Gear Stats
Heir of PerditionHelm
Raiment of the InfiniteChest Armor
FlameweaverGloves
Aspect of ConcentrationPants
Rakanoth's WakeBoots
Aspect of AdaptabilityAmulet
Ring of Starless SkiesRing 1
Tal Rasha's Iridescent LoopRing 2
Shard of VerathielWeapon
Aspect of the MoonriseOffhand

• The lucky hit chance to apply vulnerable on your amulet is very important • If you cant handle the mana, you will need to drop rakanoth's for attacks reduce evade boots with Greater affix mana per second

Active Runes
Armor
Armor
CemRune of Ritual
OhmRune of Invocation
Armor
Armor
CirRune of Ritual
WatRune of Invocation
Gems
TopazWeapon
TopazArmor
SkullAmulet
SkullRing 1
SkullRing 2
Strengths and Weaknesses

strengths

  • Fast Paced
  • Burning Damage has good multipliers

weaknesses

  • Can be squishy with raiment
  • Can be clunky to play

Build Notes

Gameplay Loop

1) We will be spamming Firebolt and Ice blades whenever we can, while evading into enemies to clump them with Raiment

2) Once we get a nice clump or a boss, we firewall onto them then start blasting firebolt. After 8 seconds you will need to cast another

3) We utilize Ice armor defensively for a large barrier, and you can pretty much press it whenever it comes off cooldown in the endgame builds. It is typically an engage.

4) Teleport is used for mobility, to dodge exploding pools, or as an engage to clump enemies out of range of our evade teleport

5) Flame shield is used to immune frame boss/shade attacks and exploding pools. You can also use it as an engage if Ice armor is down.

How It Works

Firebolt can be a little clunky, but with Raiment and teleport enchantment we can crowd control and group up enemies allowing us to setup firewalls and burst them down. Firebolt is a bit faster than most burning builds, and it can apply a lot of burning damage in a short window of time.

I've been told the interaction with greater fireball and shatter is fixed, so we are back on combustion to apply more burning damage. I may actually play the build now that it isn't a fishing simulator for bosses with ads to shatter.

In-Depth Explanation