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Diablo 4 Build

Fireball - Red Wedding

presentationSorcerer
Season 11
End Game
Boss Killer
Infernal Hordes
Speed Farm
Lurkin
Creator
Updated on Dec 20, 2025
Dec 20, 2025

Build Overview

The Red Wedding Fireball Sorcerer Build Guide will take you from Torment 1 to smashing all content in Torment 4.

Fireball is a simple build that is relatively easy to gear. With just Gloves of the Illuminator the build is fully online as you get Mana back for each Fireball bounce. Throw in Staff of Endless Rage and Fireball starts to pack a punch. However, this season we drop Staff of Endless Rage for Orsivane when in the Pit because it's just that good!

This is one of my all time favorites, and I think the build is underrated. It excels in Infernal Hordes and is solid on bosses when you line up the Gloves of the Illuminator bounces to overlap Fireball explosions on bosses.

Strengths and Weaknesses

  • Infernal Hordes
  • Bossing
  • Open Spaces
  • Walls & Tight Corridors
  • Latino Women

Build Variants

This is a Pit specific build to level your glyphs post Glyph level 80. Orsivane provides a lot of damage and helps eliminate the damage issues Fireball has when tight corridors causes walls to eat your Fireball's.

Assigned Skills

Primary
5
5
Secondary
1
1
1
1
Enchantments

Enchantments

Invoked Ice Blades enchant - Grants upwards of 60% cap 2 attack speed when combined with Ice Blades on the skill bar
Fireball enchant for more explosions and damage from enchantment master

Note: Fire Bolt is never casted, it is just a bar space filler for Elemental Synergies

Equipment

HelmHeir of Perdition
Chest armorShroud of False Death
GlovesGloves of the Illuminator
PantsTemerity
BootsAspect of the Orange Herald
AmuletFlash Fire Aspect
Ring 1Ring of Starless Skies
Ring 2Tal Rasha's Iridescent Loop
WeaponOrsivane
OffhandAspect of Shredding Blades
  • If you cannot regen mana in time for Qax, drop Armor off your Aspect of the Orange Herald boots for Mana per Second
  • You may want GA Max Life on your amulet (also easier to obtain)

Elixirs and Incenses

ElixirElixir of Advantage
Core IncenseSage's Whisper
Defensive IncenseReddamine Buzz
Resistance IncenseSoothing Spices

Can also use Elixir of Fortitude to help increase max life

Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

Divine Gifts

Andariel
CorruptedEssence of Anguish
PurifiedEssence of Screams
Azmodan
CorruptedEssence of Hellfire
PurifiedEssence of Sin
Belial
CorruptedEssence of Lies
PurifiedEssence of Shadows
Duriel
CorruptedEssence of Pain
PurifiedEssence of Squalor

Mercenary

Subo gives maphacks of the enemies on the mini-map and grants 25% damage every now and again.
Raheir just saves your life when you get injured with a damage reduction dome.

How it Plays

Mythic Pit with Orsivane

Destructive Fireball is your main damage dealer. Spam this puppy
Supreme Inferno should be casted whenever off cooldown on packs to group them, lower your fireball cost to zero, and apply vulnerable. Aspect of the Orange Herald helps reset it.
Invoked Ice Blades spam off cooldown for attack speed bonuses
Invoked Lightning Spear use off cooldown to stun and apply vulnerable
Invoked Familiar use off Cooldown for 10% damage
Fire Bolt is NEVER cast, it is just a bar space filler for Elemental Synergies

Free Orsivane Enchantments
Mystical Frost Nova just procs naturally on lucky hits to freeze for Hoarfrost
Ice Armor pop a potion for a 56% max life barrier
Mystical Teleport Press evade to teleport and make 3 crackling energies
Flame Shield pops when you take too much damage, goes on CD for 30s

All Staff of Endless Rage Setups

Destructive Fireball is your main damage dealer. Spam this puppy
Supreme Inferno should be casted whenever off cooldown on packs to group them, lower your fireball cost to zero, and apply vulnerable. Aspect of the Orange Herald helps reset it.
Summoned Ice Blades should be cast off cooldown, they reduce all your cooldowns
Mystical Teleport use for movement and to make crackling energy for Convulsions
- Either cast Teleport off the skill bar or press evade for Teleport enchant evade
Shimmering Ice Armor cast for a large barrier
Flame Shield to get out of sticky situations and dodge lethal damage

How it Works

General Overview

Gloves of the Illuminator are really the only piece you want to get this build online. They triple your Fireball damage by enabling it to bounce along the ground. Gloves of the Illuminator make Fireball bounce in a straight line and explode 3 times on the ground. There is overlap, so dependent on the enemy hitbox you can get 2-3 explosions to hit one enemy.

The Esu's Ferocity Key Passive and the Searing Heat Legendary node provide us with 55% critical strike chance so we only need to hit 45% on the stat sheet.

Staff of Endless Rage is the cherry on top, providing up to 16 ranks to Fireball and triple cast that deals. Every third cast of Fireball will cast 3 Fireball's and deal 90% more damage.

Supreme Inferno has very good uptime with Aspect of the Orange Herald and the Inferno cooldown reduction temper. This is helpful to group enemies, apply vulnerable, and grant a large 50% damage increase to Fireball.

Pit setup with Orsivane

This setup is a little wonky, but the numbers don't lie. The problem with Staff of Endless Rage and the pit is you often can't utilize the triple cast because it fans out and your Fireball's get eaten by walls.

Orsivane is the new unique Mace for Sorcerer. By not having any defensive skills on the bar you get 160% increased damage and each of their enchantments for Free! Because you lose the Chance for Fireball to cast twice affix on Staff of Endless Rage you really want to try and get an Orsivane sanctified with chance to cast twice. Good luck.

Free Enchantments from Orsivane

Mystical Frost Nova enchant that procs off any Lucky hit for 15% damage
Ice Armor pop a potion for a 56% max life barrier
Mystical Teleport enchant gives a teleport evade every 3.5 seconds with enchantment master that makes crackling energy for Convulsions damage
Flame Shield enchant gives you some immunity frames when you take too much damage, which then goes on a 30 second cooldown.

The free enchantments from Orsivane do NOT grant additional damage from Enchantment Master. This node only looks at your manually equipped enchantments.

Critical Strike Chance

You only need 45% stat sheet critical strike chance because the Esu's Ferocity's key passive gives 40% and Searing Heat gives 15%

Survivability (Find Temerity)

  • Max Life is the most important stat for overall survivability as it increases your effective health pool towards all damage and applies to our Barriers
  • Armor is the next most important stat as it increases your damage reduction from everything
  • Once you have Temerity, then you will just naturally make barriers by dealing damage with the LIFE ON HIT affix of your Focus.

Leveling Guides

Masterworking & Tempering Guides

Sanctifications (Seasonal)

Lair Boss Loot Tables (Uniques)

Elixir/Incense

  • Elixir of Advantage in the Pit Setup
  • Elixir of Fortitude for all other variants
  • Sage's Whisper
  • Reddamine Buzz
  • Soothing Spices

Changelog

12/5/25 - build created for S11

12/20/25 - fixed speed skill tree, added incense elixers, added life on hit (was missing from database)