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Sorcerer

Diablo 4 Sorcerer BuildBlizzard - King of the North

A-tier
Season 6
End Game
Speed Farm
Easy to Play
Updated on Nov 15, 2024
3.5 KFavorites
Build Summary

Blizzard is Sorcerer's staple build. It's been good every season and was the first to take down Lillith in S0. It's back again for another season of spam casting blizzard's onto enemies and mauling them with ice spikes. Recent mega buffs to the Blue Rose Unique Ring will add some extra punching power to an already dominant skill. Blizzard also received a weapon temper finally for ice spikes to deal double damage! Things are looking up

Mythic Shroud
Mythic Sword
Mythic Staff
Endgame
Starter
Avalanche DoT
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
1
1
Secondary
1
1
5
1
Enchantments

Enchantments • Firebolt to apply Burning for the devouring Blaze passive and damage reduction from burning enemies • Ice Blades to get more damage from conjuration mastery, apply vulnerable, and Reduce Cooldowns

Aspects & Uniques
Gear Stats
Heir of PerditionHelm
Shroud of False DeathChest Armor
Aspect of the Frozen TundraGloves
Snowguard's AspectPants
Aspect of Concussive StrikesBoots
Glacial AspectAmulet
Ring of Starless SkiesRing 1
Blue RoseRing 2
Storm Swell AspectWeapon
Aspect of Shredding BladesOffhand

• Mana per second on boots is really important if you want to run shroud • You may need an armor temper on pants if you don't have it masterworked or have low paragon • All resist may be an issue if you don't get a resist all elements roll on pants or boots

Active Runes
Weapon
Weapon
TamRune of Ritual
OhmRune of Invocation
Armor
Armor
YulRune of Ritual
MotRune of Invocation
Gems
WeaponEmpty
TopazArmor
SkullAmulet
SkullRing 1
SkullRing 2
Strengths and Weaknesses

strengths

  • Single Target Damage
  • Cast and Forget play style
  • Crowd Control

weaknesses

  • Burst Damage
  • Enemies that move
  • 12 seconds to ramp to full damage

Build Notes

Gameplay Loop

1) We will be spamming Blizzard, Lightning Spear, and Ice blades whenever we can

2) We utilize Ice armor defensively for a large barrier, and you can pretty much press it whenever it comes off cooldown in the endgame builds. It is typically an engage.

3) Teleport is used for mobility, and to dodge exploding pools

4) Flame shield is used to immune frame boss/shade attacks and exploding pools. You can also use it as an engage if Ice armor is down.

How It Works

Blizzard is one of Sorcerer's staple builds ever since the first Lillith kill in Season 0. It may not be the offensive power house it has been in the past, but it's reliable and sturdy. It's stood the test of time. It can struggle with burst dps, or moving bosses, but recent additions like the Ice spike explode twice Weapon temper and the buffs to Blue Rose position Blizzard to have some hitting power.

Blizzard is ran with a staff to double the value of the Glacial Aspect, which is actually how we deal all of our damage. Glacial makes blizzard spawn ice spikes that deal a flat damage amount. Blizzard lasts 12 seconds, and an ice spike spawns every half second, for 24 spikes per cast! Because of this we can stack up some serious single target damage, as long as the enemy doesn't move out of our casts lol. Because of this, taking Blizzard Area Size tempers or things like the Adept Glyph are not good. • The larger your blizzard area size, the less pinpoint DPS you have (think of a shotgun spread tight vs wide) • Ranks to Blizzard actually don't do much for the build, because we are focusing on ice spike damage

Blizzard is often played as a cast and forget playstyle, which can be annoying as you need to wait for loot to drop, but your pet can help ease some of the lost loot concerns. Blizzard is solid every season, and it's the build I recommend to anyone who is new to Sorcerer.

In-Depth Explanation

Video Guide
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