Leveling 1-50 Charge Build, After 50 checking out - https://mobalytics.gg/diablo-4/profile/bd7d970b-813c-4f98-b8b5-d5ca637f7ec0/builds/92f29888-4812-48c2-9a31-66a5c4be559b
Charge Leveling 1 - 50
Build Overview
Assigned Skills







Aspect & Uniques










Skill Tree
13How it Plays
- Leap into a good position
- Charge enemies into a wall
- WotB at full Fury
- Kick to dump Fury during WotB
- Iron Skin on Cooldown
How it Works
Charge received an insane buff moving into season 3 and will be a core feature in a lot of meta builds moving forward. Low CD and unstoppable it's plus insane damage! metawhophisis?
Pros & Cons
PROS
- Speed farming
- Easy to play
- Easy fury management
- Great clear time
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CONS
- Single Target DPS can be low
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Weapon Technique
Do your barb quest for the Weapon Technique slot once available - lvl 15
Set it to 2h Sword for the best boost in DPS while leveling
Main Skills and Gameplay
Damaging Skills
Lunging, Help generate Fury, fill in the gaps between charges and will be your main skill vs single target enemies like bosses.
Charge, Fantastic mobility and natively low CD and high damage! my favourite leveling skill to date!
Double Swing You'll use this skill to help with bursting down single target enemies, in addition you also can extend your Bereserking buff.
Wrath of the Berserker, Use this to maximize your dps and then try to maintain Berserking for aslong as possible as this will snapshot the increased damage from WotB.
Kick This skill is used just to dump all your fury, you do this when you pop WotB so you can get the maxium DPS increase right away.
Supporting Skills
Iron Skin Iron Skin is the Best one-stop-shop defensive and it works wonders with this build!
Unstoppable, barrier and damage reduction!
Resistances
Resistances got changed at the start of Season 2 and are now an additive stat that reduces Elemental Damage taken, it caps out at 70% (up to 85% with paragon node, elixirs and incenses) and is subject to a penalty based off your current World Tier (-50% of your total for WT4)
There are multiple ways to approach this but we'll go with the standard approach here:
- Main resistances - Fire/Lightning/Poison resistances capping: 3x60% singular resistance on Chest and boot (Items)
- Secondary resistances - Frost/Shadow resistances capping: ~=Rings/Amulet sub stat (Items), 2x30% gems + 1x5% Diamond Gem
Movement Speed
Movement speed will help you being faster, which is a core aspect of the game (farming Helltides, Events, running Nightmare dungeons, dodging traps...), it starts at 100% and caps at 200% and can be increased in two ways:
- Static movement speed source such as : Boots/Amulet affix (Items), Swiftness 3/3 (Skill tree)
- Dynamic movement speed source such as : Berserking (Buff), Rallying Cry (Skill), Wrath of the Berserker (Skill), Ghostwalker Aspect (Aspect)
Season Mechanic - Season of the Construct
Lightning Bolt : Player buffs are always desirable
- Bleeding support : Applies bleed to enemies
- Efficiency Support : Increases player crit chance vs enemies hit.
- Safeguard support : Gives us DR for the buff duration
Reconstruct: Heal Pot
- Fortify Support : Increases the AoE of the supported skill
- Tactical Support : Decreases the cooldown of the supported skill
- Gripping support : Damaging enemies pulls them on the Schnitzel.
Changelog
31/01/2024 : Initial version
Video
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