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Destiny 2 Warlock BuildMy Getaway Variant

PrismaticPrismatic
PvEPvE
subclass
super
abilities
Healing Rift
Storm Grenade
aspects
Feed the Void
Bleak Watcher
fragments
Facet of Awakening
Facet of Honor
Facet of Dominance
Facet of Dawn
gear and mods
weapons
The Queenbreaker
The QueenbreakerExotic Linear Fusion Rifle

[Alternate Weapon Action] to swap between scopes and alter this weapon's firing behavior. Strong against [Stagger] Unstoppable Champions.

Armor
HeadEmpty
Arc Siphon
Stasis Siphon
Heavy Ammo Finder

[Grenade] : Convert your Arc grenade into a Arc Soul and become amplified. The Arc Soul functions as an autonomous turret.

ChestEmpty
LegsEmpty
Arc Weapon Surge
Arc Weapon Surge
Recuperation
Class ItemEmpty
Powerful Attraction
Time Dilation
artifact perks
Defibrillating Blast
Dielectric
Unstoppable Fusion
Photonic Flare
Particle Reconstruction
Flashover
Dreadful Finisher
Overclock and Load

Build Details

How It Works

What I felt was missing with other Getaway Artist Prismatic Builds I had seen was good boss damage. After some experimentation, I came up with something that generates transcendence extremely fast which opens up spam focused on radiance and weakness. This is done via the combo of damage over time, 2x AoE weapons, and the usual Getaway/bleakwatcher combo.

Ultimately this gives us big windows of weapons doing 17% x 20% damage to targets with added 15% weakened damage also being hit simultaneously by our two pets. The total ongoing damage also of course charges your super fast.

Exotic Armor Getaway Artist. Consume your arc grenade, get a buddy. You know it you love it.

Key Weapons This build was made optimal by a few newer weapons.

Lost Signal - is an 'Area Denial' frame. Some have called it a baby Witherhorde. However, you have to get the technique to use it correctly. When you fire it, it shoots multiple stasis shards. It does not stack on one target. Rather, you want to swing it quickly as it fires to blanket a wider area, or paint a line in the path of a boss / group, because it will hit them multiple times if they walk through separate puddles. But also crucially, it does damage over time, so we're firing it, switching to our primary constantly.

If you are in an activity where the area denial approach isn’t optimal, e.g. many flying foes, Tinasha’s Mastery is a good alternative.

For your primary, I recommend either Vantage point with jolting feedback or Corrassion with voltshot. Vantage point is the better choice for harder content.

However, you might want to try Corrassion regardless. The nice thing about that here is the origin trait also adds AoE in addition to the jolting.

The heavy weapon is flexible, though a few have nice benefits. Thunderlord adds some bolt charge. Grand Overture is very ammo efficient per damage. And both of those get some artifact perks. And Queenbreaker is getting great damage benefits from the artifact now.

Prismatic Aspects are Bleak Watcher and Feed the Void. healing and grenade regen a plenty and your second pet.

Again, we're going for fast transcendence. Part of that mix is the balance of arc and stasis in general. Arc and stasis pets do a lot on their own. We are augmenting that with fragments though. We need Awakening and Honor - the combo giving us ionic traces and stasis shards and bonus transcendence energy. We take Dominance. You'll find that you actually have so fast of grenade recharge that you can double dip into this- it provides weaken on your transcendence grenade but you can get grenades up so fast with devour and your demolitionist Lost Signal, you can toss the occasional arc grenade instead of consuming it too. Lastly, facet of dawn is our sure source of radiant. I also go with facet of Purpose, but that is a flex spot.

Armor Mods Geared toward supporting ability uptime and boss damage.

Abilities Super is basically flexible. But I think it works best with a one shot super which then lets you switch to the transcendence weakness, radiant, heavy weapon spam.

Melee is flexible.

Grenade is of course arc, for your exotic.

Champions All three covered via radiant, jolt, and freezing. Only jolt needs to come from a weapon.

Gameplay Loop
  1. Spread stasis around with Lost Signal, then immediately..dont reload,
  2. Consume grenade for pets
  3. Reuse Lost Signal if needed, since grenade consumption will reload via demolitionist
  4. Mow anything still alive down with your primary.
  5. Collect orbs and shards…Repeat 1 to 5 and then….
  6. you'll have transcendence in no time for bosses, just remember to consume grenade first.
  7. Then hit the boss with weaken (grenade), melee (radiant), then DoT the boss with Lost Signal and switch to your heavy.
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