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Hunter

Destiny 2 Hunter BuildUnkillable Amplified Hunter

PrismaticPrismatic
PvEPvE
subclass
super
Shadowshot: Deadfall
abilities
Marksman's Dodge
Triple Jump
Threaded Spike
Swarm Grenade
aspects
Stylish Executioner
Ascension
fragments
Facet of Protection
Facet of Purpose
Facet of Balance
Facet of Hope
Facet of Dawn
gear and mods
weapons
Riskrunner
RiskrunnerExotic Submachine Gun

When taking Arc Damage, this weapon becomes more powerful and resists incoming Arc Damage. Kills extend the time in this overcharged state.

Armor
HeadEmpty
Arc Siphon
Heavy Ammo Finder
Heavy Ammo Scout
HandsEmpty
Arc Loader
Impact Induction
Momentum Transfer

Activating Ascension or Tempest Strike throws bouncing explosives at nearby targets that jolt and damage them. Jolting nearby targets grants you damage resistance.

LegsEmpty
Arc Scavenger
Arc Weapon Surge
Arc Weapon Surge
Class ItemEmpty
Proximity Ward
Time Dilation
artifact perks
Anti-barrier Submachine Gun
Authorized Mods: Scavenger
Overcharged Armory
Winning Hand
Threaded Blast
Press The Advantage
Galvanic Armor
Shieldcrush
Strengths and Weaknesses

strengths

  • Almost unkillable despite being in the middle of enemies.
  • Good swarm clearing

weaknesses

  • No longe range coverage.
  • Lack in Damage against Boss without heavy

Build Details

How It Works

Inspired by Aztecross Warlock's Ergo Sum build, this one is all about getting hammed up in the thick of things.

When it comes to Hunter builds, this is my favourite "Tank" build. I remained in the centre of the crowd, diverting attention away from my team. Thanks to the way Stylish Executioner works for Prismatic, I can easily proc Invisibility and retreat safely if needed.

Thanks to Gifted Conviction, Ascencion gets a very nice buff, and we can acquire damage resistance from jolting and Galvanic armour from the current seasonal artefacts. With the addition of the facets of hope, you can spam Ascencion with nearly 100% uptime of the Amplified + Damage Res buff, due to very low cooldown. Having jolting at our disposal also helps deal with those annoying Overload Champions.

Our defence against the bothersome Vandals is boosted by the presence of Riskrunner, which provides damage resistance against arc damage that is very notable in this week Grandmaster Nightfall. Riskrunner being a smg also helps with dealing against barrier champions with the seasonal artifact Anti-Barrier Submachine Gun

The Call is a solid Dark Damage special weapon due to having rolls to Lead From Gold for better ammo efficiency and Vorpal Weapon or One For All to help with deleting Yellow Bar or Champions.

Since it is currently Rocket Launcer Overcharged modifier, any decent Arc Rocket Launcher will do for the heavy slot. You can also change the Legs Mods to Strand Savenger and Surge Mods and swap the Heavy Slot for Pro Memoria if you don't like using the Rocket Launcher at close range. Why Pro Memoria specifically? Because it synergize with The Call as Strand Weapon and it benefits from Overcharged Armory and Winning Hand Artifact Mods

The main gameplay loop of this build is to activate Ascencion to get damage res and go ham in the middle of enemies with Riskrunner against normal enemy and using The Call or Heavy Weapon against tankier enemies as necessary. Throw a melee whenever possible to apply Sever Debuff further reducing enemies damage. With consistent Ascencion and Threaded Spike, enemies will most always be debuffed allowing Stylish Executioner to proc at every kill. This allow us to get in and outta fight safely.

For those that would prefer a safer playstyle at mid-range with the same build, swap The Call with Outbreak Perfected and swap Riskrunner with Indebted Kindess. Don't forget to activate Anti-Barrier Pulse Rifle artifact mod when changing.

Gameplay Loop
  1. Jolt with Ascencion to get damage resistance + amplified
  2. Start blasting enemies with Riskrunner.
  3. Throw melees whenever possible to apply sever debuff.
  4. Repeat step 1 as soon as Amplified + Damage Res ends
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