menu
MobalyticsUse your favourite features in-game with our Desktop App
Build background image
Warlock

Destiny 2 Warlock BuildEvil Midnight Bomber What Bombs at Midnight

VoidVoid
PvEPvE
Updated on Dec 1, 2024
3Favorites
subclass
super
Nova Bomb: Cataclysm
abilities
Healing Rift
Balanced Glide
Pocket Singularity
Vortex Grenade
aspects
Chaos Accelerant
Feed the Void
fragments
Echo of Expulsion
Echo of Remnants
Echo of Undermining
Echo of Instability
gear and mods
weapons
Witherhoard
WitherhoardExotic Grenade Launcher

Projectiles fired by this weapon blight the target or nearby area on impact.

Armor
HeadEmpty
Ashes to Assets
Harmonic Siphon
Kinetic Siphon

Resist incoming damage while charging your Void grenade with Chaos Accelerant. Charged Void grenades return grenade energy on a hit and apply Weaken.

ChestEmpty
Charged Up
Harmonic Resistance
Sniper Damage Resistance
LegsEmpty
Innervation
Stacks on Stacks
Innervation
Class ItemEmpty
Bomber
Powerful Attraction
Reaper
artifact perks
Strengths and Weaknesses

strengths

  • Grenade Spam
  • Excellent Add Clear
  • Constant Healing and Overshield
  • Fast Super Charge Rate

weaknesses

  • Requires Kills to Get Going

Build Details

How It Works

"So he says to me, 'you gotta do something smart, baby; something BIG'. He says 'you wanna be a supervillain, right?', and I go 'yeah, baby, yeah, yeah! What do I gotta do?!' He says 'you got bombs. Blow up the Comet Club. It's packed with superheroes. You'll go down in supervillain history.' And I says 'yeah, baby!' 'Cause I'm the Evil Midnight Bomber What Bombs at Midnight! Aaaaa-hahahahahahahaha!"

The point of this build is to cover the field with vortex grenades and WH pools, weaken larger targets, and control enemy dense areas while giving you a constant overshield and devour.

You start out charging and then throwing out the grenade, killing red bars and weakening larger targets. Damaging anything with your charged grenade gives energy back.

now you have devour, which gives you more grenade regen, and you are creating orbs giving you armor charges to increase your grenade up time.

After you've killed the red bars, you have destabilizing rounds on both your submachine gun and your machine gun. everything will also explode causing more damage

hit a crowd with the witherhoard or a chunky enemy which will give you yellow ticks.

killing things with your destabilizing rounds unforgiven will give you even more grenade energy AND a constant overshield. AND healing.

Your super will charge at a fast rate as well, don't be afraid to use it more when you get used to the uptime.

You can sub out the power weapon for another void machinegun.

Gameplay Loop
  1. Throw grenade. Either kill red bars or weaken a larger target
  2. gain destabilizing rounds on your unforgiven, which feeds you grenade energy and an overshield
  3. hit larger groups or larger enemies with the withrhoard for mopup
  4. Use Super to clear room and get devour or for burst damage
Become a Creator

Want to earn rewards by sharing your builds with your community?