
Destiny 2 Warlock BuildTouch Me Harder
PvEThe final round in the magazine deals bonus damage, drawing from the wielder's life force, and then regenerates itself. Defeating powerful combatants or multiple targets rapidly restores health.
Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power.
strengths
Survivability
Ad Clear
Dps
Ability Uptime
Great in Endgame
weaknesses
Not ideal for solo play
Learning curve
Build Details
This build is pretty straightforward and is built around producing as much healing as you possibly can, to keep yourself and your allies alive, while also utilizing this to take advantage of the damage buff provided by Touch of Malice. In addition this build is viable in endgame content (GMs, Dungeons, Raids) and I have used it myself in multiple endgame activities.
Due to the amount of healing in your arsenal the drawbacks of Touch of Malice are virtually non-existent if played right. On top of doing bonus damage with the final bullet, you never have to reload, and can also shoot a blight, that blinds enemies (stuns unstoppables), and weakens them allowing ToM to do an additional 150% damage to affected targets. That being said, this specific build is built around playing with a team due to Ember of Benevolence.
Disclaimer: This build is for playing with at least 1 teammate, not soloing.
TLDR: Drop Healing Turret -> Phoenix Dive -> Ad clear/Damage -> Use Melee/Super as needed -> Repeat.
In-Depth Explanation
- Healing Grenade
- Proc Benevolence
- Phoenix Dive
- near teammates as possible
- Ad clear/dps with ToM and Heal Clip weapon
- Pick up orbs as needed to help fuel abilities
- Cast Super as needed.
- Repeat
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