
Destiny 2 Warlock BuildTruly Chaotic
PvEFires a wide horizontal spread when shot from the hip. Final blows with this weapon have a chance to generate Ionic Traces. Powerful foes and opposing Guardians always generate Ionic Traces.
Damaging targets with Chaos Reach extends its duration. Collecting Ionic Traces grants you energy for Chaos Reach. Sprinting while near max Bolt Charge will grant stacks over time.
strengths
30 second super charge
100% uptime on amplified
Ability spam like we've rarely had before.
weaknesses
No Devour
Relies on rift and orbs for healing
Very selfish and kill hungry
Build Details
This is an Ionic Trace build that focuses on the highest possible ability and super uptime possible.
Using Tomb and the Watchful Eye as the primary weapon damage, generate a high number of Ionic Traces in order to keep your armor charge up and spam abilities like never before.
The blinding effect of the Sentry can be used to stun Unstoppables as the artifact mod does not work with Tomb. Unloved can be swapped out for a sidearm such as Breachlight or even The Call if needed for Barriers. Overload machinegun paired with the artifact mods for exhaust make Watchful Eye an absolute menace for clearing huge numbers of adds and spreading blind around entire packs of mobs quickly.
This build is also great for boss type content in dungeons and harder content too. Just swap out Tomb for Queenbreaker. I like to drop in an arc primary weapon with Jolting Feedback to keep up ionic trace generation, and I have been enjoying the pinnacle fusion rifle Resounding for a special when I do this. I always go back to the Tomb though, its just unbelievably good.
This build is very kill hungry and needs to be played aggressively in order to achieve it's highest potential. Once you hit the groove though, you will be throwing out abilities as fast as you can and casting supers like you never have before. I can average 15 supers in a single activity.
It's really that simple. Just slay out and USE THOSE ABILITIES. Do not camp on a sentry or a super, get them out there and they will be back before you know it (literally sometimes). Also, don't be afraid to cut a super short and save some of that energy, conversely, don't be afraid to hold that super on an enemy to really squeeze out those extra seconds provided by Geomags.
Edit 1: I swapped out Elemental Supercharger for Limit Break. I like the extra damage granted on Chaos Reach and I didn't feel a noticeable difference in the amount of super energy generation.
Alternate between Tomb and Watchful Eye to keep a steady flow of Ionic traces flowing in.
Play aggressively and USE THOSE ABILITIES! The faster you go the stronger it feels!
Cast supers frequently! Don't be afraid to cut them off short or hold them as long as possible.
Experienced Warlocks will get the most out of this build by playing around their health. Play it forward and be in the middle of the fight, but don't forget where cover is if you get hurt.
Smart management of orbs on the ground will allow you to flow through the combat like a tempest dancing among the death.
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