
Destiny 2 Hunter BuildORBS! Infinite Invis/Devour/Weakening/Overshield/Volatile
PvEProjectiles fired by this weapon blight the target or nearby area on impact.
Increases the duration of any invisibility effects. When you gain invisibility, your grenade, melee and class abilities recharge faster. At maximum stacks, you gain a Void Overshield as well.
strengths
Easy to Play
High Survivability
Ability Focused
Heals
weaknesses
Build Details
We get weakening from On the Prowl by defeating Priority Targets(marked while invis)
The melee after an Execution while invis applies Weaken(Stylish Executioner)
Grenades Weaken(Echo of Undermining)
Melee Weakens (Snare Bomb)
Weakened targets dying create an Orb of Power/Void Breach (Echo of Harvest) and apply invis and if defeated with a void weapon will apply Volatile to nearby targets
Picking up a Void Breach or Orb of Power gives Devour
Applying Volatile rapidly spawns a Weakening burst (Maligned Harvest) as well as applies a Small Void Overshield.
Rapid Void kills/precision hits grant Volatile rounds and any Volatile detonations grant class energy(Volatile Marksman)
Finishers can give you Special Ammo (Dreadful Finisher) make your next melee apply Weaken (if powered or not) creates a Volatile Burst (Echo of Cessation) also makes defeating volatile targets spawn a Void Breach (more devour/more class ability)
The exotic Graviton Forfeit pulls it all together with longer invis, 100 Recovery/100 Reload/400% base Melee regen while invis (600% within 15m of 1 enemy/800% within 15m of 2 enemies)
All of the Weapons are kinda interchangeable. Stay with Void weps, Repulsor Brace/Destabilizing Rounds is good.
Our heavy Corrective Measure gains a bonus from the Artifact, has Weakening with its Withering gaze then Destabilizing Rounds. But can be replaced for better boss DPS. I use Taipan + Witherhoard a lot.
Special is Lotus-Eater but could be exchanged for any Void Special you like, this is just what i prefer.
Primary i switch out from a Fusion for Unstop, to Witherhorde for extra DPS, to a Kinetic with Osmosis. (I find myself liking BYGONES with Attrition Orbs/Osmosis to keep the Volatile/Weakening/Breaches/Orbs flowing while im making Ammo with primary kills. The Navigator for another form of damage reduction since you use your void weps mostly anyways
Leg mods can be swapped for Void Weapon Surge x2 if you dont need the ability/hp regen.
We get weakening from On the Prowl by defeating Priority Targets (marked while invis)
The melee after an Execution while invis applies Weaken(Stylish Executioner)
Grenades Weaken(Echo of Undermining)
Melee Weakens (Snare Bomb)
Weakened targets dying create an Orb of Power/Void Breach (Echo of Harvest) and apply invis and if defeated with a void weapon will apply Volatile to nearby targets
Picking up a Void Breach or Orb of Power gives Devour
Applying Volatile rapidly spawns a Weakening burst (Maligned Harvest) as well as applies a Small Void Overshield.
Rapid Void kills/precision hits grant Volatile rounds and any Volatile detonations grant class energy(Volatile Marksman)
Finishers can give you Special Ammo (Dreadful Finisher) make your next melee apply Weaken (if powered or not) creates a Volatile Burst (Echo of Cessation) also makes defeating volatile targets spawn a Void Breach (more devour/more class ability)
The exotic Graviton Forfeit pulls it all together with longer invis, 100 Recovery/100 Reload/400% base Melee regen while invis (600% within 15m of 1 enemy/800% within 15m of 2 enemies)
All of the Weapons are kinda interchangeable. Stay with Void weps, Repulsor Brace/Destabilizing Rounds is good.
Our heavy Corrective Measure gains a bonus from the Artifact, has Weakening with its Withering gaze then Destabilizing Rounds. But can be replaced for better boss DPS. I use Taipan + Witherhoard a lot.
Special is Lotus-Eater but could be exchanged for any Void Special you like, this is just what i prefer.
Primary i switch out from a Fusion for Unstop, to Witherhorde for extra DPS, to a Kinetic with Osmosis. (I find myself liking BYGONES with Attrition Orbs/Osmosis to keep the Volatile/Weakening/Breaches/Orbs flowing while im making Ammo with primary kills. The Navigator for another form of damage reduction since you use your void weps mostly anyways
Leg mods can be swapped for Void Weapon Surge x2 if you dont need the ability/hp regen.
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